Generate actions

This commit is contained in:
Léo Lam
2020-12-26 22:42:23 +01:00
parent dff91d6b4c
commit 02c583ca4d
3864 changed files with 138282 additions and 6792 deletions
@@ -0,0 +1,29 @@
#include "Game/AI/Action/actionCameraEventTurn.h"
namespace uking::action {
CameraEventTurn::CameraEventTurn(const InitArg& arg) : CameraEvent(arg) {}
CameraEventTurn::~CameraEventTurn() = default;
bool CameraEventTurn::init_(sead::Heap* heap) {
return CameraEvent::init_(heap);
}
void CameraEventTurn::enter_(ksys::act::ai::InlineParamPack* params) {
CameraEvent::enter_(params);
}
void CameraEventTurn::leave_() {
CameraEvent::leave_();
}
void CameraEventTurn::loadParams_() {
getStaticParam(&mBowFlag_s, "BowFlag");
}
void CameraEventTurn::calc_() {
CameraEvent::calc_();
}
} // namespace uking::action