mirror of
https://github.com/zeldaret/botw
synced 2026-06-07 03:47:57 -04:00
ksys/phys: Implement world/shape casting RayCast functions
This commit is contained in:
@@ -102,6 +102,11 @@ public:
|
||||
// 0x0000007101216814
|
||||
bool getEntityContactListenerField91() const;
|
||||
|
||||
// 0x000000710121682c
|
||||
void incrementWorldUnkCounter(ContactLayerType layer_type);
|
||||
// 0x000000710121684c
|
||||
void decrementWorldUnkCounter(ContactLayerType layer_type);
|
||||
|
||||
// 0x0000007101216cec
|
||||
sead::Heap* getPhysicsTempHeap(LowPriority low_priority) const;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user