ksys/act: Give better names to ActionBase/Actions functions

And get rid of Ais::clone, which is unused.
This commit is contained in:
Léo Lam
2020-12-21 15:49:50 +01:00
parent 62014b715b
commit 258bfd057a
6 changed files with 105 additions and 123 deletions
+34 -34
View File
@@ -21,16 +21,16 @@ Actions::~Actions() {
}
void Actions::finalize() {
for (s32 i = 0; i < classes.size(); ++i) {
if (classes[i]) {
delete classes[i];
classes[i] = nullptr;
for (s32 i = 0; i < mClasses.size(); ++i) {
if (mClasses[i]) {
delete mClasses[i];
mClasses[i] = nullptr;
}
}
predelete1_callbacks.freeBuffer();
predelete2_callbacks.freeBuffer();
classes.freeBuffer();
mOnPreDeleteCbs.freeBuffer();
mUpdateForPreDeleteCbs.freeBuffer();
mClasses.freeBuffer();
}
bool Actions::init(Actor* actor, sead::Heap* heap) {
@@ -40,19 +40,19 @@ bool Actions::init(Actor* actor, sead::Heap* heap) {
if (num_actions == 0)
return true;
if (!classes.tryAllocBuffer(num_actions, heap))
if (!mClasses.tryAllocBuffer(num_actions, heap))
return false;
for (s32 i = 0; i < num_actions; ++i)
classes(i) = nullptr;
auto it_class = classes.begin();
const auto it_class_end = classes.end();
mClasses(i) = nullptr;
auto it_class = mClasses.begin();
const auto it_class_end = mClasses.end();
Action::InitArg arg{};
arg.actor = actor;
arg.def_idx = -1;
arg.root_idx = -1;
s32 predelete1_callback_num = 0;
s32 predelete2_callback_num = 0;
s32 pre_delete_cb_num = 0;
s32 update_cb_num = 0;
for (; it_class != it_class_end; ++it_class) {
const char* name;
if (it_class.getIndex() >= num_actions) {
@@ -73,38 +73,38 @@ bool Actions::init(Actor* actor, sead::Heap* heap) {
if (!*it_class)
return false;
predelete2_callback_num += (*it_class)->m8();
predelete1_callback_num += (*it_class)->m7();
update_cb_num += (*it_class)->hasUpdateForPreDeleteCb();
pre_delete_cb_num += (*it_class)->hasPreDeleteCb();
}
// Allocate the callback lists.
if (predelete1_callback_num != 0) {
if (!predelete1_callbacks.tryAllocBuffer(predelete1_callback_num, heap))
if (pre_delete_cb_num != 0) {
if (!mOnPreDeleteCbs.tryAllocBuffer(pre_delete_cb_num, heap))
return false;
for (s32 i = 0; i < predelete1_callback_num; ++i)
predelete1_callbacks(i) = nullptr;
for (s32 i = 0; i < pre_delete_cb_num; ++i)
mOnPreDeleteCbs(i) = nullptr;
}
if (predelete2_callback_num != 0) {
if (!predelete2_callbacks.tryAllocBuffer(predelete2_callback_num, heap))
if (update_cb_num != 0) {
if (!mUpdateForPreDeleteCbs.tryAllocBuffer(update_cb_num, heap))
return false;
for (s32 i = 0; i < predelete2_callback_num; ++i)
predelete2_callbacks(i) = nullptr;
for (s32 i = 0; i < update_cb_num; ++i)
mUpdateForPreDeleteCbs(i) = nullptr;
}
// Initialize each class.
s32 idx_cb1 = 0, idx_cb2 = 0;
for (auto it = classes.begin(), end = classes.end(); it != end; ++it) {
for (auto it = mClasses.begin(), end = mClasses.end(); it != end; ++it) {
if (!(*it)->init(heap, false))
return false;
if ((*it)->m8()) {
predelete2_callbacks[idx_cb2] = *it;
if ((*it)->hasUpdateForPreDeleteCb()) {
mUpdateForPreDeleteCbs[idx_cb2] = *it;
++idx_cb2;
}
if ((*it)->m7()) {
predelete1_callbacks[idx_cb1] = *it;
if ((*it)->hasPreDeleteCb()) {
mOnPreDeleteCbs[idx_cb1] = *it;
++idx_cb1;
}
}
@@ -130,19 +130,19 @@ Action* Actions::clone(const Action& action, sead::Heap* heap) {
return clone;
}
bool Actions::onActorPreDelete2() const {
bool Actions::updateForPreDelete() const {
bool ok = true;
for (auto* action : predelete2_callbacks) {
for (auto* action : mUpdateForPreDeleteCbs) {
if (action)
ok &= action->m18();
ok &= action->updateForPreDelete();
}
return ok;
}
void Actions::onActorPreDelete1() const {
for (auto* action : predelete1_callbacks) {
void Actions::onPreDelete() const {
for (auto* action : mOnPreDeleteCbs) {
if (action)
action->m19();
action->onPreDelete();
}
}
+9 -8
View File
@@ -34,21 +34,22 @@ public:
void finalize();
bool init(Actor* actor, sead::Heap* heap);
bool onActorPreDelete2() const;
void onActorPreDelete1() const;
bool updateForPreDelete() const;
void onPreDelete() const;
const sead::Buffer<Action*>& getClasses() const { return mClasses; }
static Action* clone(const Action& action, sead::Heap* heap);
static ActionFactory* getFactory(const sead::SafeString& name);
static void setFactories(int count, ActionFactory* factories);
sead::Buffer<Action*> classes;
// Non-owning buffer.
