Generate actions

This commit is contained in:
Léo Lam
2020-12-26 22:42:23 +01:00
parent dff91d6b4c
commit 02c583ca4d
3864 changed files with 138282 additions and 6792 deletions
@@ -0,0 +1,30 @@
#include "Game/AI/Action/actionAttackPowerExplode.h"
namespace uking::action {
AttackPowerExplode::AttackPowerExplode(const InitArg& arg) : Explode(arg) {}
AttackPowerExplode::~AttackPowerExplode() = default;
bool AttackPowerExplode::init_(sead::Heap* heap) {
return Explode::init_(heap);
}
void AttackPowerExplode::enter_(ksys::act::ai::InlineParamPack* params) {
Explode::enter_(params);
}
void AttackPowerExplode::leave_() {
Explode::leave_();
}
void AttackPowerExplode::loadParams_() {
Explode::loadParams_();
getDynamicParam(&mIsPlayerAttack_d, "IsPlayerAttack");
}
void AttackPowerExplode::calc_() {
Explode::calc_();
}
} // namespace uking::action