mirror of
https://github.com/zeldaret/botw
synced 2026-08-08 18:43:11 -04:00
Generate actions
This commit is contained in:
@@ -0,0 +1,30 @@
|
||||
#include "Game/AI/Action/actionCameraEventTalkManualCtrl.h"
|
||||
|
||||
namespace uking::action {
|
||||
|
||||
CameraEventTalkManualCtrl::CameraEventTalkManualCtrl(const InitArg& arg)
|
||||
: CameraEventTalkManualCtrlBase(arg) {}
|
||||
|
||||
CameraEventTalkManualCtrl::~CameraEventTalkManualCtrl() = default;
|
||||
|
||||
bool CameraEventTalkManualCtrl::init_(sead::Heap* heap) {
|
||||
return CameraEventTalkManualCtrlBase::init_(heap);
|
||||
}
|
||||
|
||||
void CameraEventTalkManualCtrl::enter_(ksys::act::ai::InlineParamPack* params) {
|
||||
CameraEventTalkManualCtrlBase::enter_(params);
|
||||
}
|
||||
|
||||
void CameraEventTalkManualCtrl::leave_() {
|
||||
CameraEventTalkManualCtrlBase::leave_();
|
||||
}
|
||||
|
||||
void CameraEventTalkManualCtrl::loadParams_() {
|
||||
getStaticParam(&mBowFlag_s, "BowFlag");
|
||||
}
|
||||
|
||||
void CameraEventTalkManualCtrl::calc_() {
|
||||
CameraEventTalkManualCtrlBase::calc_();
|
||||
}
|
||||
|
||||
} // namespace uking::action
|
||||
Reference in New Issue
Block a user