mirror of
https://github.com/zeldaret/botw
synced 2026-05-23 15:01:35 -04:00
uking/ui: Add more inventory functions
This commit is contained in:
@@ -2,9 +2,12 @@
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#include <container/seadBuffer.h>
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#include <limits>
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#include <prim/seadScopedLock.h>
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#include "Game/DLC/aocManager.h"
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#include "Game/UI/uiUtils.h"
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#include "KingSystem/ActorSystem/Profiles/actPlayerBase.h"
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#include "KingSystem/ActorSystem/actActorUtil.h"
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#include "KingSystem/ActorSystem/actInfoData.h"
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#include "KingSystem/ActorSystem/actPlayerInfo.h"
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#include "KingSystem/GameData/gdtCommonFlagsUtils.h"
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#include "KingSystem/Utils/Byaml/Byaml.h"
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#include "KingSystem/Utils/InitTimeInfo.h"
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@@ -17,7 +20,7 @@ sead::Vector2f sDummyCookEffect0{-1, 0};
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namespace {
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sead::SafeArray<CookTagInfo, 11> sCookTagInfo_{{
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sead::SafeArray<CookTagInfo, 11> sCookItemOrder_{{
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{1, "CookFruit", ksys::act::tags::CookFruit},
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{1, "CookMushroom", ksys::act::tags::CookMushroom},
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{1, "CookPlant", ksys::act::tags::CookPlant},
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@@ -86,7 +89,8 @@ struct PouchConstants {
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sead::SafeString Armor_150_Upper = "Armor_150_Upper";
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sead::SafeString Armor_151_Upper = "Armor_151_Upper";
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sead::Buffer<CookTagInfo> cook_tag_info{sCookTagInfo_.size(), sCookTagInfo_.getBufferPtr()};
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sead::Buffer<CookTagInfo> cook_item_order{sCookItemOrder_.size(),
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sCookItemOrder_.getBufferPtr()};
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sead::SafeArray<sead::SafeString, 7> default_equipment_names{{
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"Weapon_Default_Right",
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@@ -128,7 +132,7 @@ PauseMenuDataMgr::PauseMenuDataMgr() {
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mListHeads.fill(nullptr);
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for (s32 i = 0; i < NumPouch50; ++i) {
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mArray1[i] = nullptr;
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mArray2[i] = -1;
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mArray2[i] = PouchItemType::Invalid;
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}
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for (auto& x : mArray3)
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x = {};
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@@ -146,8 +150,72 @@ PouchItem::PouchItem() {
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mIngredients.emplaceBack();
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}
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void PauseMenuDataMgr::resetItem() {
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mItem.mType = PouchItemType::Invalid;
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mItem._1c = -1;
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mItem.mValue = 0;
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mItem.mValid = false;
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mItem._25 = 0;
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mItem.mName.clear();
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mItem.mData.cook = {};
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mItem.mData.cook.mCookEffect0 = sDummyCookEffect0;
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}
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void PauseMenuDataMgr::init(sead::Heap* heap) {}
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void PauseMenuDataMgr::initForNewSave() {
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const auto lock = sead::makeScopedLock(mCritSection);
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for (auto* item = getItems().popFront(); item; item = getItems().popFront()) {
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item->~PouchItem();
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new (item) PouchItem;
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mItemLists.list2.pushFront(item);
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}
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mListHeads.fill(nullptr);
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for (s32 i = 0; i < NumPouch50; ++i) {
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mArray1[i] = nullptr;
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mArray2[i] = PouchItemType::Invalid;
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}
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_44498 = {};
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ksys::gdt::setFlag_KorokNutsNum(0);
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ksys::gdt::setFlag_DungeonClearSealNum(0);
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ksys::gdt::setFlag_FairyCountCheck(0);
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_444fc = {};
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mItem_44488 = {};
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mItem_444f0 = {};
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_444f8 = -1;
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resetItem();
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mIsPouchForQuest = false;
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for (auto& x : mArray3)
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x = {};
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_44504 = {};
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_44508 = {};
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_4450c = {};
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_44510 = {};
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_44514 = {};
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mRitoSoulItem = {};
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mGoronSoulItem = {};
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mZoraSoulItem = {};
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mGerudoSoulItem = {};
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_44538 = false;
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_447e0 = {};
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_447e8 = {};
