mirror of
https://github.com/zeldaret/botw
synced 2026-08-12 19:52:58 -04:00
ksys/act: Add more BaseProcMgr functions
This commit is contained in:
@@ -229,7 +229,7 @@ bool BaseProc::canWakeUp_() {
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return true;
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}
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void BaseProc::queueExtraJobPush_(JobType type) {
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void BaseProc::queueExtraJobPush_(JobType type, int idx) {
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if (!isDeletedOrDeleting())
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BaseProcMgr::instance()->queueExtraJobPush(&getJobHandler(type)->getLink());
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}
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@@ -98,11 +98,11 @@ public:
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bool isInit() const { return mState == State::Init; }
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bool isCalc() const { return mState == State::Calc; }
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bool isSleep() const { return mState == State::Sleep; }
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bool isDelete() const { return mState == State::Delete; }
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bool isDeletedOrDeleting() const {
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return mState == State::Delete || mStateFlags.isOn(StateFlags::RequestDelete);
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}
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bool isInitialized() const { return mFlags.isOn(Flags::Initialized); }
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/// For BaseProcLink or ActorLinkConstDataAccess.
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bool acquire(ActorLinkConstDataAccess& accessor);
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BaseProcLinkData* getBaseProcLinkData() const { return mBaseProcLinkData; }
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@@ -138,6 +138,10 @@ public:
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void setInitializedFlag() { mFlags.set(Flags::Initialized); }
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bool requestDeleteProcUnit() { return setStateFlag(StateFlags::RequestDeleteProcUnit); }
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bool isInitialized() const { return mFlags.isOn(Flags::Initialized); }
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bool isDeleting() const { return mFlags.isOn(Flags::PreDeleteStarted); }
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bool isDeleteRequested() const { return mStateFlags.isOn(StateFlags::RequestDelete); }
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protected:
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friend class BaseProcLinkDataMgr;
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friend class BaseProcMgr;
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@@ -256,7 +260,7 @@ protected:
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virtual IsSpecialJobTypeResult isSpecialJobType_(JobType type);
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virtual bool canWakeUp_();
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virtual void queueExtraJobPush_(JobType type);
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virtual void queueExtraJobPush_(JobType type, int idx);
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virtual bool hasJobType_(JobType type);
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/// Called after processStateUpdate() is called for all actors in the update state list.
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virtual void afterUpdateState_();
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@@ -22,7 +22,7 @@ class BaseProc;
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struct BaseProcCreateRequest;
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struct BaseProcInitializerArgs {
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u32 queue_size = 1024;
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u32 queue_size;
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sead::SafeString thread_name = "BaseProcCreate";
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util::TaskSelectionDelegate* task_selector = nullptr;
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};
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@@ -339,7 +339,8 @@ void BaseProcMgr::unlockProcMap() {
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}
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void BaseProcMgr::deleteAllProcs() {
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auto procs = getProcs(ProcFilter::_1 | ProcFilter::_4 | ProcFilter::_8);
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auto procs =
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getProcs(ProcFilter::Sleeping | ProcFilter::Initializing | ProcFilter::SkipAccessCheck);
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while (auto* proc = procs.next()) {
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if (!proc->mFlags.isOn(BaseProc::Flags::DoNotDelete))
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proc->deleteLater(BaseProc::DeleteReason::BaseProcMgrDeleteAll);
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@@ -347,7 +348,8 @@ void BaseProcMgr::deleteAllProcs() {
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}
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bool BaseProcMgr::hasFinishedDeletingAllProcs() {
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auto procs = getProcs(ProcFilter::_1 | ProcFilter::_2 | ProcFilter::_4 | ProcFilter::_8);
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auto procs = getProcs(ProcFilter::Sleeping | ProcFilter::DeletedOrDeleting |
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ProcFilter::Initializing | ProcFilter::SkipAccessCheck);
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while (auto* proc = procs.next()) {
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if (!proc->mFlags.isOn(BaseProc::Flags::DoNotDelete))
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return false;
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@@ -369,6 +371,227 @@ bool BaseProcMgr::isHighPriorityThread() const {
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return id == mMainThreadId || id == mHavokThreadId1 || id == mHavokThreadId2;
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}
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bool BaseProcMgr::isAccessingProcSafe(BaseProc* proc, BaseProc* other) const {
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[[maybe_unused]] const auto current_thread = sead::ThreadMgr::instance()->getCurrentThread();
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if (!isHighPriorityThread())
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return true;
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if (mUnk2)
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return true;
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if (other) {
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if (other == proc)
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return true;
