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https://github.com/zeldaret/botw
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ksys/phys: Finish StaticCompoundRigidBodyGroup
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@@ -8,12 +8,24 @@
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#include "KingSystem/Physics/StaticCompound/physStaticCompoundInfo.h"
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#include "KingSystem/Physics/StaticCompound/physStaticCompoundMgr.h"
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#include "KingSystem/Physics/System/physSystem.h"
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#include "KingSystem/Utils/MathUtil.h"
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namespace ksys::phys {
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// TODO: rename
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constexpr int BodyGroupNumMatrices = 8;
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static StaticCompoundRigidBodyGroup::Config sScRigidBodyGroupConfig;
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static StaticCompoundRigidBodyGroup::Epsilons sScRigidBodyGroupEpsilons;
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StaticCompoundRigidBodyGroup::Config& StaticCompoundRigidBodyGroup::getConfig() {
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return sScRigidBodyGroupConfig;
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}
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StaticCompoundRigidBodyGroup::Epsilons& StaticCompoundRigidBodyGroup::getEpsilons() {
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return sScRigidBodyGroupEpsilons;
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}
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StaticCompoundRigidBodyGroup::StaticCompoundRigidBodyGroup() = default;
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StaticCompoundRigidBodyGroup::~StaticCompoundRigidBodyGroup() {
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@@ -86,10 +98,7 @@ void StaticCompoundRigidBodyGroup::init(const hkpPhysicsSystem& system, sead::Ma
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mMatrices2.allocBufferAssert(BodyGroupNumMatrices, heap);
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mMatrices.allocBufferAssert(BodyGroupNumMatrices, heap);
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for (int i = 0, n = mMatrices2.size(); i < n; ++i) {
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mMatrices2[i].makeIdentity();
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mMatrices[i].makeIdentity();
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}
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resetMatrices();
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mFlags.set(Flag::Initialised);
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}
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@@ -116,7 +125,7 @@ void StaticCompoundRigidBodyGroup::addToWorld() {
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auto lock = body->makeScopedLock();
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body->setTransform(getMatrix(), true);
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body->setTransform(getTransform(), true);
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if (body->getMotionFlags().isOn(RigidBody::MotionFlag::BodyRemovalRequested)) {
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body->resetMotionFlagDirect(RigidBody::MotionFlag::BodyRemovalRequested);
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@@ -163,13 +172,172 @@ void StaticCompoundRigidBodyGroup::enableAllInstancesAndShapeKeys() {
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}
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}
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void StaticCompoundRigidBodyGroup::modifyMatrix(const sead::Matrix34f& matrix, int index) {
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void StaticCompoundRigidBodyGroup::resetMatrices() {
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for (int i = 0, n = mMatrices2.size(); i < n; ++i) {
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mMatrices2[i].makeIdentity();
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mMatrices[i].makeIdentity();
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}
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}
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void StaticCompoundRigidBodyGroup::resetMatricesAndUpdateTransform() {
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resetMatrices();
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mModifiedMatrices = 0;
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ScopedWorldLock lock_entity{ContactLayerType::Entity};
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ScopedWorldLock lock_sensor{ContactLayerType::Sensor};
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restoreMatricesAndUpdateTransform();
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}
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void StaticCompoundRigidBodyGroup::restoreMatricesAndUpdateTransform() {
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mFlags.set(Flag::_2);
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mFlags.set(Flag::_4);
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if (mModifiedMatrices != 0) {
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for (int i = 0, n = mMatrices.size(); i < n; ++i) {
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if ((1 << i) & mModifiedMatrices) {
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auto& dest = mMatrices2[i];
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dest = mMatrices[i];
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}
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}
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mModifiedMatrices = 0;
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}
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for (int i = 0, n = mRigidBodies.size(); i < n; ++i) {
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mRigidBodies[i]->setTransform(getTransform(), true);
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}
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}
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void StaticCompoundRigidBodyGroup::restoreMatrices() {
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if (mModifiedMatrices != 0) {
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for (int i = 0, n = mMatrices.size(); i < n; ++i) {
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if ((1 << i) & mModifiedMatrices) {
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auto& dest = mMatrices2[i];
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dest = mMatrices[i];
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}
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}
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mModifiedMatrices = 0;
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mFlags.set(Flag::_2);
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mFlags.set(Flag::_4);
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}
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mTransform = getTransform();
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}
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void StaticCompoundRigidBodyGroup::setMatrix(const sead::Matrix34f& matrix, int index) {
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if (mMatrices[index] == matrix)
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return;
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mMatrices[index] = matrix;
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mModifiedMatrices |= 1 << index;
