ksys/res: Implement GParamList Swarm

This commit is contained in:
Léo Lam
2020-09-20 12:15:24 +02:00
parent 15deb532c2
commit 2868170492
4 changed files with 33 additions and 2 deletions
@@ -0,0 +1,28 @@
#pragma once
#include <agl/Utils/aglParameter.h>
#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
#include "KingSystem/Utils/Types.h"
namespace ksys::res {
class GParamListObjectSwarm : public GParamListObject {
public:
GParamListObjectSwarm();
const char* getName() const override { return "Swarm"; }
agl::utl::Parameter<s32> mSwarmSubActorNum;
agl::utl::Parameter<s32> mSwarmPattern;
agl::utl::Parameter<sead::SafeString> mDeadActorName;
};
KSYS_CHECK_SIZE_NX150(GParamListObjectSwarm, 0xa0);
inline GParamListObjectSwarm::GParamListObjectSwarm() {
auto* const obj = &mObj;
mSwarmSubActorNum.init(50, "SwarmSubActorNum", "", obj);
mSwarmPattern.init(0, "SwarmPattern", "", obj);
mDeadActorName.init("", "DeadActorName", "", obj);
}
} // namespace ksys::res
@@ -57,6 +57,7 @@
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectShield.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectSmallSword.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectSpear.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectSwarm.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectSystem.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectTraveler.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectWeaponCommon.h"
@@ -163,6 +164,7 @@ bool GParamList::parse_(u8* data, size_t, sead::Heap* heap) {
add<GParamListObjType::GiantArmor>(archive.getRootList(), "GiantArmor", heap, dummy_list);
add<GParamListObjType::Guardian>(archive.getRootList(), "Guardian", heap, dummy_list);
add<GParamListObjType::MonsterShop>(archive.getRootList(), "MonsterShop", heap, dummy_list);
add<GParamListObjType::Swarm>(archive.getRootList(), "Swarm", heap, dummy_list);
// TODO: the rest