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if (other->getConnectedCalcChild() == proc)
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return true;
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if (other->getConnectedCalcParent() == proc)
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return true;
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}
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if (!mIsPushingJobs)
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return true;
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const auto type = mJobType;
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if (type == JobType::Invalid || mStatus != Status::ProcessingActorJobs) {
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#ifdef MATCHING_HACK_NX_CLANG
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if (proc->isInit()) {
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fail:
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return false;
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}
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return true;
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#else
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return !proc->isInit();
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#endif
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}
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if (auto* handler = proc->getJobHandler(type)) {
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u8 priority = handler->getLink().getPriority();
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while ((proc = proc->getConnectedCalcParent())) {
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if (auto* h = proc->getJobHandler(type))
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priority = h->getLink().getPriority();
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}
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if (mCurrentlyProcessingPrio != priority)
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return true;
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} else if (!proc->isInit()) {
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return true;
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}
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#ifdef MATCHING_HACK_NX_CLANG
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goto fail;
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#else
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return false;
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#endif
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}
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bool BaseProcMgr::requestCreateProc(const BaseProcCreateRequest& req) {
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return mProcInitializer->requestCreateBaseProc(req);
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}
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BaseProc* BaseProcMgr::createProc(const BaseProcCreateRequest& req) {
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return mProcInitializer->createBaseProc(req);
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}
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struct ProcForEachContextData {
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inline void handle(BaseProcMapNode* node) const {
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if (BaseProcMgr::instance()->checkFilters(node->proc(), filters))
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callback->invoke(node->proc());
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}
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BaseProcMgr::ProcFilters filters;
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sead::IDelegate1<BaseProc*>* callback{};
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};
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struct ProcForEachContext {
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void forEach(util::StrTreeMapNode* node) { // NOLINT(readability-make-member-function-const)
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for (auto it = static_cast<BaseProcMapNode*>(node); it; it = it->next())
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data->handle(it);
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}
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ProcForEachContextData* data;
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};
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inline bool BaseProcMgr::checkFilters(BaseProc* proc, ProcFilters filters) const {
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if (proc->isDeleting() && filters.isOff(ProcFilter::Deleting))
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return false;
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if (!proc->isInitialized() && filters.isOff(ProcFilter::Uninitialized))
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return false;
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if (proc->isSleep() && filters.isOff(ProcFilter::Sleeping))
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return false;
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if (proc->isDeletedOrDeleting() && filters.isOff(ProcFilter::DeletedOrDeleting))
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return false;
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if (proc->isInit() && filters.isOff(ProcFilter::Initializing))
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return false;
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return !filters.isOff(ProcFilter::SkipAccessCheck) || isAccessingProcSafe(proc, nullptr);
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}
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BaseProc* BaseProcMgr::getProc(const sead::SafeString& name, BaseProcMgr::ProcFilters filters) {
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const auto lock = sead::makeScopedLock(mProcMapCS);
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if (auto* node = mProcMap.find(name)) {
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auto* proc = node->proc();
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if (checkFilters(proc, filters))
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return proc;
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}
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return nullptr;
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}
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BaseProc* BaseProcMgr::getProc(const u32& id, BaseProcMgr::ProcFilters filters) {
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auto* cs = lockProcMap();
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auto guard = sead::makeScopeGuard([this] { unlockProcMap(); });
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BaseProc* proc = nullptr;
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do {
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proc = getNextProc(cs, proc, filters);
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if (proc && proc->getId() == id) {
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if (!checkFilters(proc, filters))
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proc = nullptr;
