#include "Game/AI/Action/actionCameraEventTalkManualCtrlBase.h"

namespace uking::action {

CameraEventTalkManualCtrlBase::CameraEventTalkManualCtrlBase(const InitArg& arg)
    : CameraEvent(arg) {}

CameraEventTalkManualCtrlBase::~CameraEventTalkManualCtrlBase() = default;

}  // namespace uking::action
