ksys/phys: Finish StaticCompoundRigidBodyGroup

This commit is contained in:
Léo Lam
2022-03-23 20:31:13 +01:00
parent 0ae95f04f9
commit 68cf6ed385
4 changed files with 239 additions and 28 deletions
@@ -8,12 +8,24 @@
#include "KingSystem/Physics/StaticCompound/physStaticCompoundInfo.h"
#include "KingSystem/Physics/StaticCompound/physStaticCompoundMgr.h"
#include "KingSystem/Physics/System/physSystem.h"
#include "KingSystem/Utils/MathUtil.h"
namespace ksys::phys {
// TODO: rename
constexpr int BodyGroupNumMatrices = 8;
static StaticCompoundRigidBodyGroup::Config sScRigidBodyGroupConfig;
static StaticCompoundRigidBodyGroup::Epsilons sScRigidBodyGroupEpsilons;
StaticCompoundRigidBodyGroup::Config& StaticCompoundRigidBodyGroup::getConfig() {
return sScRigidBodyGroupConfig;
}
StaticCompoundRigidBodyGroup::Epsilons& StaticCompoundRigidBodyGroup::getEpsilons() {
return sScRigidBodyGroupEpsilons;
}
StaticCompoundRigidBodyGroup::StaticCompoundRigidBodyGroup() = default;
StaticCompoundRigidBodyGroup::~StaticCompoundRigidBodyGroup() {
@@ -86,10 +98,7 @@ void StaticCompoundRigidBodyGroup::init(const hkpPhysicsSystem& system, sead::Ma
mMatrices2.allocBufferAssert(BodyGroupNumMatrices, heap);
mMatrices.allocBufferAssert(BodyGroupNumMatrices, heap);
for (int i = 0, n = mMatrices2.size(); i < n; ++i) {
mMatrices2[i].makeIdentity();
mMatrices[i].makeIdentity();
}
resetMatrices();
mFlags.set(Flag::Initialised);
}
@@ -116,7 +125,7 @@ void StaticCompoundRigidBodyGroup::addToWorld() {
auto lock = body->makeScopedLock();
body->setTransform(getMatrix(), true);
body->setTransform(getTransform(), true);
if (body->getMotionFlags().isOn(RigidBody::MotionFlag::BodyRemovalRequested)) {
body->resetMotionFlagDirect(RigidBody::MotionFlag::BodyRemovalRequested);
@@ -163,13 +172,172 @@ void StaticCompoundRigidBodyGroup::enableAllInstancesAndShapeKeys() {
}
}
void StaticCompoundRigidBodyGroup::modifyMatrix(const sead::Matrix34f& matrix, int index) {
void StaticCompoundRigidBodyGroup::resetMatrices() {
for (int i = 0, n = mMatrices2.size(); i < n; ++i) {
mMatrices2[i].makeIdentity();
mMatrices[i].makeIdentity();
}
}
void StaticCompoundRigidBodyGroup::resetMatricesAndUpdateTransform() {
resetMatrices();
mModifiedMatrices = 0;
ScopedWorldLock lock_entity{ContactLayerType::Entity};
ScopedWorldLock lock_sensor{ContactLayerType::Sensor};
restoreMatricesAndUpdateTransform();
}
void StaticCompoundRigidBodyGroup::restoreMatricesAndUpdateTransform() {
mFlags.set(Flag::_2);
mFlags.set(Flag::_4);
if (mModifiedMatrices != 0) {
for (int i = 0, n = mMatrices.size(); i < n; ++i) {
if ((1 << i) & mModifiedMatrices) {
auto& dest = mMatrices2[i];
dest = mMatrices[i];
}
}
mModifiedMatrices = 0;
}
for (int i = 0, n = mRigidBodies.size(); i < n; ++i) {
mRigidBodies[i]->setTransform(getTransform(), true);
}
}
void StaticCompoundRigidBodyGroup::restoreMatrices() {
if (mModifiedMatrices != 0) {
for (int i = 0, n = mMatrices.size(); i < n; ++i) {
if ((1 << i) & mModifiedMatrices) {
auto& dest = mMatrices2[i];
dest = mMatrices[i];
}
}
mModifiedMatrices = 0;
mFlags.set(Flag::_2);
mFlags.set(Flag::_4);
}
mTransform = getTransform();
}
void StaticCompoundRigidBodyGroup::setMatrix(const sead::Matrix34f& matrix, int index) {