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break;
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}
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} while (proc);
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return proc;
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}
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// NON_MATCHING: stack
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void BaseProcMgr::forEachProc(sead::IDelegate1<BaseProc*>& callback, ProcFilters filters) {
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const auto lock = sead::makeScopedLock(mProcMapCS);
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ProcForEachContextData data;
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ProcForEachContext context;
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context.data = &data;
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data.filters = filters;
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data.callback = &callback;
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mProcMap.forEach(sead::Delegate1<ProcForEachContext, util::StrTreeMapNode*>(
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&context, &ProcForEachContext::forEach));
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}
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void BaseProcMgr::forEachProc(const sead::SafeString& proc_name,
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sead::IDelegate1<BaseProc*>& callback,
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BaseProcMgr::ProcFilters filters) {
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const auto lock = sead::makeScopedLock(mProcMapCS);
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BaseProc* proc = nullptr;
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if (auto* node = mProcMap.find(proc_name))
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proc = node->proc();
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while (proc) {
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if (checkFilters(proc, filters))
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callback.invoke(proc);
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auto* next = proc->mMapNode.next();
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proc = next ? next->proc() : nullptr;
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}
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}
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bool BaseProcMgr::areInitializerThreadsIdle() const {
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return !mProcInitializer->isAnyThreadActive();
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}
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void BaseProcMgr::waitForInitializerQueueToEmpty() {
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mProcInitializer->waitForTaskQueuesToEmpty();
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}
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void BaseProcMgr::cancelInitializerTasks() {
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mProcInitializer->cancelTasks();
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}
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void BaseProcMgr::blockInitializerTasks() {
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mProcInitializer->blockPendingTasks();
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}
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void BaseProcMgr::restartInitializerThreads() {
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blockInitializerTasks();
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mProcInitializer->restartThreads();
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}
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void BaseProcMgr::pauseInitializerThreads() {
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mProcInitializer->pauseThreads();
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}
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void BaseProcMgr::resumeInitializerThreads() {
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mProcInitializer->resumeThreads();
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}
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void BaseProcMgr::unblockInitDeleteTasks() {
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mProcDeleter->unblockTasks();
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mProcInitializer->unblockPendingTasks();
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}
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void BaseProcMgr::pauseInitializerMainThread() {
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mProcInitializer->pauseMainThread();
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}
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void BaseProcMgr::resumeInitializerMainThread() {
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mProcInitializer->resumeMainThread();
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}
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bool BaseProcMgr::isAnyInitializerThreadActive() const {
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return mProcInitializer->isAnyThreadActive();
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}
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int BaseProcMgr::getInitializerQueueSize() const {
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return mProcInitializer->getQueueSize();
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}
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int BaseProcMgr::getInitializerQueueSizeEx(int x) const {
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return mProcInitializer->getQueueSize(x);
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}
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void BaseProcMgr::removeInitializerTasksIf(sead::IDelegate1R<util::Task*, bool>& predicate) {
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mProcInitializer->removeTasksIf(predicate);
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}
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void BaseProcMgr::setActorGenerationEnabled(bool enabled) {
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mProcInitializer->setActorGenerationEnabled(enabled);
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}
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void BaseProcMgr::incrementUnk3() {
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if (mUnk3 != 0xFF)
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++mUnk3;
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@@ -379,6 +602,21 @@ void BaseProcMgr::decrementUnk3() {
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--mUnk3;
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}
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// NON_MATCHING: reorderings
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void BaseProcMgr::queueExtraJobPush(BaseProcJobLink* job_link) {
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getExtraJobs().pushBack(job_link);
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}
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// NON_MATCHING: ???
