Generate actions

This commit is contained in:
Léo Lam
2020-12-26 22:42:23 +01:00
parent dff91d6b4c
commit 02c583ca4d
3864 changed files with 138282 additions and 6792 deletions
@@ -0,0 +1,31 @@
#include "Game/AI/Action/actionOpenMessageDialogWithSkelAnm.h"
namespace uking::action {
OpenMessageDialogWithSkelAnm::OpenMessageDialogWithSkelAnm(const InitArg& arg)
: OpenMessageDialogBase(arg) {}
OpenMessageDialogWithSkelAnm::~OpenMessageDialogWithSkelAnm() = default;
bool OpenMessageDialogWithSkelAnm::init_(sead::Heap* heap) {
return OpenMessageDialogBase::init_(heap);
}
void OpenMessageDialogWithSkelAnm::enter_(ksys::act::ai::InlineParamPack* params) {
OpenMessageDialogBase::enter_(params);
}
void OpenMessageDialogWithSkelAnm::leave_() {
OpenMessageDialogBase::leave_();
}
void OpenMessageDialogWithSkelAnm::loadParams_() {
OpenMessageDialogBase::loadParams_();
getDynamicParam(&mAnimName_d, "AnimName");
}
void OpenMessageDialogWithSkelAnm::calc_() {
OpenMessageDialogBase::calc_();
}
} // namespace uking::action