Generate actions

This commit is contained in:
Léo Lam
2020-12-26 22:42:23 +01:00
parent dff91d6b4c
commit 02c583ca4d
3864 changed files with 138282 additions and 6792 deletions
@@ -0,0 +1,33 @@
#include "Game/AI/Action/actionSmallDamageDirectPreTargetBack.h"
namespace uking::action {
SmallDamageDirectPreTargetBack::SmallDamageDirectPreTargetBack(const InitArg& arg)
: SmallDamageDirectPreTargetBone(arg) {}
SmallDamageDirectPreTargetBack::~SmallDamageDirectPreTargetBack() = default;
bool SmallDamageDirectPreTargetBack::init_(sead::Heap* heap) {
return SmallDamageDirectPreTargetBone::init_(heap);
}
void SmallDamageDirectPreTargetBack::enter_(ksys::act::ai::InlineParamPack* params) {
SmallDamageDirectPreTargetBone::enter_(params);
}
void SmallDamageDirectPreTargetBack::leave_() {
SmallDamageDirectPreTargetBone::leave_();
}
void SmallDamageDirectPreTargetBack::loadParams_() {
TakeHitImpactForce::loadParams_();
getStaticParam(&mPreTargetBone_s, "PreTargetBone");
getStaticParam(&mASName_s, "ASName");
getStaticParam(&mIsSetHitPosSelecter_s, "IsSetHitPosSelecter");
}
void SmallDamageDirectPreTargetBack::calc_() {
SmallDamageDirectPreTargetBone::calc_();
}
} // namespace uking::action