mirror of
https://gitlab.com/banjo.decomp/banjo-kazooie
synced 2026-07-13 14:26:54 -04:00
90 lines
3.3 KiB
C
90 lines
3.3 KiB
C
#include <ultra64.h>
|
|
#include "functions.h"
|
|
#include "variables.h"
|
|
|
|
void func_802CE8D4(Actor *this);
|
|
|
|
/* .data */
|
|
ActorAnimationInfo D_803672C0[] ={
|
|
{0x000, 0.0f},
|
|
{ASSET_165_ANIM_BEEHIVE_IDLE, 0.65f},
|
|
{ASSET_65_ANIM_BEEHIVE_DIE, 0.5f},
|
|
{ASSET_65_ANIM_BEEHIVE_DIE, 1000000.0f},
|
|
};
|
|
|
|
ActorInfo D_803672E0 = {0x50, ACTOR_12_BEEHIVE, ASSET_364_MODEL_BEEHIVE,
|
|
1, &D_803672C0,
|
|
func_802CE8D4, func_80326224, func_80325888,
|
|
0, 0x333, 0.0f, 0
|
|
};
|
|
|
|
/* .code */
|
|
void func_802CE7E0(ActorMarker *marker, s32 arg1){
|
|
Actor *actor = marker_getActor(marker);
|
|
FUNC_8030E8B4(SFX_11_WOOD_BREAKING_1, 1.0f, 28000, actor->position, 300, 3000);
|
|
FUNC_8030E8B4(SFX_D_EGGSHELL_BREAKING, 1.0f, 28000, actor->position, 300, 3000);
|
|
func_80328A84(actor, 2);
|
|
actor_playAnimationOnce(actor);
|
|
marker->collidable = FALSE;
|
|
actor->unk138_27 = 3;
|
|
func_802C3F04(func_802C4140, ACTOR_4C_STEAM, reinterpret_cast(s32, actor->position[0]), reinterpret_cast(s32, actor->position[1]), reinterpret_cast(s32, actor->position[2]));
|
|
func_802C3F04(func_802C4140, ACTOR_4A_WOOD_EXPLOSION, reinterpret_cast(s32, actor->position[0]), reinterpret_cast(s32, actor->position[1]), reinterpret_cast(s32, actor->position[2]));
|
|
actor->marker->propPtr->unk8_3 = 0;
|
|
func_803115C4(ASSET_D96_TEXT_BEEHIVE);
|
|
func_803115C4(ASSET_DA6_TEXT_BEEHIVE_WITH_BEES);
|
|
}
|
|
|
|
void func_802CE8D4(Actor *this){
|
|
if(!this->unk16C_4){
|
|
marker_setCollisionScripts(this->marker, NULL, NULL, func_802CE7E0);
|
|
this->marker->propPtr->unk8_3 = 1;
|
|
this->unk44_31 = func_8030D90C();
|
|
this->unk16C_4 = 1;
|
|
this->unk38_0 = func_803203FC(1)| func_803203FC(UNKFLAGS1_1F_IN_CHARACTER_PARADE);
|
|
}//L802CE960
|
|
if(map_get() == MAP_27_FP_FREEZEEZY_PEAK){
|
|
if(func_8038BFA0()){
|
|
this->unk58_0 = 0;
|
|
return;
|
|
}
|
|
this->unk58_0 = 1;
|
|
}//L802CE9A4
|
|
switch(this->state)
|
|
{
|
|
case 1://L802CE9C4
|
|
if( !func_8031FF1C(BKPROG_D_BEEHIVE_TEXT)
|
|
&& subaddie_playerIsWithinCylinder(this, 250, 300)
|
|
){
|
|
if(func_8028ECAC() == 0 || func_8028ECAC() == BSGROUP_8_TROT){
|
|
if( player_getTransformation() == TRANSFORM_1_BANJO
|
|
&& func_80311480(ASSET_D96_TEXT_BEEHIVE, 0, NULL, NULL, NULL, 0)
|
|
){
|
|
func_80320004(BKPROG_D_BEEHIVE_TEXT, 1);
|
|
}
|
|
}
|
|
}//L802CEA48
|
|
if( actor_animationIsAt(this, 0.45f)
|
|
|| actor_animationIsAt(this, 0.55f)
|
|
|| actor_animationIsAt(this, 0.6f)
|
|
){
|
|
if(!this->unk38_0){
|
|
func_8030E394(this->unk44_31);
|
|
sfxsource_setSfxId(this->unk44_31, SFX_67_BEEHIVE_CLONK);
|
|
sfxsource_setSampleRate(this->unk44_31, 12000);
|
|
func_8030DBB4(this->unk44_31, (animctrl_getAnimTimer(this->animctrl) + 0.9) - 0.4);
|
|
func_8030DF68(this->unk44_31, this->position);
|
|
func_8030DEB4(this->unk44_31, 300.0f, 1500.0f);
|
|
func_8030DD14(this->unk44_31, 3);
|
|
func_8030E2C4(this->unk44_31);
|
|
}
|
|
}//L802CEB48
|
|
break;
|
|
case 2://L802CEB2C
|
|
if(animctrl_isStopped(this->animctrl)){
|
|
func_80326310(this);
|
|
}
|
|
break;
|
|
}//L802CEB48
|
|
}
|
|
|