Generate actions

This commit is contained in:
Léo Lam
2020-12-26 22:42:23 +01:00
parent dff91d6b4c
commit 02c583ca4d
3864 changed files with 138282 additions and 6792 deletions
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#include "Game/AI/Action/actionRandomJump.h"
namespace uking::action {
RandomJump::RandomJump(const InitArg& arg) : ksys::act::ai::Action(arg) {}
RandomJump::~RandomJump() = default;
bool RandomJump::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void RandomJump::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void RandomJump::leave_() {
ksys::act::ai::Action::leave_();
}
void RandomJump::loadParams_() {
getStaticParam(&mAngleLimit_s, "AngleLimit");
getStaticParam(&mHeightMin_s, "HeightMin");
getStaticParam(&mHeightMaxOffset_s, "HeightMaxOffset");
getStaticParam(&mDistanceMin_s, "DistanceMin");
getStaticParam(&mDistanceMaxOffset_s, "DistanceMaxOffset");
getStaticParam(&mIsReturnByHitWall_s, "IsReturnByHitWall");
getStaticParam(&mASName_s, "ASName");
}
void RandomJump::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action