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https://github.com/zeldaret/botw
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Generate actions
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#include "Game/AI/Action/actionDummyDropTable.h"
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namespace uking::action {
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DummyDropTable::DummyDropTable(const InitArg& arg) : DummyAction(arg) {}
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DummyDropTable::~DummyDropTable() = default;
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bool DummyDropTable::init_(sead::Heap* heap) {
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return DummyAction::init_(heap);
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}
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void DummyDropTable::enter_(ksys::act::ai::InlineParamPack* params) {
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DummyAction::enter_(params);
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}
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void DummyDropTable::leave_() {
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DummyAction::leave_();
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}
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void DummyDropTable::loadParams_() {
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DummyAction::loadParams_();
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getMapUnitParam(&mDropTable_m, "DropTable");
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}
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void DummyDropTable::calc_() {
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DummyAction::calc_();
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}
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} // namespace uking::action
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