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https://github.com/zeldaret/botw
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Generate actions
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#include "Game/AI/Action/actionGiantCatchTreeWeapon.h"
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namespace uking::action {
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GiantCatchTreeWeapon::GiantCatchTreeWeapon(const InitArg& arg) : Catch(arg) {}
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GiantCatchTreeWeapon::~GiantCatchTreeWeapon() = default;
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bool GiantCatchTreeWeapon::init_(sead::Heap* heap) {
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return Catch::init_(heap);
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}
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void GiantCatchTreeWeapon::enter_(ksys::act::ai::InlineParamPack* params) {
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Catch::enter_(params);
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}
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void GiantCatchTreeWeapon::leave_() {
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Catch::leave_();
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}
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void GiantCatchTreeWeapon::loadParams_() {
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Catch::loadParams_();
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getStaticParam(&mCatchPosOffset_s, "CatchPosOffset");
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}
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void GiantCatchTreeWeapon::calc_() {
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Catch::calc_();
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}
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} // namespace uking::action
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