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ksys/phys: Add BoxWaterRigidBody
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@@ -40,12 +40,14 @@ target_sources(uking PRIVATE
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RigidBody/physRigidBodySetParam.cpp
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RigidBody/physRigidBodySetParam.h
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RigidBody/Shape/physBoxShape.cpp
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RigidBody/Shape/physBoxShape.h
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RigidBody/Shape/physBoxWaterShape.cpp
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RigidBody/Shape/physBoxWaterShape.h
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RigidBody/Shape/physBoxRigidBody.cpp
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RigidBody/Shape/physBoxRigidBody.h
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RigidBody/Shape/physBoxShape.cpp
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RigidBody/Shape/physBoxShape.h
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RigidBody/Shape/physBoxWaterRigidBody.cpp
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RigidBody/Shape/physBoxWaterRigidBody.h
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RigidBody/Shape/physBoxWaterShape.cpp
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RigidBody/Shape/physBoxWaterShape.h
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RigidBody/Shape/physCapsuleShape.cpp
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RigidBody/Shape/physCapsuleShape.h
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RigidBody/Shape/physCharacterPrismShape.cpp
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@@ -0,0 +1,60 @@
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#include "KingSystem/Physics/RigidBody/Shape/physBoxWaterRigidBody.h"
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#include "KingSystem/Physics/RigidBody/Shape/physBoxWaterShape.h"
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namespace ksys::phys {
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BoxWaterRigidBody::BoxWaterRigidBody(hkpRigidBody* hk_body, BoxWaterShape* shape,
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ContactLayerType layer_type, const sead::SafeString& name,
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bool unused, sead::Heap* heap)
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: RigidBodyFromShape(hk_body, layer_type, name, true, heap), mShape(shape) {}
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BoxWaterRigidBody::~BoxWaterRigidBody() {
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delete mShape;
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}
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void BoxWaterRigidBody::setExtents(const sead::Vector3f& extents) {
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if (mShape->setExtents(extents))
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updateShape();
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}
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void BoxWaterRigidBody::setTranslate(const sead::Vector3f& translate) {
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if (mShape->setTranslate(translate))
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updateShape();
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}
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const sead::Vector3f& BoxWaterRigidBody::getExtents() const {
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return mShape->mExtents;
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}
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const sead::Vector3f& BoxWaterRigidBody::getTranslate() const {
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return mShape->mTranslate;
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}
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void BoxWaterRigidBody::setMaterialMask(const MaterialMask& mask) {
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mShape->setMaterialMask(mask);
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}
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const MaterialMask& BoxWaterRigidBody::getMaterialMask() const {
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return mShape->mMaterialMask;
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}
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float BoxWaterRigidBody::getVolume() {
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return mShape->getVolume();
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}
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Shape* BoxWaterRigidBody::getShape_() {
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return mShape;
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}
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const Shape* BoxWaterRigidBody::getShape_() const {
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return mShape;
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}
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u32 BoxWaterRigidBody::getCollisionMasks(RigidBody::CollisionMasks* masks) {
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masks->ignored_layers = ~mContactMask.getDirect();
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masks->collision_filter_info = getCollisionFilterInfo();
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masks->material_mask = getMaterialMask().getRawData();
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return 0;
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}
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} // namespace ksys::phys
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@@ -0,0 +1,40 @@
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#pragma once
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#include "KingSystem/Physics/RigidBody/physRigidBodyFromShape.h"
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namespace ksys::phys {
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class BoxWaterShape;
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class BoxWaterRigidBody : public RigidBodyFromShape {
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SEAD_RTTI_OVERRIDE(BoxWaterRigidBody, RigidBodyFromShape)
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public:
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static BoxWaterRigidBody* make(RigidBodyInstanceParam* param, sead::Heap* heap);
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BoxWaterRigidBody(hkpRigidBody* hk_body, BoxWaterShape* shape, ContactLayerType layer_type,
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const sead::SafeString& name, bool unused, sead::Heap* heap);
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~BoxWaterRigidBody() override;
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/// Set the box extents and trigger a shape update.
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void setExtents(const sead::Vector3f& extents);
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/// Set the box translation and trigger a shape update.
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void setTranslate(const sead::Vector3f& translate);
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const sead::Vector3f& getExtents() const;
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const sead::Vector3f& getTranslate() const;
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void setMaterialMask(const MaterialMask& mask);
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const MaterialMask& getMaterialMask() const;
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float getVolume() override;
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protected:
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Shape* getShape_() override;
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const Shape* getShape_() const override;
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u32 getCollisionMasks(CollisionMasks* masks) override;
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BoxWaterShape* mShape;
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u32 _d8{};
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};
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} // namespace ksys::phys
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