#include "Game/AI/Action/actionWarpOwnedHorse.h"

namespace uking::action {

WarpOwnedHorse::WarpOwnedHorse(const InitArg& arg) : ksys::act::ai::Action(arg) {}

WarpOwnedHorse::~WarpOwnedHorse() = default;

void WarpOwnedHorse::loadParams_() {}

}  // namespace uking::action
