Add #ifdef declarations for NON_MATCHING code

This commit is contained in:
AlexApps99
2021-07-26 21:58:51 +12:00
parent 88bcc9eec1
commit 42807160cf
55 changed files with 274 additions and 95 deletions
+6 -2
View File
@@ -155,7 +155,8 @@ BaseProc::PreDeletePrepareResult BaseProc::prepareForPreDelete_() {
return PreDeletePrepareResult::Done;
}
// NON_MATCHING: branching
// branching
#ifdef NON_MATCHING
bool BaseProc::startPreparingForPreDelete_() {
if (mUpdateStateListNode.isLinked())
return false;
@@ -163,6 +164,7 @@ bool BaseProc::startPreparingForPreDelete_() {
return !mBaseProcLinkData || mBaseProcLinkData->refCount() <= 0 ||
BaseProcMgr::instance()->getUnk3() || tera::checkTeraSystemStatus();
}
#endif
void BaseProc::destruct_(int should_destruct) {
if (should_destruct == 1) {
@@ -346,7 +348,8 @@ void BaseProc::jobInvoked(JobType type) {
}
}
// NON_MATCHING: branching
// branching
#ifdef NON_MATCHING
bool BaseProc::processStateUpdate(u8 counter) {
const bool delete_requested = mStateFlags.isOn(StateFlags::RequestDelete);
const bool initialized = mFlags.isOn(Flags::Initialized);
@@ -444,6 +447,7 @@ bool BaseProc::processStateUpdate(u8 counter) {
mStateFlags = new_flags;
return ret;
}
#endif
void BaseProc::processPreDelete() {
if (!mFlags.isOn(Flags::Initialized))