ksys/res: Implement GParamList BindBone

This commit is contained in:
Léo Lam
2020-09-19 22:38:25 +02:00
parent e1e3f71d50
commit 0e69423ecb
4 changed files with 33 additions and 2 deletions
@@ -0,0 +1,28 @@
#pragma once
#include <agl/Utils/aglParameter.h>
#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
#include "KingSystem/Utils/Types.h"
namespace ksys::res {
class GParamListObjectBindBone : public GParamListObject {
public:
GParamListObjectBindBone();
const char* getName() const override { return "BindBone"; }
agl::utl::Parameter<sead::SafeString> mBoneName;
agl::utl::Parameter<sead::Vector3f> mBoneOffset;
agl::utl::Parameter<sead::Vector3f> mBoneRotate;
};
KSYS_CHECK_SIZE_NX150(GParamListObjectBindBone, 0xb0);
inline GParamListObjectBindBone::GParamListObjectBindBone() {
auto* const obj = &mObj;
mBoneName.init("", "BoneName", "", obj);
mBoneOffset.init({0.0, 0.0, 0.0}, "BoneOffset", "", obj);
mBoneRotate.init({0.0, 0.0, 0.0}, "BoneRotate", "", obj);
}
} // namespace ksys::res
@@ -4,6 +4,7 @@
#include "KingSystem/ActorSystem/actActorParamMgr.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectAttackInterval.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectBindBone.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectEnemy.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectEnemyLevel.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectEnemyRace.h"
@@ -52,6 +53,7 @@ bool GParamList::parse_(u8* data, size_t, sead::Heap* heap) {
add<GParamListObjType::AttackInterval>(archive.getRootList(), "AttackInterval", heap,
dummy_list);
add<GParamListObjType::EnemyShown>(archive.getRootList(), "EnemyShown", heap, dummy_list);
add<GParamListObjType::BindBone>(archive.getRootList(), "BindBone", heap, dummy_list);
// TODO: the rest