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mFlags.set(Flag::HasModifiedMatrix);
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mFlags.set(Flag::ShouldMoveBody);
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}
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const sead::Matrix34f& StaticCompoundRigidBodyGroup::getMatrix(int index) const {
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return mMatrices[index];
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}
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sead::Matrix34f
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StaticCompoundRigidBodyGroup::getTransformedMatrix(const sead::Matrix34f& mtx) const {
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return getTransform() * mtx;
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}
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sead::Matrix34f
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StaticCompoundRigidBodyGroup::getInvTransformedMatrix(const sead::Matrix34f& mtx) const {
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sead::Matrix34f inv_transform;
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inv_transform.setInverse(getTransform());
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return inv_transform * mtx;
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}
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sead::Vector3f StaticCompoundRigidBodyGroup::getTransformedPos(const sead::Vector3f& pos) const {
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return getTransform() * pos;
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}
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sead::Vector3f StaticCompoundRigidBodyGroup::getRotatedDir(const sead::Vector3f& dir) const {
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sead::Vector3f rotated;
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rotated.setRotated(getTransform(), dir);
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return rotated;
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}
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void StaticCompoundRigidBodyGroup::processUpdates() {
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if (mFlags.isOn(Flag::HasEnabledOrDisabledInstance)) {
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for (int i = 0, n = mRigidBodies.size(); i < n; ++i) {
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mRigidBodies[i]->updateShape();
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mFlags.reset(Flag::HasEnabledOrDisabledInstance);
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}
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}
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if (mFlags.isOn(Flag::ShouldMoveBody) || mFlags.isOn(Flag::IsMovingBody)) {
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bool initialised_velocities = false;
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sead::Vector3f linvel, angvel;
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for (int i = 0, n = mRigidBodies.size(); i < n; ++i) {
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auto* body = mRigidBodies[i];
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body->changeMotionType(MotionType::Keyframed);
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if (!initialised_velocities) {
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body->computeVelocities(&linvel, &angvel, mTransform);
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if (mFlags.isOff(Flag::ShouldMoveBody)) {
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linvel *= getVelocityMultiplier();
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angvel *= getVelocityMultiplier();
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}
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util::lerp(&linvel, mLinearVelocity, linvel, getConfig().unk2);
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util::lerp(&angvel, mAngularVelocity, angvel, getConfig().unk3);
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}
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body->setLinearVelocity(linvel, getEpsilons().linvel);
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body->setAngularVelocity(angvel, getEpsilons().angvel);
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initialised_velocities = true;
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}
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mLinearVelocity = linvel;
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mAngularVelocity = angvel;
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if (mFlags.isOn(Flag::ShouldMoveBody)) {
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mUpdateTimer = getConfig().move_duration_ticks;
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mFlags.set(Flag::IsMovingBody);
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} else if (mUpdateTimer-- > 0) {
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mFlags.set(Flag::IsMovingBody);
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} else {
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mFlags.reset(Flag::IsMovingBody);
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}
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mFlags.reset(Flag::ShouldMoveBody);
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} else {
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for (int i = 0, n = mRigidBodies.size(); i < n; ++i) {
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auto* body = mRigidBodies[i];
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body->setLinearVelocity(sead::Vector3f::zero, getEpsilons().linvel);
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body->setAngularVelocity(sead::Vector3f::zero, getEpsilons().angvel);
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mLinearVelocity = {0, 0, 0};
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mAngularVelocity = {0, 0, 0};
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}
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}
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}
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float StaticCompoundRigidBodyGroup::getVelocityMultiplier() const {
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return getConfig().unk1 * float(mUpdateTimer) / float(getConfig().move_duration_ticks);
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}
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const sead::Matrix34f& StaticCompoundRigidBodyGroup::getTransform() const {
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if (!mFlags.isOn(Flag::Initialised))
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return sead::Matrix34f::ident;
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if (mFlags.isOn(Flag::_2)) {
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mMtx0 = mMatrices2[0];
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for (int i = 1, n = mMatrices2.size(); i < n; ++i)
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mMtx0 = mMatrices2[i] * mMtx0;
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mFlags.reset(Flag::_2);
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}
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if (mFlags.isOn(Flag::_4) && mMtxPtr) {
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mTransform = *mMtxPtr * mMtx0;
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mFlags.reset(Flag::_4);
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}
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return mTransform;
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}
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} // namespace ksys::phys
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