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_447f0 = {};
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_447f8 = {};
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auto* player = ksys::act::PlayerInfo::instance()->getPlayer();
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if (player) {
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player->switchEquipment(getDefaultEquipment(EquipmentSlot::WeaponRight), 1);
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player->switchEquipment(getDefaultEquipment(EquipmentSlot::WeaponLeft), 1);
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player->switchEquipment(getDefaultEquipment(EquipmentSlot::WeaponBow), 1);
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player->switchEquipment(getDefaultEquipment(EquipmentSlot::ArmorHead), 30);
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player->switchEquipment(getDefaultEquipment(EquipmentSlot::ArmorUpper), 30);
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player->switchEquipment(getDefaultEquipment(EquipmentSlot::ArmorLower), 30);
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}
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}
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PouchItemType PauseMenuDataMgr::getType(const sead::SafeString& item, al::ByamlIter* iter) {
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sead::SafeString group;
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if (iter) {
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@@ -290,9 +358,11 @@ void PauseMenuDataMgr::setWeaponItemValue(s32 value, PouchItemType type) {
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}
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}
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const sead::SafeString& PauseMenuDataMgr::getDefaultEquipment(u32 idx) const {
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if (idx != 2 && idx < u32(sValues.default_equipment_names.size()))
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return sValues.default_equipment_names(idx);
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const sead::SafeString& PauseMenuDataMgr::getDefaultEquipment(EquipmentSlot idx) const {
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if (idx != EquipmentSlot::WeaponArrow &&
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u32(idx) < u32(sValues.default_equipment_names.size())) {
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return sValues.default_equipment_names(u32(idx));
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}
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return sead::SafeString::cEmptyString;
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}
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@@ -391,6 +461,194 @@ void PauseMenuDataMgr::restoreMasterSword(bool only_if_broken) {
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}
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}
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using SortPredicate = int (*)(const PouchItem* lhs, const PouchItem* rhs,
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ksys::act::InfoData* data);
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static sead::SafeArray<SortPredicate, 7> sSortPredicates{
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{sortWeapon, sortBow, sortShield, sortArmor, sortMaterial, sortFood, sortKeyItem}};
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static PouchCategory getTypeForCategory(PouchItemType type) {
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static constexpr sead::SafeArray<PouchCategory, NumPouchItemTypes> sMap{{
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PouchCategory::Weapon, // Weapon
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PouchCategory::Bow, // Bow
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PouchCategory::Bow, // Arrow
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PouchCategory::Shield, // Shield
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PouchCategory::Armor, // ArmorHead
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PouchCategory::Armor, // ArmorUpper
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PouchCategory::Armor, // ArmorLower
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PouchCategory::Material, // Material
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PouchCategory::Food, // Food
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PouchCategory::KeyItem, // KeyItem
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}};
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return sMap[s32(type)];
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}
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int pouchItemSortPredicate(const PouchItem* lhs, const PouchItem* rhs) {
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if (!lhs || !rhs)
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return 0;
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auto* info_data = ksys::act::InfoData::instance();
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if (!info_data || !lhs->get25() || !rhs->get25())
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return 0;
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const auto cat1 = getTypeForCategory(lhs->getType());
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const auto cat2 = getTypeForCategory(rhs->getType());
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if (cat1 != cat2)
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return 0;
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const auto cat3 = PauseMenuDataMgr::instance()->get44800();
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if (cat3 != PouchCategory::Invalid && cat1 != cat3)
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return 0;
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decltype(sSortPredicates) predicate_table{};
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sead::MemUtil::copy(&predicate_table, &sSortPredicates, sizeof(predicate_table));
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const auto* fn = &predicate_table[0];
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if (u32(cat1) < u32(predicate_table.size()))
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fn = &predicate_table(u32(cat1));
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return (*fn)(lhs, rhs, info_data);
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}
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static s32 compareSortKeys(const PouchItem* lhs, const PouchItem* rhs, ksys::act::InfoData* data) {
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const auto a = data->getSortKey(lhs->getName().cstr());
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const auto b = data->getSortKey(rhs->getName().cstr());
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if (a < b)
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return -1;
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if (a > b)
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return 1;
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return 0;
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}
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int sortArmor(const PouchItem* lhs, const PouchItem* rhs, ksys::act::InfoData* data) {
