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https://gitlab.com/banjo.decomp/banjo-kazooie
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ab362d1fb0
src/core2/code_11460.c
32 lines
957 B
C
32 lines
957 B
C
#ifndef __CORE_2_H__
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#define __CORE_2_H__
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#include "core2/timedfunc.h"
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#include "gc/gc.h"
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#include "core2/code_6DA30.h"
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#include "core2/anctrl.h"
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void func_80351A04(Struct68s *arg0, s32 arg1);
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void func_80351A14(Struct68s *arg0, Struct68DrawMethod arg1);
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void func_8035179C_copyPosition(Struct68s* arg0, f32 arg1[3]);
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void func_80351814(Struct68s *arg0, f32 arg1[3]);
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f32 func_80351830(Struct68s *arg0);
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extern void sfxsource_setSampleRate(u8, s32);
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void playerPosition_init(void);
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void playerPosition_func_8029842C(void);
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void playerPosition_func_80298464(f32 position[3]);
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void playerPosition_set(f32 position[3]);
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void playerPosition_setY(f32 value);
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void playerPosition_get(f32 position[3]);
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f32 playerPosition_getY(void);
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void playerPosition_func_80298504(f32 arg0[3]);
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void playerPosition_addY(f32 value);
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void playerPosition_getOffset(f32 offset[3]);
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void playerPosition_setOffset(f32 offset[3]);
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void playerPosition_applyOffset(void);
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#endif
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