#include "KingSystem/ActorSystem/actPlayerInfo.h"
namespace ksys::act {
// these are separate from actPlayerInfo.cpp so clang doesn't inline/dedupe them
PlayerInfo::Info1::Info1() = default;
PlayerInfo::Info1::~Info1() = default;
PlayerInfo::Info2::Info2() = default;
PlayerInfo::Info2::~Info2() = default;
PlayerInfo::Info3::Info3() = default;
PlayerInfo::Info3::~Info3() = default;
PlayerInfo::Info4::Info4() = default;
PlayerInfo::Info4::~Info4() = default;
PlayerInfo::Info5::Info5() = default;
PlayerInfo::Info5::~Info5() = default;
PlayerInfo::Info6::Info6() = default;
PlayerInfo::Info6::~Info6() = default;
PlayerInfo::Info7::Info7() = default;
PlayerInfo::Info7::~Info7() = default;

}  // namespace ksys::act
