Generate actions

This commit is contained in:
Léo Lam
2020-12-26 22:42:23 +01:00
parent dff91d6b4c
commit 02c583ca4d
3864 changed files with 138282 additions and 6792 deletions
@@ -0,0 +1,36 @@
#include "Game/AI/Action/actionFadeInOutWithOptions.h"
namespace uking::action {
FadeInOutWithOptions::FadeInOutWithOptions(const InitArg& arg) : ksys::act::ai::Action(arg) {}
FadeInOutWithOptions::~FadeInOutWithOptions() = default;
bool FadeInOutWithOptions::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void FadeInOutWithOptions::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void FadeInOutWithOptions::leave_() {
ksys::act::ai::Action::leave_();
}
void FadeInOutWithOptions::loadParams_() {
getStaticParam(&mFadeType_s, "FadeType");
getStaticParam(&mFadeStartFrame_s, "FadeStartFrame");
getStaticParam(&mFadeFinishFrame_s, "FadeFinishFrame");
getStaticParam(&mToggleAttention_s, "ToggleAttention");
getStaticParam(&mToggleAwareness_s, "ToggleAwareness");
getStaticParam(&mToggleEffects_s, "ToggleEffects");
getStaticParam(&mToggleCollision_s, "ToggleCollision");
getStaticParam(&mToggleHorseOptions_s, "ToggleHorseOptions");
}
void FadeInOutWithOptions::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action