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https://github.com/zeldaret/botw
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More PlacementMap functions
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@@ -28,6 +28,8 @@ target_sources(uking PRIVATE
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OverlayArenaSystem.h
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OverlayArenaSystemS1.h
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OverlayArenaSystemS2.h
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Patrol.cpp
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Patrol.h
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PlayReportMgr.cpp
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PlayReportMgr.h
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ProductReporter.cpp
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@@ -0,0 +1,7 @@
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#include "KingSystem/System/Patrol.h"
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namespace ksys {
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SEAD_SINGLETON_DISPOSER_IMPL(Patrol)
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} // namespace ksys
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@@ -0,0 +1,25 @@
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#pragma once
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#include <basis/seadTypes.h>
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#include <heap/seadDisposer.h>
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#include <prim/seadSafeString.h>
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#include "KingSystem/Utils/Types.h"
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namespace ksys {
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class Patrol {
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SEAD_SINGLETON_DISPOSER(Patrol)
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public:
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Patrol() = default;
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~Patrol() = default;
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u8 _0[0x3 - 0x0];
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bool mLoadStaticPhysUnstableMapUnit;
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sead::FixedSafeString<0x100> mBuildURL;
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sead::ListNode _140;
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u32 _150;
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u32 _154;
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};
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KSYS_CHECK_SIZE_NX150(Patrol, 0x158);
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} // namespace ksys
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