ksys/phys: Add some ContactListener prerequisites

This commit is contained in:
Léo Lam
2022-03-01 16:55:34 +01:00
parent 7f52270cdd
commit 18d0c53293
12 changed files with 172 additions and 21 deletions
+1
View File
@@ -99,6 +99,7 @@ target_sources(uking PRIVATE
System/physCharacterControllerParam.cpp
System/physCharacterControllerParam.h
System/physCollisionInfo.h
System/physConstraint.cpp
System/physConstraint.h
System/physContactInfoParam.cpp
@@ -187,8 +187,11 @@ public:
// 0x0000007100f8e3fc
void x_11();
// TODO: rename
void* get90() const { return _90; }
// 0x0000007100f8e72c
void x_12();
void x_12_setField90(void* field_90);
RigidContactPoints* getContactPoints() const { return mContactPoints; }
void setContactPoints(RigidContactPoints* points);
void freeze(bool should_freeze, bool preserve_velocities, bool preserve_max_impulse);
@@ -206,6 +209,8 @@ public:
void setContactMask(u32);
void setContactAll();
void setContactNone();
sead::BitFlag32 getContactMask() const { return mContactMask; }
sead::BitFlag32 getIgnoredLayers() const { return ~getContactMask(); }
void enableGroundCollision(bool enabled);
bool isGroundCollisionEnabled() const;
@@ -0,0 +1,43 @@
#pragma once
#include <container/seadSafeArray.h>
#include <prim/seadBitFlag.h>
#include <thread/seadMutex.h>
#include "KingSystem/Physics/physDefines.h"
namespace ksys::phys {
class CollisionInfoBase {
public:
CollisionInfoBase() = default;
virtual ~CollisionInfoBase() = default;
sead::BitFlag32& getLayerMask(ContactLayerType layer_type);
const sead::BitFlag32& getLayerMask(ContactLayerType layer_type) const;
void lock();
void unlock();
private:
// One layer mask for layer type (entity/sensor).
sead::SafeArray<sead::BitFlag32, 2> mLayerMasks;
sead::Mutex mMutex;
};
inline sead::BitFlag32& CollisionInfoBase::getLayerMask(ContactLayerType layer_type) {
return mLayerMasks[int(layer_type)];
}
inline const sead::BitFlag32& CollisionInfoBase::getLayerMask(ContactLayerType layer_type) const {
return mLayerMasks[int(layer_type)];
}
inline void CollisionInfoBase::lock() {
mMutex.lock();
}
inline void CollisionInfoBase::unlock() {
mMutex.unlock();
}
} // namespace ksys::phys
@@ -1,9 +1,13 @@
#include "KingSystem/Physics/System/physContactListener.h"
#include <Havok/Common/Base/Types/Physics/ContactPoint/hkContactPoint.h>
#include <Havok/Physics2012/Dynamics/Collide/ContactListener/hkpCollisionEvent.h>
#include <Havok/Physics2012/Dynamics/Collide/ContactListener/hkpContactPointEvent.h>
#include <Havok/Physics2012/Utilities/CharacterControl/CharacterRigidBody/hkpCharacterRigidBody.h>
#include <math/seadMathCalcCommon.h>
#include <prim/seadMemUtil.h>
#include "KingSystem/Physics/RigidBody/physRigidBody.h"
#include "KingSystem/Physics/System/physContactMgr.h"
#include "KingSystem/Physics/System/physSystem.h"
namespace ksys::phys {
@@ -65,4 +69,52 @@ void ContactListener::collisionRemovedCallback(const hkpCollisionEvent& event) {
bodyB->onCollisionRemoved();
}
void ContactListener::contactPointCallback(const hkpContactPointEvent& event) {
RigidBody* body_a = getRigidBody(event.getBody(0));
RigidBody* body_b = getRigidBody(event.getBody(1));
if (event.m_contactPoint->getPosition().getInt24W() == hkpCharacterRigidBody::m_magicNumber) {
const auto layer_a = body_a->getContactLayer();
const auto layer_b = body_b->getContactLayer();
const u32 ignored_layers_a = ~body_a->getContactMask();
const u32 ignored_layers_b = ~body_b->getContactMask();
static_cast<void>(System::instance()->getGroupFilter(mLayerType));
characterControlContactPointCallback(ignored_layers_a, ignored_layers_b, body_a, body_b,
layer_a, layer_b, event);
} else if (event.m_type == hkpContactPointEvent::TYPE_MANIFOLD) {
manifoldContactPointCallback(event, body_a, body_b);
} else {
regularContactPointCallback(event, body_a, body_b);
}
}
void ContactListener::handleCollisionRemoved(const hkpCollisionEvent& event, RigidBody* body_a,
RigidBody* body_b) {