sead::Buffer<Action*> predelete1_callbacks;
// Non-owning buffer.
sead::Buffer<Action*> predelete2_callbacks;
private:
static inline sead::Buffer<ActionFactory> sFactories;
sead::Buffer<Action*> mClasses;
// Non-owning buffer.
sead::Buffer<Action*> mOnPreDeleteCbs;
// Non-owning buffer.
sead::Buffer<Action*> mUpdateForPreDeleteCbs;
};
} // namespace ksys::act::ai
+4 -4
View File
@@ -71,8 +71,8 @@ public:
virtual bool isFinished() const { return mFlags.isOn(Flag::Finished); }
virtual bool isFlag4Set() const { return mFlags.isOn(Flag::_4); }
virtual bool m7() { return false; }
virtual bool m8() { return false; }
virtual bool hasPreDeleteCb() { return false; }
virtual bool hasUpdateForPreDeleteCb() { return false; }
virtual void m9() {}
virtual bool oneShot_() { return true; }
virtual bool init_(sead::Heap* heap) { return true; }
@@ -82,8 +82,8 @@ public:
virtual void loadParams_() {}
virtual bool m16() { return false; }
virtual bool m17() { return false; }
virtual bool m18() { return true; }
virtual void m19() {}
virtual bool updateForPreDelete() { return true; }
virtual void onPreDelete() {}
virtual void calc() {}
virtual void getCurrentName(sead::BufferedSafeString* name, ActionBase* last) const;
virtual void* m22() { return nullptr; }
+38 -57
View File
@@ -60,9 +60,9 @@ bool Ai::initChildren_(s32 num_children, const char** names, sead::Buffer<u16>&
for (; it_ptr != it_ptr_end && it_idx != it_idx_end; ++it_ptr, ++it_idx) {
if (*it_idx < effective_ai_count)
*it_ptr = root_ai->getAis().classes[*it_idx];
*it_ptr = root_ai->getAis().getClasses()[*it_idx];
else
*it_ptr = root_ai->getActions().classes[*it_idx - effective_ai_count];
*it_ptr = root_ai->getActions().getClasses()[*it_idx - effective_ai_count];
if (*it_ptr == nullptr)
return false;
@@ -113,16 +113,16 @@ Ais::~Ais() {
}
void Ais::finalize() {
for (s32 i = 0; i < classes.size(); ++i) {
if (classes[i]) {
delete classes[i];
classes[i] = nullptr;
for (s32 i = 0; i < mClasses.size(); ++i) {
if (mClasses[i]) {
delete mClasses[i];
mClasses[i] = nullptr;
}
}
predelete1_callbacks.freeBuffer();
predelete2_callbacks.freeBuffer();
classes.freeBuffer();
mOnPreDeleteCbs.freeBuffer();
mUpdateForPreDeleteCbs.freeBuffer();
mClasses.freeBuffer();
}
bool Ais::init(Actor* actor, sead::Heap* heap) {
@@ -132,19 +132,19 @@ bool Ais::init(Actor* actor, sead::Heap* heap) {
if (num_ais < 0)
return false;
if (!classes.tryAllocBuffer(num_ais + 1, heap))
if (!mClasses.tryAllocBuffer(num_ais + 1, heap))
return false;
for (s32 i = 0, n = classes.size(); i != n; ++i)
classes(i) = nullptr;
auto it_class = classes.begin();
const auto it_class_end = classes.end();
for (s32 i = 0, n = mClasses.size(); i != n; ++i)
mClasses(i) = nullptr;
auto it_class = mClasses.begin();
const auto it_class_end = mClasses.end();
Ai::InitArg arg{};
arg.actor = actor;
arg.def_idx = -1;
arg.root_idx = -1;
s32 predelete1_callback_num = 0;
s32 predelete2_callback_num = 0;
s32 predelete_cb_num = 0;
s32 update_cb_num = 0;
for (; it_class != it_class_end; ++it_class) {
const char* name;
if (it_class.getIndex() >= num_ais) {
@@ -165,43 +165,43 @@ bool Ais::init(Actor* actor, sead::Heap* heap) {
if (!*it_class)
return false;
predelete2_callback_num += (*it_class)->m8();
predelete1_callback_num += (*it_class)->m7();
update_cb_num += (*it_class)->hasUpdateForPreDeleteCb();
predelete_cb_num += (*it_class)->hasPreDeleteCb();
}
// Allocate the callback lists.
