target_sources(uking PRIVATE
  Thread/Event.cpp
  Thread/Event.h
  Thread/GameTaskThread.cpp
  Thread/GameTaskThread.h
  Thread/ManagedTask.cpp
  Thread/ManagedTask.h
  Thread/ManagedTaskHandle.cpp
  Thread/ManagedTaskHandle.h
  Thread/Task.cpp
  Thread/Task.h
  Thread/TaskData.h
  Thread/TaskMgr.cpp
  Thread/TaskMgr.h
  Thread/TaskQueueBase.cpp
  Thread/TaskQueueBase.h
  Thread/TaskQueue.cpp
  Thread/TaskQueue.h
  Thread/TaskQueueLock.cpp
  Thread/TaskQueueLock.h
  Thread/TaskThread.cpp
  Thread/TaskThread.h

  Byaml/Byaml.cpp
  Byaml/Byaml.h
  Byaml/ByamlArrayIter.cpp
  Byaml/ByamlArrayIter.h
  Byaml/ByamlData.cpp
  Byaml/ByamlData.h
  Byaml/ByamlStringTableIter.cpp
  Byaml/ByamlStringTableIter.h
  Byaml/ByamlHashIter.cpp
  Byaml/ByamlHashIter.h
  Byaml/ByamlLocal.cpp
  Byaml/ByamlLocal.h
  Byaml/ByamlUtil.cpp

  Debug.h
  FixedString.h
  HashUtil.h
  HeapUtil.cpp
  HeapUtil.h
  InitTimeInfo.h
  ParamIO.h
  SafeDelete.h
  StrTreeMap.h
  TypeTraits.h
  Types.h
)
