Generate actions

This commit is contained in:
Léo Lam
2020-12-26 22:42:23 +01:00
parent dff91d6b4c
commit 02c583ca4d
3864 changed files with 138282 additions and 6792 deletions
@@ -0,0 +1,32 @@
#include "Game/AI/Action/actionPlayerWaterFallJump.h"
namespace uking::action {
PlayerWaterFallJump::PlayerWaterFallJump(const InitArg& arg) : PlayerAction(arg) {}
PlayerWaterFallJump::~PlayerWaterFallJump() = default;
bool PlayerWaterFallJump::init_(sead::Heap* heap) {
return PlayerAction::init_(heap);
}
void PlayerWaterFallJump::enter_(ksys::act::ai::InlineParamPack* params) {
PlayerAction::enter_(params);
}
void PlayerWaterFallJump::leave_() {
PlayerAction::leave_();
}
void PlayerWaterFallJump::loadParams_() {
getStaticParam(&mJumpSpeedF_s, "JumpSpeedF");
getStaticParam(&mJumpHeight_s, "JumpHeight");
getStaticParam(&mJumpHeightWaterRemain_s, "JumpHeightWaterRemain");
getStaticParam(&mJumpHeightWithZora_s, "JumpHeightWithZora");
}
void PlayerWaterFallJump::calc_() {
PlayerAction::calc_();
}
} // namespace uking::action