diff --git a/README.md b/README.md index 72861667..98d55947 100644 --- a/README.md +++ b/README.md @@ -128,6 +128,21 @@ Reminder: **this will not produce a playable game.** This project will not allow ## Resources +#### Breath of the Wild documentation and datamining + * The [ZeldaMods](https://zeldamods.org/wiki/Main_Page) wiki * [MrCheeze's botw-tools](https://github.com/MrCheeze/botw-tools) * [botw-re-notes](https://github.com/leoetlino/botw-re-notes) + +#### AArch64 + +* AArch64 ISA overview: https://developer.arm.com/documentation/102374/0101 (read this first if you're new to AArch64) +* ARMv8 A64 Quick Reference: https://courses.cs.washington.edu/courses/cse469/18wi/Materials/arm64.pdf +* Arm ARMv8 ARM (Architecture Reference Manual): https://developer.arm.com/documentation/ddi0487/latest/ (extremely detailed) + +#### Tools + +* IDA Pro + Hex-Rays (7.5+ required if you want to use this project's database/IDC) +* HexRaysPyTools: https://github.com/igogo-x86/HexRaysPyTools +* How to create C++ types and vtables in IDA (7.2+): https://www.hex-rays.com/products/ida/support/idadoc/1691.shtml +* Ghidra: https://ghidra-sre.org/ diff --git a/lib/EventFlow b/lib/EventFlow index 3d0cdbfd..646560ec 160000 --- a/lib/EventFlow +++ b/lib/EventFlow @@ -1 +1 @@ -Subproject commit 3d0cdbfd1bfc784cd3fa00838f56cebbea238b58 +Subproject commit 646560ec61bbb3412207e11938afbf57efb45a53