Generate actions

This commit is contained in:
Léo Lam
2020-12-26 22:42:23 +01:00
parent dff91d6b4c
commit 02c583ca4d
3864 changed files with 138282 additions and 6792 deletions
@@ -0,0 +1,30 @@
#include "Game/AI/Action/actionGiantCatchTreeWeapon.h"
namespace uking::action {
GiantCatchTreeWeapon::GiantCatchTreeWeapon(const InitArg& arg) : Catch(arg) {}
GiantCatchTreeWeapon::~GiantCatchTreeWeapon() = default;
bool GiantCatchTreeWeapon::init_(sead::Heap* heap) {
return Catch::init_(heap);
}
void GiantCatchTreeWeapon::enter_(ksys::act::ai::InlineParamPack* params) {
Catch::enter_(params);
}
void GiantCatchTreeWeapon::leave_() {
Catch::leave_();
}
void GiantCatchTreeWeapon::loadParams_() {
Catch::loadParams_();
getStaticParam(&mCatchPosOffset_s, "CatchPosOffset");
}
void GiantCatchTreeWeapon::calc_() {
Catch::calc_();
}
} // namespace uking::action