if (predelete1_callback_num != 0) {
if (!predelete1_callbacks.tryAllocBuffer(predelete1_callback_num, heap))
if (predelete_cb_num != 0) {
if (!mOnPreDeleteCbs.tryAllocBuffer(predelete_cb_num, heap))
return false;
for (s32 i = 0; i < predelete1_callback_num; ++i)
predelete1_callbacks(i) = nullptr;
for (s32 i = 0; i < predelete_cb_num; ++i)
mOnPreDeleteCbs(i) = nullptr;
}
if (predelete2_callback_num != 0) {
if (!predelete2_callbacks.tryAllocBuffer(predelete2_callback_num, heap))
if (update_cb_num != 0) {
if (!mUpdateForPreDeleteCbs.tryAllocBuffer(update_cb_num, heap))
return false;
for (s32 i = 0; i < predelete2_callback_num; ++i)
predelete2_callbacks(i) = nullptr;
for (s32 i = 0; i < update_cb_num; ++i)
mUpdateForPreDeleteCbs(i) = nullptr;
}
// Initialize each class.
s32 idx_cb1 = 0, idx_cb2 = 0;
for (auto it = classes.begin(), end = classes.end(); it != end; ++it) {
for (auto it = mClasses.begin(), end = mClasses.end(); it != end; ++it) {
if (!(*it)->init(heap, false))
return false;
if ((*it)->m8()) {
predelete2_callbacks[idx_cb2] = *it;
if ((*it)->hasUpdateForPreDeleteCb()) {
mUpdateForPreDeleteCbs[idx_cb2] = *it;
++idx_cb2;
}
if ((*it)->m7()) {
predelete1_callbacks[idx_cb1] = *it;
if ((*it)->hasPreDeleteCb()) {
mOnPreDeleteCbs[idx_cb1] = *it;
++idx_cb1;
}
}
for (auto* ai : classes) {
for (auto* ai : mClasses) {
if (!ai->gatherParamsFromChildren(heap))
return false;
}
@@ -209,38 +209,19 @@ bool Ais::init(Actor* actor, sead::Heap* heap) {
return true;
}
Ai* Ais::clone(const Ai& action, sead::Heap* heap) {
auto* factory = getFactory(action.getClassName());
if (!factory)
return nullptr;
Ai::InitArg arg;
arg.actor = action.getActor();
arg.def_idx = action.getDefinitionIdx();
auto* clone = factory->create_fn(arg, heap);
if (!clone) {
return nullptr;
}
if (!clone->init(heap, true)) {
delete clone;
return nullptr;
}
return clone;
}
bool Ais::onActorPreDelete2() const {
bool Ais::updateForPreDelete() const {
bool ok = true;
for (auto* action : predelete2_callbacks) {
for (auto* action : mUpdateForPreDeleteCbs) {
if (action)
ok &= action->m18();
ok &= action->updateForPreDelete();
}
return ok;
}
void Ais::onActorPreDelete1() const {
for (auto* action : predelete1_callbacks) {
void Ais::onPreDelete() const {
for (auto* action : mOnPreDeleteCbs) {
if (action)
action->m19();
action->onPreDelete();
}
}
+9 -9
View File
@@ -62,21 +62,21 @@ public:
void finalize();
bool init(Actor* actor, sead::Heap* heap);
bool onActorPreDelete2() const;
void onActorPreDelete1() const;
bool updateForPreDelete() const;
void onPreDelete() const;
const sead::Buffer<Ai*>& getClasses() const { return mClasses; }
static Ai* clone(const Ai& ai, sead::Heap* heap);
static AiFactory* getFactory(const sead::SafeString& name);
static void setFactories(int count, AiFactory* factories);
sead::Buffer<Ai*> classes;
// Non-owning buffer.
sead::Buffer<Ai*> predelete1_callbacks;
// Non-owning buffer.
sead::Buffer<Ai*> predelete2_callbacks;
private:
static inline sead::Buffer<AiFactory> sFactories;
sead::Buffer<Ai*> mClasses;
// Non-owning buffer.
sead::Buffer<Ai*> mOnPreDeleteCbs;
// Non-owning buffer.
sead::Buffer<Ai*> mUpdateForPreDeleteCbs;
};
} // namespace ksys::act::ai