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https://github.com/zeldaret/botw
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Generate actions
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#include "Game/AI/Action/actionLevelFlyMove.h"
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namespace uking::action {
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LevelFlyMove::LevelFlyMove(const InitArg& arg) : LevelFlyMoveBase(arg) {}
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LevelFlyMove::~LevelFlyMove() = default;
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bool LevelFlyMove::init_(sead::Heap* heap) {
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return LevelFlyMoveBase::init_(heap);
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}
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void LevelFlyMove::enter_(ksys::act::ai::InlineParamPack* params) {
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LevelFlyMoveBase::enter_(params);
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}
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void LevelFlyMove::leave_() {
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LevelFlyMoveBase::leave_();
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}
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void LevelFlyMove::loadParams_() {
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LevelFlyMoveBase::loadParams_();
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getStaticParam(&mASName_s, "ASName");
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}
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void LevelFlyMove::calc_() {
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LevelFlyMoveBase::calc_();
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}
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} // namespace uking::action
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