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ksys/phys: Rename RigidBody/UserTag broadphase border callbacks
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@@ -18,7 +18,7 @@ public:
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Actor* getActor(ActorLinkConstDataAccess* accessor, Actor* other_actor) const;
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bool acquireActor(ActorLinkConstDataAccess* accessor) const;
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void m2(void* a) override;
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void onMaxPositionExceeded(phys::RigidBody* body) override;
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void m3(void* a, void* b, float c) override;
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void onBodyShapeChanged(phys::RigidBody* body) override;
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void m5() override;
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