ksys/res: Implement GParamList ArmorHead

This commit is contained in:
Léo Lam
2020-09-20 01:11:44 +02:00
parent 0f0a7259a9
commit 13df0a6560
4 changed files with 33 additions and 2 deletions
@@ -0,0 +1,28 @@
#pragma once
#include <agl/Utils/aglParameter.h>
#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
#include "KingSystem/Utils/Types.h"
namespace ksys::res {
class GParamListObjectArmorHead : public GParamListObject {
public:
GParamListObjectArmorHead();
const char* getName() const override { return "ArmorHead"; }
agl::utl::Parameter<sead::Vector3f> mEarRotate;
agl::utl::Parameter<s32> mMantleType;
agl::utl::Parameter<sead::SafeString> mMaskType;
};
KSYS_CHECK_SIZE_NX150(GParamListObjectArmorHead, 0xa8);
inline GParamListObjectArmorHead::GParamListObjectArmorHead() {
auto* const obj = &mObj;
mEarRotate.init({0.0, 0.0, 0.0}, "EarRotate", "", obj);
mMantleType.init(0, "MantleType", "", obj);
mMaskType.init("", "MaskType", "", obj);
}
} // namespace ksys::res
@@ -5,6 +5,7 @@
#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectArmor.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectArmorEffect.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectArmorHead.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectAttack.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectAttackInterval.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectBindBone.h"
@@ -91,6 +92,7 @@ bool GParamList::parse_(u8* data, size_t, sead::Heap* heap) {
add<GParamListObjType::Grab>(archive.getRootList(), "Grab", heap, dummy_list);
add<GParamListObjType::Armor>(archive.getRootList(), "Armor", heap, dummy_list);
add<GParamListObjType::ArmorEffect>(archive.getRootList(), "ArmorEffect", heap, dummy_list);
add<GParamListObjType::ArmorHead>(archive.getRootList(), "ArmorHead", heap, dummy_list);
// TODO: the rest