Generate actions

This commit is contained in:
Léo Lam
2020-12-26 22:42:23 +01:00
parent dff91d6b4c
commit 02c583ca4d
3864 changed files with 138282 additions and 6792 deletions
@@ -0,0 +1,31 @@
#include "Game/AI/Action/actionPlayASForTimelineWithSword.h"
namespace uking::action {
PlayASForTimelineWithSword::PlayASForTimelineWithSword(const InitArg& arg)
: PlayASForTimeline(arg) {}
PlayASForTimelineWithSword::~PlayASForTimelineWithSword() = default;
bool PlayASForTimelineWithSword::init_(sead::Heap* heap) {
return PlayASForTimeline::init_(heap);
}
void PlayASForTimelineWithSword::enter_(ksys::act::ai::InlineParamPack* params) {
PlayASForTimeline::enter_(params);
}
void PlayASForTimelineWithSword::leave_() {
PlayASForTimeline::leave_();
}
void PlayASForTimelineWithSword::loadParams_() {
PlayASForTimeline::loadParams_();
getDynamicParam(&mIsHold_d, "IsHold");
}
void PlayASForTimelineWithSword::calc_() {
PlayASForTimeline::calc_();
}
} // namespace uking::action