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https://github.com/zeldaret/botw
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Generate actions
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#include "Game/AI/Action/actionTargetCircleMoveKeepDist.h"
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namespace uking::action {
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TargetCircleMoveKeepDist::TargetCircleMoveKeepDist(const InitArg& arg) : TargetCircle(arg) {}
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TargetCircleMoveKeepDist::~TargetCircleMoveKeepDist() = default;
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bool TargetCircleMoveKeepDist::init_(sead::Heap* heap) {
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return TargetCircle::init_(heap);
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}
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void TargetCircleMoveKeepDist::enter_(ksys::act::ai::InlineParamPack* params) {
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TargetCircle::enter_(params);
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}
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void TargetCircleMoveKeepDist::leave_() {
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TargetCircle::leave_();
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}
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void TargetCircleMoveKeepDist::loadParams_() {
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TargetCircle::loadParams_();
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getStaticParam(&mASName_s, "ASName");
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}
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void TargetCircleMoveKeepDist::calc_() {
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TargetCircle::calc_();
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}
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} // namespace uking::action
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