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https://github.com/zeldaret/botw
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Add ksysDebugInput Singleton
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#pragma once
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#include <heap/seadDisposer.h>
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#include <prim/seadTypedBitFlag.h>
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namespace ksys {
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class DebugInput {
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SEAD_SINGLETON_DISPOSER(DebugInput)
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public:
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DebugInput() = default;
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virtual ~DebugInput() = default;
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void update();
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private:
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sead::BitFlag8 mFlags;
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float mLastDelta = 0;
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};
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} // namespace ksys
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