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void BaseProcMgr::moveExtraJobsToOtherBuffer(JobType type) {
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const auto old_idx = mCurrentExtraJobArrayIdx;
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swapExtraJobArray();
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auto& array = mExtraJobLinkArrays.ref()[old_idx];
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for (auto& link : array) {
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link.getProc()->queueExtraJobPush_(type, mCurrentExtraJobArrayIdx);
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}
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}
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bool BaseProcMgr::hasExtraJobLink(BaseProcJobLink* job_link, s32 idx) {
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for (auto& ptr : mExtraJobLinkArrays.ref()[idx]) {
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if (&ptr == job_link)
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@@ -59,13 +59,13 @@ public:
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};
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enum class ProcFilter {
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_1 = 1 << 0,
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_2 = 1 << 1,
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_4 = 1 << 2,
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_8 = 1 << 3,
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Sleeping = 1 << 0,
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DeletedOrDeleting = 1 << 1,
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Initializing = 1 << 2,
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SkipAccessCheck = 1 << 3,
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_10 = 1 << 4,
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_20 = 1 << 5,
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_40 = 1 << 6,
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Deleting = 1 << 5,
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Uninitialized = 1 << 6,
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};
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using ProcFilters = sead::TypedBitFlag<ProcFilter>;
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@@ -86,7 +86,6 @@ public:
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BaseProc* mProc{};
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};
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static void createInstanceAndInit(sead::Heap* heap);
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static u32 getConstant0() { return sConstant0; }
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static u32 getConstant1() { return sConstant1; }
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static u32 getConstant2() { return sConstant2; }
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@@ -112,10 +111,6 @@ public:
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void eraseFromUpdateStateList(BaseProc& proc);
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void processPreDeleteList();
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void forEachProc(const sead::IDelegate1<BaseProc*>& callback, u32 flags);
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void deleteAllProcs();
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bool hasFinishedDeletingAllProcs();
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// endregion
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bool requestPreDelete(BaseProc& proc);
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@@ -133,7 +128,7 @@ public:
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void swapExtraJobArray();
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void queueExtraJobPush(BaseProcJobLink* job_link);
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void moveExtraJobsToOtherBuffer();
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void moveExtraJobsToOtherBuffer(JobType type);
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bool hasExtraJobLink(BaseProcJobLink* job_link, s32 idx);
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void clearExtraJobArrays();
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@@ -145,8 +140,12 @@ public:
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void setJobType(JobType type);
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void setActorJobTypeAndPrio(JobType type, s32 prio, bool);
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void goIdle();
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void clearMode();
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void calc();
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void clearMode();
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sead::CriticalSection* lockProcMap();
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void unlockProcMap();
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void deleteAllProcs();
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bool hasFinishedDeletingAllProcs();
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void jobInvoked(BaseProcJobLink* link, s32 required_calc_rounds);
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// endregion
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@@ -162,7 +161,7 @@ public:
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/// Returns true if and only if the calling thread is the game thread or a Havok thread.
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bool isHighPriorityThread() const;
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/// Returns true if and only if it is safe to access the specified BaseProc.
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bool isAccessingProcSafe(BaseProc* proc, BaseProc* other);
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bool isAccessingProcSafe(BaseProc* proc, BaseProc* other) const;
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// region BaseProc creation
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@@ -171,17 +170,35 @@ public:
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// endregion
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// region BaseProc iteration
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BaseProc* getNextProc(sead::CriticalSection* cs, BaseProc* proc, ProcFilters filters);
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BaseProc* getProc(const sead::SafeString& name, ProcFilters filters);
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BaseProc* getProc(const u32& id, ProcFilters filters);
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void forEachProc(sead::IDelegate1<BaseProc*>& callback, ProcFilters filters);
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void forEachProc(const sead::SafeString& proc_name, sead::IDelegate1<BaseProc*>& callback,
