Generate actions

This commit is contained in:
Léo Lam
2020-12-26 22:42:23 +01:00
parent dff91d6b4c
commit 02c583ca4d
3864 changed files with 138282 additions and 6792 deletions
@@ -0,0 +1,39 @@
#include "Game/AI/Action/actionNPCTargetMove.h"
namespace uking::action {
NPCTargetMove::NPCTargetMove(const InitArg& arg) : RandomMoveAction(arg) {}
NPCTargetMove::~NPCTargetMove() = default;
bool NPCTargetMove::init_(sead::Heap* heap) {
return RandomMoveAction::init_(heap);
}
void NPCTargetMove::enter_(ksys::act::ai::InlineParamPack* params) {
RandomMoveAction::enter_(params);
}
void NPCTargetMove::leave_() {
RandomMoveAction::leave_();
}
void NPCTargetMove::loadParams_() {
RandomMoveAction::loadParams_();
getStaticParam(&mUpdateTargetPosInterval_s, "UpdateTargetPosInterval");
getStaticParam(&mWallHitTime_s, "WallHitTime");
getStaticParam(&mStopTime_s, "StopTime");
getStaticParam(&mGoalDistance_s, "GoalDistance");
getStaticParam(&mRunGoalDistance_s, "RunGoalDistance");
getStaticParam(&mDistOnFailure_s, "DistOnFailure");
getStaticParam(&mIsPathOptimization_s, "IsPathOptimization");
getStaticParam(&mIsShelterFromRain_s, "IsShelterFromRain");
getStaticParam(&mASKeyName_s, "ASKeyName");
getDynamicParam(&mTargetPos_d, "TargetPos");
}
void NPCTargetMove::calc_() {
RandomMoveAction::calc_();
}
} // namespace uking::action