if (mMatrices[index] == matrix)
return;
mMatrices[index] = matrix;
mModifiedMatrices |= 1 << index;
mFlags.set(Flag::HasModifiedMatrix);
mFlags.set(Flag::ShouldMoveBody);
}
const sead::Matrix34f& StaticCompoundRigidBodyGroup::getMatrix(int index) const {
return mMatrices[index];
}
sead::Matrix34f
StaticCompoundRigidBodyGroup::getTransformedMatrix(const sead::Matrix34f& mtx) const {
return getTransform() * mtx;
}
sead::Matrix34f
StaticCompoundRigidBodyGroup::getInvTransformedMatrix(const sead::Matrix34f& mtx) const {
sead::Matrix34f inv_transform;
inv_transform.setInverse(getTransform());
return inv_transform * mtx;
}
sead::Vector3f StaticCompoundRigidBodyGroup::getTransformedPos(const sead::Vector3f& pos) const {
return getTransform() * pos;
}
sead::Vector3f StaticCompoundRigidBodyGroup::getRotatedDir(const sead::Vector3f& dir) const {
sead::Vector3f rotated;
rotated.setRotated(getTransform(), dir);
return rotated;
}
void StaticCompoundRigidBodyGroup::processUpdates() {
if (mFlags.isOn(Flag::HasEnabledOrDisabledInstance)) {
for (int i = 0, n = mRigidBodies.size(); i < n; ++i) {
mRigidBodies[i]->updateShape();
mFlags.reset(Flag::HasEnabledOrDisabledInstance);
}
}
if (mFlags.isOn(Flag::ShouldMoveBody) || mFlags.isOn(Flag::IsMovingBody)) {
bool initialised_velocities = false;
sead::Vector3f linvel, angvel;
for (int i = 0, n = mRigidBodies.size(); i < n; ++i) {
auto* body = mRigidBodies[i];
body->changeMotionType(MotionType::Keyframed);
if (!initialised_velocities) {
body->computeVelocities(&linvel, &angvel, mTransform);
if (mFlags.isOff(Flag::ShouldMoveBody)) {
linvel *= getVelocityMultiplier();
angvel *= getVelocityMultiplier();
}
util::lerp(&linvel, mLinearVelocity, linvel, getConfig().unk2);
util::lerp(&angvel, mAngularVelocity, angvel, getConfig().unk3);
}
body->setLinearVelocity(linvel, getEpsilons().linvel);
body->setAngularVelocity(angvel, getEpsilons().angvel);
initialised_velocities = true;
}
mLinearVelocity = linvel;
mAngularVelocity = angvel;
if (mFlags.isOn(Flag::ShouldMoveBody)) {
mUpdateTimer = getConfig().move_duration_ticks;
mFlags.set(Flag::IsMovingBody);
} else if (mUpdateTimer-- > 0) {
mFlags.set(Flag::IsMovingBody);
} else {
mFlags.reset(Flag::IsMovingBody);
}
mFlags.reset(Flag::ShouldMoveBody);
} else {
for (int i = 0, n = mRigidBodies.size(); i < n; ++i) {
auto* body = mRigidBodies[i];
body->setLinearVelocity(sead::Vector3f::zero, getEpsilons().linvel);
body->setAngularVelocity(sead::Vector3f::zero, getEpsilons().angvel);
mLinearVelocity = {0, 0, 0};
mAngularVelocity = {0, 0, 0};
}
}
}
float StaticCompoundRigidBodyGroup::getVelocityMultiplier() const {
return getConfig().unk1 * float(mUpdateTimer) / float(getConfig().move_duration_ticks);
}
const sead::Matrix34f& StaticCompoundRigidBodyGroup::getTransform() const {
if (!mFlags.isOn(Flag::Initialised))
return sead::Matrix34f::ident;
if (mFlags.isOn(Flag::_2)) {
mMtx0 = mMatrices2[0];
for (int i = 1, n = mMatrices2.size(); i < n; ++i)
mMtx0 = mMatrices2[i] * mMtx0;
mFlags.reset(Flag::_2);
}
if (mFlags.isOn(Flag::_4) && mMtxPtr) {
mTransform = *mMtxPtr * mMtx0;
mFlags.reset(Flag::_4);
}
return mTransform;
}
} // namespace ksys::phys