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ProcFilters filters);
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ProcIteratorContext getProcs(ProcFilter filters) { return {*this, filters}; }
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bool checkFilters(BaseProc* proc, ProcFilters filters) const;
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// endregion
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// region Actor initializer control
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void resumeThreadMaybe();
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void stopThreads();
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void clearMessageQueueMaybe();
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void startActorCreateThread();
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void clearInitializerMessageQueuesMaybe();
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s32 getActorCreateInitializerQueueSize();
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s32 getActorCreateInitializerQueueSizeEx(s32 x);
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void invokeOnActorCreateInitializerThreadMaybe(void* delegate);
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bool areInitializerThreadsIdle() const;
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void waitForInitializerQueueToEmpty();
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void cancelInitializerTasks();
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void blockInitializerTasks();
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void restartInitializerThreads();
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void pauseInitializerThreads();
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void resumeInitializerThreads();
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void unblockInitDeleteTasks();
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void pauseInitializerMainThread();
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void resumeInitializerMainThread();
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bool isAnyInitializerThreadActive() const;
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int getInitializerQueueSize() const;
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int getInitializerQueueSizeEx(int x = -1) const;
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void removeInitializerTasksIf(sead::IDelegate1R<util::Task*, bool>& predicate);
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void setActorGenerationEnabled(bool enabled);
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// endregion
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@@ -203,16 +220,10 @@ public:
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BaseProcJobLists& getJobLists(JobType type) { return mJobLists[u32(type)]; }
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bool isPushingJobs() const { return mIsPushingJobs; }
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bool checkGetActorOk(BaseProc* proc, void* a2);
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// region BaseProc iteration
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sead::CriticalSection* lockProcMap();
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void unlockProcMap();
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BaseProc* getNextProc(sead::CriticalSection* cs, BaseProc* proc, ProcFilters filters);
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ProcIteratorContext getProcs(ProcFilter filters) { return {*this, filters}; }
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// endregion
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static u32 sConstant0;
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static u32 sConstant1;
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static u32 sConstant2;
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static u32 sConstant4;
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private:
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void doAddToUpdateStateList_(BaseProc& proc);
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@@ -220,10 +231,6 @@ private:
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bool checkJobPushState() const;
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static sead::BufferedSafeString* sResidentActorListStr;
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static u32 sConstant0;
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static u32 sConstant1;
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static u32 sConstant2;
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static u32 sConstant4;
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Status mStatus = Status::Idle;
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sead::SizedEnum<JobType, u8> mJobType = JobType::Invalid;
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@@ -13,3 +13,8 @@ add_subdirectory(System)
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add_subdirectory(Terrain)
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add_subdirectory(Utils)
|
||||
add_subdirectory(World)
|
||||
|
||||
target_sources(uking PRIVATE
|
||||
ksys.cpp
|
||||
ksys.h
|
||||
)
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
#include "KingSystem/ksys.h"
|
||||
#include <heap/seadHeapMgr.h>
|
||||
#include <thread/seadThread.h>
|
||||
#include "KingSystem/ActorSystem/actBaseProcCreateTaskSelector.h"
|
||||
#include "KingSystem/ActorSystem/actBaseProcInitializer.h"
|
||||
#include "KingSystem/ActorSystem/actBaseProcMgr.h"
|
||||
#include "KingSystem/System/HavokWorkerMgr.h"
|
||||
|
||||
namespace ksys {
|
||||
|
||||
void initBaseProcMgr(sead::Heap* heap) {
|
||||
sead::ScopedCurrentHeapSetter setter(heap);
|
||||
|
||||
act::BaseProcMgr::createInstance(heap);
|
||||
act::BaseProcCreateTaskSelector::createInstance(heap);
|
||||
auto* worker_mgr = HavokWorkerMgr::instance();
|
||||
|
||||
act::BaseProcInitializerArgs args{};
|
||||
args.queue_size = 1024;
|
||||
args.thread_name = "ActorCreate";
|
||||
args.task_selector = &act::BaseProcCreateTaskSelector::instance()->getDelegate();
|
||||
act::BaseProcMgr::instance()->init(
|
||||
heap, u32(act::JobType::Invalid), sead::ThreadMgr::instance()->getMainThread()->getId(),
|
||||
worker_mgr->getWorkerThreadId(1), worker_mgr->getWorkerThreadId(2), args);
|
||||
|
||||
act::BaseProcMgr::sConstant0 = u32(act::JobType::PreCalc);
|
||||
act::BaseProcMgr::sConstant1 = u32(act::JobType::Calc1);
|
||||
act::BaseProcMgr::sConstant2 = u32(act::JobType::Calc2);
|
||||
act::BaseProcMgr::sConstant4 = u32(act::JobType::Calc4);
|
||||
}
|
||||
|
||||
} // namespace ksys
|
||||
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
namespace sead {
|
||||
class Heap;
|
||||
}
|
||||
|
||||
namespace ksys {
|
||||
|
||||
void initBaseProcMgr(sead::Heap* heap);
|
||||
|
||||
} // namespace ksys
|
||||
Reference in New Issue
Block a user