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https://github.com/zeldaret/botw
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ksys/phys: Implement ParamSet and res::Physics
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@@ -1 +1,146 @@
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#include "KingSystem/Physics/System/physParamSet.h"
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#include "KingSystem/Physics/Cloth/physClothParam.h"
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#include "KingSystem/Physics/Ragdoll/physRagdollParam.h"
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#include "KingSystem/Physics/RigidBody/physEdgeRigidBodyParam.h"
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#include "KingSystem/Physics/RigidBody/physRigidBodyParam.h"
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#include "KingSystem/Physics/RigidBody/physRigidBodySetParam.h"
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#include "KingSystem/Physics/SupportBone/physSupportBoneParam.h"
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#include "KingSystem/Physics/System/physCharacterControllerParam.h"
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#include "KingSystem/Physics/System/physContactInfoParam.h"
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#include "KingSystem/Resource/resResourcePhysics.h"
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namespace ksys::phys {
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ParamSet::ParamSet()
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: use_rigid_body_set_num(0, "use_rigid_body_set_num", &obj),
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use_character_controller(false, "use_character_controller", &obj),
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use_ragdoll(false, "use_ragdoll", &obj), use_support_bone(false, "use_support_bone", &obj),
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use_cloth(false, "use_cloth", &obj), use_contact_info(false, "use_contact_info", &obj),
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use_system_group_handler(true, "use_system_group_handler", &obj),
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use_edge_rigid_body_num(false, "use_edge_rigid_body_num", &obj) {}
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ParamSet::~ParamSet() {
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finalize();
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}
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bool ParamSet::parse(res::Physics* bphysics, agl::utl::ResParameterArchive archive,
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sead::Heap* heap) {
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if (!archive.isValid())
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return false;
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if (!doParse(bphysics, archive, heap)) {
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finalize();
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return false;
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}
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return true;
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}
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template <typename T>
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static void safeDelete(T*& ptr) {
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if (!ptr)
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return;
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delete ptr;
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ptr = nullptr;
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}
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void ParamSet::finalize() {
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rigid_body_sets.freeBuffer();
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safeDelete(character_controller);
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safeDelete(contact_info);
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safeDelete(cloth_set);
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safeDelete(ragdoll);
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safeDelete(support_bone);
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safeDelete(edge_rigid_body_set);
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*use_rigid_body_set_num = 0;
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*use_ragdoll = false;
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*use_cloth = false;
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*use_support_bone = false;
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*use_edge_rigid_body_num = 0;
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}
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bool ParamSet::doParse(res::Physics* bphysics, agl::utl::ResParameterArchive archive,
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sead::Heap* heap) {
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const auto ParamSet = archive.getRootList().getResParameterList(0);
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if (ParamSet.getResParameterObjNum() < 1)
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return false;
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const auto header_obj = ParamSet.getResParameterObj(0);
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obj.applyResParameterObj(header_obj);
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const int num_rigid_body_sets = *use_rigid_body_set_num;
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if (num_rigid_body_sets > 0) {
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rigid_body_sets.allocBufferAssert(num_rigid_body_sets, heap);
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const auto RigidBodySet = agl::utl::getResParameterList(ParamSet, "RigidBodySet");
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if (!RigidBodySet)
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return false;
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for (auto it = RigidBodySet.listBegin(), end = RigidBodySet.listEnd(); it != end; ++it) {
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if (!rigid_body_sets[it.getIndex()].parse(it.getList(), heap))
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return false;
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}
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}
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if (*use_character_controller) {
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character_controller = new (heap) CharacterControllerParam;
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if (!character_controller->parse(
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agl::utl::getResParameterList(ParamSet, "CharacterController"), heap)) {
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return false;
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}
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}
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if (*use_contact_info) {
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contact_info = new (heap) ContactInfoParam;
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if (!contact_info->parse(agl::utl::getResParameterList(ParamSet, "RigidContactInfo"), heap))
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return false;
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}
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if (*use_support_bone) {
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support_bone = new (heap) SupportBoneParam;
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addObj(support_bone, "SupportBone");
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}
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if (*use_ragdoll) {
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ragdoll = new (heap) RagdollParam;
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addObj(ragdoll, "Ragdoll");
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}
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if (*use_cloth) {
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cloth_set = new (heap) ClothSetParam;
