Generate actions

This commit is contained in:
Léo Lam
2020-12-26 22:42:23 +01:00
parent dff91d6b4c
commit 02c583ca4d
3864 changed files with 138282 additions and 6792 deletions
@@ -0,0 +1,29 @@
#include "Game/AI/Action/actionPlayerLookAtObjectNow.h"
namespace uking::action {
PlayerLookAtObjectNow::PlayerLookAtObjectNow(const InitArg& arg) : PlayerLookAtObject(arg) {}
PlayerLookAtObjectNow::~PlayerLookAtObjectNow() = default;
bool PlayerLookAtObjectNow::init_(sead::Heap* heap) {
return PlayerLookAtObject::init_(heap);
}
void PlayerLookAtObjectNow::enter_(ksys::act::ai::InlineParamPack* params) {
PlayerLookAtObject::enter_(params);
}
void PlayerLookAtObjectNow::leave_() {
PlayerLookAtObject::leave_();
}
void PlayerLookAtObjectNow::loadParams_() {
PlayerLookAtObject::loadParams_();
}
void PlayerLookAtObjectNow::calc_() {
PlayerLookAtObject::calc_();
}
} // namespace uking::action