Generate actions

This commit is contained in:
Léo Lam
2020-12-26 22:42:23 +01:00
parent dff91d6b4c
commit 02c583ca4d
3864 changed files with 138282 additions and 6792 deletions
@@ -0,0 +1,30 @@
#include "Game/AI/Action/actionAnimalLegTurnAutoSpeed.h"
namespace uking::action {
AnimalLegTurnAutoSpeed::AnimalLegTurnAutoSpeed(const InitArg& arg) : ForkAnimalASPlay(arg) {}
AnimalLegTurnAutoSpeed::~AnimalLegTurnAutoSpeed() = default;
bool AnimalLegTurnAutoSpeed::init_(sead::Heap* heap) {
return ForkAnimalASPlay::init_(heap);
}
void AnimalLegTurnAutoSpeed::enter_(ksys::act::ai::InlineParamPack* params) {
ForkAnimalASPlay::enter_(params);
}
void AnimalLegTurnAutoSpeed::leave_() {
ForkAnimalASPlay::leave_();
}
void AnimalLegTurnAutoSpeed::loadParams_() {
ForkAnimalASPlay::loadParams_();
getDynamicParam(&mTargetPos_d, "TargetPos");
}
void AnimalLegTurnAutoSpeed::calc_() {
ForkAnimalASPlay::calc_();
}
} // namespace uking::action