unregisterForEndOfStepContactPointCallbacks(event);
const auto layer_a = body_a->getContactLayer();
const auto layer_b = body_b->getContactLayer();
if (auto* unk = body_a->get90())
mMgr->x_19(unk, body_a, body_b);
if (auto* unk = body_b->get90())
mMgr->x_19(unk, body_b, body_a);
const auto i = int(layer_a - mLayerBase);
const auto j = int(layer_b - mLayerBase);
ContactUnk1* unk = _30[i][j];
if (unk->_68) {
const auto layer_a_ = int(layer_a);
const auto layer_unk = unk->_50;
const bool body_a_first = layer_a_ == layer_unk;
auto* body1 = body_a_first ? body_a : body_b;
auto* body2 = body_a_first ? body_b : body_a;
mMgr->x_20(unk, body1, body2);
}
}
} // namespace ksys::phys
@@ -17,7 +17,11 @@ struct ContactUnk1 {
ContactUnk1(u32 layer);
virtual ~ContactUnk1();
u8 _8[0x68];
u8 _8[0x50 - 0x8];
ContactLayer _50;
u8 _54[0x68 - 0x54];
u32 _68;
u32 _6c;
};
class ContactListener : public hkpContactListener, public sead::hostio::Node {
@@ -32,20 +36,31 @@ public:
void contactPointCallback(const hkpContactPointEvent& event) override;
void collisionAddedCallback(const hkpCollisionEvent& event) override;
void collisionRemovedCallback(const hkpCollisionEvent& event) override;
void contactPointAddedCallback(hkpContactPointAddedEvent& event) override;
void contactPointRemovedCallback(hkpContactPointRemovedEvent& event) override;
void contactProcessCallback(hkpContactProcessEvent& event) override;
virtual void m10();
virtual void m11() {}
virtual void handleCollisionAdded(const hkpCollisionEvent& event, RigidBody* bodyA,
RigidBody* bodyB);
virtual void m13();
virtual void m14();
virtual u32 m15() { return 0; }
void contactPointAddedCallback(hkpContactPointAddedEvent& event) override {}
void contactPointRemovedCallback(hkpContactPointRemovedEvent& event) override {}
void contactProcessCallback(hkpContactProcessEvent& event) override {}
protected:
void handleCollisionRemoved(const hkpCollisionEvent& event, RigidBody* bodyA, RigidBody* bodyB);
virtual void characterControlContactPointCallback(u32 ignored_layers_a, u32 ignored_layers_b,
RigidBody* body_a, RigidBody* body_b,
ContactLayer layer_a, ContactLayer layer_b,
const hkpContactPointEvent& event);
virtual void m11() {}
virtual void handleCollisionAdded(const hkpCollisionEvent& event, RigidBody* body_a,
RigidBody* body_b);
void handleCollisionRemoved(const hkpCollisionEvent& event, RigidBody* body_a,
RigidBody* body_b);
virtual void manifoldContactPointCallback(const hkpContactPointEvent& event, RigidBody* body_a,
RigidBody* body_b);
virtual void regularContactPointCallback(const hkpContactPointEvent& event, RigidBody* body_a,
RigidBody* body_b, void* unk = nullptr);
virtual u32 m15() { return 0; }
private:
struct Unk1 {
@@ -22,8 +22,10 @@ class Heap;
namespace ksys::phys {
struct ContactUnk1;
enum class IsIndoorStage;
class IRigidContactPoints;
class RigidBody;
class RigidContactPoints;
class RigidContactPointsEx;
@@ -86,6 +88,15 @@ public:
void registerContactPoints(IRigidContactPoints* points);
void freeContactPoints(IRigidContactPoints* points);
// 0x0000007100fb3744
void x_17(void* unk, RigidBody* body_a, RigidBody* body_b);
// 0x0000007100fb37d4
void x_18(ContactUnk1* unk, RigidBody* body_a, RigidBody* body_b);
// 0x0000007100fb3854
void x_19(void* unk, RigidBody* body_a, RigidBody* body_b);
// 0x0000007100fb3938
void x_20(ContactUnk1* unk, RigidBody* body_a, RigidBody* body_b);
private:
void doLoadContactInfoTable(agl::utl::ResParameterArchive archive, ContactLayerType type,
bool skip_params);
@@ -38,7 +38,7 @@ public:
void enableCollisionMaybe_0(ContactLayer);
};
struct CollisionInfo {
struct CollisionInfoBase {
u8 filler[0x50];
sead::SafeString mName;
};
@@ -96,7 +96,7 @@ private:
f32 mScale;
u8 _34[0x40 - 0x34];
sead::PtrArray<RigidBodySet> mRigidBodySets;
sead::PtrArray<CollisionInfo> mCollisionInfos;
sead::PtrArray<CollisionInfoBase> mCollisionInfos;
sead::PtrArray<ContactInfo> mContactInfos;
u8 _70[0x10];