Generate actions

This commit is contained in:
Léo Lam
2020-12-26 22:42:23 +01:00
parent dff91d6b4c
commit 02c583ca4d
3864 changed files with 138282 additions and 6792 deletions
@@ -0,0 +1,31 @@
#include "Game/AI/Action/actionBattleCloseLevelFlyMove.h"
namespace uking::action {
BattleCloseLevelFlyMove::BattleCloseLevelFlyMove(const InitArg& arg)
: BattleCloseLevelFlyMoveBase(arg) {}
BattleCloseLevelFlyMove::~BattleCloseLevelFlyMove() = default;
bool BattleCloseLevelFlyMove::init_(sead::Heap* heap) {
return BattleCloseLevelFlyMoveBase::init_(heap);
}
void BattleCloseLevelFlyMove::enter_(ksys::act::ai::InlineParamPack* params) {
BattleCloseLevelFlyMoveBase::enter_(params);
}
void BattleCloseLevelFlyMove::leave_() {
BattleCloseLevelFlyMoveBase::leave_();
}
void BattleCloseLevelFlyMove::loadParams_() {
BattleCloseLevelFlyMoveBase::loadParams_();
getStaticParam(&mASName_s, "ASName");
}
void BattleCloseLevelFlyMove::calc_() {
BattleCloseLevelFlyMoveBase::calc_();
}
} // namespace uking::action