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if (ksys::gdt::getFlag_SortTypeArmorPouch()) {
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if (auto cmp = compareSortKeys(lhs, rhs, data))
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return cmp;
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if (lhs->getType() < rhs->getType())
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return -1;
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if (lhs->getType() > rhs->getType())
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return 1;
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} else {
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if (lhs->getType() < rhs->getType())
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return -1;
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if (lhs->getType() > rhs->getType())
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return 1;
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if (auto cmp = compareSortKeys(lhs, rhs, data))
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return cmp;
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}
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if (lhs->getCount() < rhs->getCount())
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return -1;
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if (lhs->getCount() > rhs->getCount())
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return 1;
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return 0;
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}
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int sortKeyItem(const PouchItem* lhs, const PouchItem* rhs, ksys::act::InfoData* data) {
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if (auto cmp = compareSortKeys(lhs, rhs, data))
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return cmp;
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return 0;
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}
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int getCookItemOrder(const PouchItem* item, ksys::act::InfoData* data) {
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const auto& order = sValues.cook_item_order;
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al::ByamlIter iter;
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if (data->getActorIter(&iter, item->getName().cstr())) {
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for (auto it = order.begin(), end = order.end(); it != end; ++it) {
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if (it->is_tag == 0 && item->getName() == it->name.cstr())
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return it.getIndex();
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}
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for (auto it = order.begin(), end = order.end(); it != end; ++it) {
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if (it->is_tag == 1 && data->hasTag(iter, it->hash))
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return it.getIndex();
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}
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}
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return order.size();
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}
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int pouchItemSortPredicateForArrow(const PouchItem* lhs, const PouchItem* rhs) {
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if (!lhs || !rhs)
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return 0;
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static constexpr sead::SafeArray<int, NumPouchItemTypes> sMap{{0, 1, 2, 3, 4, 4, 4, 7, 8, 9}};
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const auto x1 = sMap[s32(lhs->getType())];
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const auto x2 = sMap[s32(rhs->getType())];
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if (x1 < x2)
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return -1;
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if (x1 > x2)
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return 1;
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if (lhs->getType() != PouchItemType::Arrow)
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return 0;
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auto* info_data = ksys::act::InfoData::instance();
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if (!info_data || !lhs->get25() || !rhs->get25())
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return 0;
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const auto cat1 = getTypeForCategory(lhs->getType());
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const auto cat2 = getTypeForCategory(rhs->getType());
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if (cat1 != cat2)
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return 0;
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const auto cat3 = PauseMenuDataMgr::instance()->get44800();
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if (cat3 != PouchCategory::Invalid && cat1 != cat3)
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return 0;
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decltype(sSortPredicates) predicate_table{};
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sead::MemUtil::copy(&predicate_table, &sSortPredicates, sizeof(predicate_table));
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const auto* fn = &predicate_table[0];
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if (u32(cat1) < u32(predicate_table.size()))
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fn = &predicate_table(u32(cat1));
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return (*fn)(lhs, rhs, info_data);
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}
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bool PauseMenuDataMgr::isHeroSoulEnabled(const sead::SafeString& name) const {
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if (name == sValues.Obj_HeroSoul_Zora || name == sValues.Obj_DLC_HeroSoul_Zora) {
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if (mZoraSoulItem)
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return mZoraSoulItem->isValid();
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}
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if (name == sValues.Obj_HeroSoul_Rito || name == sValues.Obj_DLC_HeroSoul_Rito) {
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if (mRitoSoulItem)
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return mRitoSoulItem->isValid();
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}
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if (name == sValues.Obj_HeroSoul_Goron || name == sValues.Obj_DLC_HeroSoul_Goron) {
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if (mGoronSoulItem)
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return mGoronSoulItem->isValid();
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}
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if (name == sValues.Obj_HeroSoul_Gerudo || name == sValues.Obj_DLC_HeroSoul_Gerudo) {
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if (mGerudoSoulItem)
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return mGerudoSoulItem->isValid();
