fix new viking and update mismatches

This commit is contained in:
Pistonight
2026-05-31 10:39:49 -07:00
parent d10aef2b4f
commit 3183601b59
24 changed files with 519 additions and 468 deletions
+1 -1
View File
@@ -401,7 +401,7 @@ void Object::setRevivalFlagValueIf(ActorData::Flag bit, bool value) {
}
void Object::setRevivalFlagValue(bool value) {
gdt::Manager::instance()->setBool(value, mRevivalGameDataFlagHash);
gdt::Manager::instance()->setBoolNoCheck(value, mRevivalGameDataFlagHash);
}
// NON_MATCHING