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https://github.com/zeldaret/botw
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Generate actions
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#include "Game/AI/Action/actionGetUpMoveAnmDriven.h"
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namespace uking::action {
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GetUpMoveAnmDriven::GetUpMoveAnmDriven(const InitArg& arg) : GetUp(arg) {}
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GetUpMoveAnmDriven::~GetUpMoveAnmDriven() = default;
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bool GetUpMoveAnmDriven::init_(sead::Heap* heap) {
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return GetUp::init_(heap);
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}
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void GetUpMoveAnmDriven::enter_(ksys::act::ai::InlineParamPack* params) {
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GetUp::enter_(params);
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}
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void GetUpMoveAnmDriven::leave_() {
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GetUp::leave_();
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}
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void GetUpMoveAnmDriven::loadParams_() {
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GetUp::loadParams_();
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getStaticParam(&mTargetBoneName_s, "TargetBoneName");
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}
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void GetUpMoveAnmDriven::calc_() {
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GetUp::calc_();
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}
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} // namespace uking::action
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