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}
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return false;
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}
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// NOLINTNEXTLINE(readability-convert-member-functions-to-static)
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bool PauseMenuDataMgr::hasRitoSoulPlus() const {
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return ksys::gdt::getFlag_IsGet_Obj_DLC_HeroSoul_Rito() && aoc::Manager::instance()->hasAoc3();
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}
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// NOLINTNEXTLINE(readability-convert-member-functions-to-static)
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bool PauseMenuDataMgr::hasGoronSoulPlus() const {
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return ksys::gdt::getFlag_IsGet_Obj_DLC_HeroSoul_Goron() && aoc::Manager::instance()->hasAoc3();
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}
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// NOLINTNEXTLINE(readability-convert-member-functions-to-static)
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bool PauseMenuDataMgr::hasGerudoSoulPlus() const {
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return ksys::gdt::getFlag_IsGet_Obj_DLC_HeroSoul_Gerudo() &&
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aoc::Manager::instance()->hasAoc3();
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}
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// NOLINTNEXTLINE(readability-convert-member-functions-to-static)
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bool PauseMenuDataMgr::hasZoraSoulPlus() const {
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return ksys::gdt::getFlag_IsGet_Obj_DLC_HeroSoul_Zora() && aoc::Manager::instance()->hasAoc3();
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}
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// NOLINTNEXTLINE(readability-convert-member-functions-to-static)
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void PauseMenuDataMgr::updateDivineBeastClearFlags(int num_cleared_beasts) {
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switch (num_cleared_beasts) {
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@@ -420,4 +678,63 @@ void PauseMenuDataMgr::updateDivineBeastClearFlags(int num_cleared_beasts) {
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}
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}
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bool PauseMenuDataMgr::isOverCategoryLimit(PouchItemType type) const {
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const auto count = countItemsWithType(type);
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switch (type) {
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case PouchItemType::Weapon:
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return ksys::gdt::getFlag_WeaponPorchStockNum() <= count || count >= 20;
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case PouchItemType::Bow:
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return ksys::gdt::getFlag_BowPorchStockNum() <= count || count >= 14;
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case PouchItemType::Arrow:
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return count >= 6;
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case PouchItemType::Shield:
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return ksys::gdt::getFlag_ShieldPorchStockNum() <= count || count >= 20;
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case PouchItemType::ArmorHead:
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case PouchItemType::ArmorUpper:
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case PouchItemType::ArmorLower:
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return count >= 100;
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case PouchItemType::Material:
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return count >= 160;
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case PouchItemType::Food:
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return count >= 60;
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case PouchItemType::KeyItem:
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return count >= 40;
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case PouchItemType::Invalid:
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break;
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}
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return true;
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}
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void PauseMenuDataMgr::openItemCategoryIfNeeded() const {
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for (s32 i = 0; i < NumPouch50; ++i) {
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const auto type = mArray2[i];
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if (isPouchItemArmor(type)) {
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ksys::gdt::setFlag_IsOpenItemCategory(true, u32(PouchCategory::Armor));
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} else {
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switch (type) {
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case PouchItemType::Weapon:
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ksys::gdt::setFlag_IsOpenItemCategory(true, u32(PouchCategory::Weapon));
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break;
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case PouchItemType::Bow:
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ksys::gdt::setFlag_IsOpenItemCategory(true, u32(PouchCategory::Bow));
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break;
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case PouchItemType::Shield:
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ksys::gdt::setFlag_IsOpenItemCategory(true, u32(PouchCategory::Shield));
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break;
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case PouchItemType::Material:
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ksys::gdt::setFlag_IsOpenItemCategory(true, u32(PouchCategory::Material));
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break;
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case PouchItemType::Food:
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ksys::gdt::setFlag_IsOpenItemCategory(true, u32(PouchCategory::Food));
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break;
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case PouchItemType::KeyItem:
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ksys::gdt::setFlag_IsOpenItemCategory(true, u32(PouchCategory::KeyItem));
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break;
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default:
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break;
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}
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}
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}
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}
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} // namespace uking::ui
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