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https://github.com/zeldaret/botw
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Generate actions
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#include "Game/AI/Action/actionForkEmitExpandFieldWithCreate.h"
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namespace uking::action {
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ForkEmitExpandFieldWithCreate::ForkEmitExpandFieldWithCreate(const InitArg& arg)
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: ForkEmitExpandField(arg) {}
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ForkEmitExpandFieldWithCreate::~ForkEmitExpandFieldWithCreate() = default;
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bool ForkEmitExpandFieldWithCreate::init_(sead::Heap* heap) {
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return ForkEmitExpandField::init_(heap);
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}
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void ForkEmitExpandFieldWithCreate::enter_(ksys::act::ai::InlineParamPack* params) {
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ForkEmitExpandField::enter_(params);
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}
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void ForkEmitExpandFieldWithCreate::leave_() {
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ForkEmitExpandField::leave_();
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}
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void ForkEmitExpandFieldWithCreate::loadParams_() {
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ForkEmitExpandField::loadParams_();
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getStaticParam(&mScaleTime_s, "ScaleTime");
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getStaticParam(&mIsReuseActor_s, "IsReuseActor");
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getStaticParam(&mIsSetPartsLink_s, "IsSetPartsLink");
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}
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void ForkEmitExpandFieldWithCreate::calc_() {
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ForkEmitExpandField::calc_();
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}
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} // namespace uking::action
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