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Handle nn::gfx merge (#108)
* Fix build and document nn::gfx merge * Update submodules and some extra labelling in csv * Fix various issues * Make versioning more flexible
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Submodule lib/NintendoSDK updated: 00bb399f3c...2baac43e46
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Submodule lib/agl updated: b31cfcd01e...9731cfc501
@@ -2,7 +2,8 @@
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#include <gsys/gsysModelUnit.h>
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#include <nn/g3d/ModelObj.h>
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#include <nn/gfx/memory.h>
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#include <nn/gfx/gfx_MemoryPool.h>
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#include <nn/gfx/gfx_Types.h>
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#include <prim/seadDelegate.h>
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namespace agl {
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Submodule lib/sead updated: 79f528be96...52acb917ca
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