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const auto list = agl::utl::getResParameterList(ParamSet, "Cloth");
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if (list) {
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addList(cloth_set, "Cloth");
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if (!cloth_set->parse(list, heap))
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return false;
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}
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}
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if (*use_edge_rigid_body_num > 0) {
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edge_rigid_body_set = new (heap) EdgeRigidBodySetParam;
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edge_rigid_body_set->parse(*use_edge_rigid_body_num, heap);
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addList(edge_rigid_body_set, "EdgeRigidBody");
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}
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applyResParameterList(ParamSet);
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num_rigid_bodies_with_link_matrix = 0;
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for (int set_idx = 0; set_idx < num_rigid_body_sets; ++set_idx) {
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auto& set = rigid_body_sets[set_idx];
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const int num_rigid_bodies = set.getNumRigidBodies();
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for (int body_idx = 0; body_idx < num_rigid_bodies; ++body_idx) {
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if (!set.rigid_bodies[body_idx].info.link_matrix->isEmpty())
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++num_rigid_bodies_with_link_matrix;
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}
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}
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bphysics->addList(this, "ParamSet");
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return true;
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}
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RigidBodySetParam& ParamSet::getRigidBodySet(int idx) {
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return rigid_body_sets[idx];
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}
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} // namespace ksys::phys
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@@ -5,6 +5,10 @@
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#include <agl/Utils/aglParameterObj.h>
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#include <container/seadBuffer.h>
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namespace ksys::res {
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class Physics;
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}
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namespace ksys::phys {
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struct RigidBodySetParam;
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@@ -16,13 +20,22 @@ struct ContactInfoParam;
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struct EdgeRigidBodySetParam;
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struct ParamSet : public agl::utl::ParameterList {
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ParamSet();
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~ParamSet() override;
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ParamSet(const ParamSet&) = delete;
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auto operator=(const ParamSet&) = delete;
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bool parse(res::Physics* bphysics, agl::utl::ResParameterArchive archive, sead::Heap* heap);
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RigidBodySetParam& getRigidBodySet(int idx);
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sead::Buffer<RigidBodySetParam> rigid_body_sets{};
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CharacterControllerParam* character_controller{};
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ClothSetParam* cloth_set{};
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RagdollParam* ragdoll{};
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SupportBoneParam* support_bone{};
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ContactInfoParam* contact_info{};
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EdgeRigidBodySetParam* edge_rigid_body_sets{};
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EdgeRigidBodySetParam* edge_rigid_body_set{};
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agl::utl::ParameterObj obj;
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agl::utl::Parameter<int> use_rigid_body_set_num;
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@@ -34,6 +47,10 @@ struct ParamSet : public agl::utl::ParameterList {
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agl::utl::Parameter<bool> use_system_group_handler;
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agl::utl::Parameter<int> use_edge_rigid_body_num;
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int num_rigid_bodies_with_link_matrix = 0;
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private:
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void finalize();
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bool doParse(res::Physics* bphysics, agl::utl::ResParameterArchive archive, sead::Heap* heap);
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};
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} // namespace ksys::phys
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@@ -1 +1,15 @@
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#include "KingSystem/Resource/resResourcePhysics.h"
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namespace ksys::res {
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void Physics::doCreate_(u8* buffer, u32 buffer_size, sead::Heap* heap) {}
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bool Physics::parse_(u8* data, size_t size, sead::Heap* heap) {
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if (!data)
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return true;
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mParamSet.parse(this, agl::utl::ResParameterArchive{data}, heap);
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return true;
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}
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} // namespace ksys::res
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@@ -1,13 +1,24 @@
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#pragma once
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#include "KingSystem/Physics/System/physParamSet.h"
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#include "KingSystem/Resource/resResource.h"
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#include "KingSystem/Utils/ParamIO.h"
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namespace ksys::res {
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// TODO
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class Physics : public ParamIO, public Resource {
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SEAD_RTTI_OVERRIDE(Physics, Resource)
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public:
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Physics() : ParamIO("physics", 0) {}
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phys::ParamSet& getParamSet() { return mParamSet; }
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void doCreate_(u8* buffer, u32 buffer_size, sead::Heap* heap) override;
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bool parse_(u8* data, size_t size, sead::Heap* heap) override;
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bool needsParse() const override { return true; }
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private:
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phys::ParamSet mParamSet;
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};
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} // namespace ksys::res
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