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https://github.com/zeldaret/botw
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ksys/phys: Implement SphereShape and SphereRigidBody (#92)
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@@ -1 +1,76 @@
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#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereRigidBody.h"
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#include <Havok/Physics2012/Dynamics/Entity/hkpRigidBody.h>
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#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.h"
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namespace ksys::phys {
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SphereRigidBody* SphereRigidBody::make(RigidBodyInstanceParam* param, sead::Heap* heap) {
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return createSphere(param, heap);
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}
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SphereRigidBody::SphereRigidBody(hkpRigidBody* hk_body, SphereShape* shape,
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ContactLayerType layer_type, const sead::SafeString& name,
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bool set_flag_10, sead::Heap* heap)
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: RigidBodyFromShape(hk_body, layer_type, name, set_flag_10, heap), mShape(shape) {}
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SphereRigidBody::~SphereRigidBody() {
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if (hasFlag(RigidBody::Flag::_10) && mShape) {
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delete mShape;
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mShape = nullptr;
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}
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}
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void SphereRigidBody::setRadius(float radius) {
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if (mShape->setRadius(radius))
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updateShape();
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}
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void SphereRigidBody::setTranslate(const sead::Vector3f& translate) {
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if (mShape->setTranslate(translate))
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updateShape();
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}
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float SphereRigidBody::getRadius() const {
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return mShape->mRadius;
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}
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const sead::Vector3f& SphereRigidBody::getTranslate() const {
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return mShape->mTranslate;
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}
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void SphereRigidBody::getTransformedTranslate(sead::Vector3f* translate) {
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lock();
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const auto& transform = getHkBody()->getMotion()->getMotionState()->getTransform();
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unlock();
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mShape->getTranslate(translate, transform);
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}
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void SphereRigidBody::setMaterialMask(const MaterialMask& mask) {
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mShape->setMaterialMask(mask);
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}
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const MaterialMask& SphereRigidBody::getMaterialMask() const {
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return mShape->mMaterialMask;
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}
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float SphereRigidBody::getVolume() {
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return mShape->getVolume();
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}
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Shape* SphereRigidBody::getShape_() {
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return mShape;
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}
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const Shape* SphereRigidBody::getShape_() const {
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return mShape;
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}
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u32 SphereRigidBody::getCollisionMasks(RigidBody::CollisionMasks* masks, const u32* unk,
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const sead::Vector3f& contact_point) {
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masks->ignored_layers = ~mContactMask.getDirect();
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masks->collision_filter_info = getCollisionFilterInfo();
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masks->material_mask = getMaterialMask().getRawData();
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return 0;
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}
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} // namespace ksys::phys
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@@ -15,12 +15,20 @@ public:
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const sead::SafeString& name, bool set_flag_10, sead::Heap* heap);
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~SphereRigidBody() override;
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/// Set the sphere radius and trigger a shape update.
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void setRadius(float radius);
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/// Set the sphere translation and trigger a shape update.
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void setTranslate(const sead::Vector3f& translate);
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float getRadius() const;
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const sead::Vector3f& getTranslate() const;
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void getTransformedTranslate(sead::Vector3f* translate);
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void setMaterialMask(const MaterialMask& mask);
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const MaterialMask& getMaterialMask() const;
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float getVolume() override;
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void setRadius(float radius);
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protected:
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Shape* getShape_() override;
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const Shape* getShape_() const override;
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@@ -1 +1,161 @@
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#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.h"
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#include "KingSystem/Physics/physConversions.h"
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#include "KingSystem/Utils/HeapUtil.h"
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#include "KingSystem/Utils/SafeDelete.h"
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#include "math/seadMathCalcCommon.h"
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#include <Havok/Physics2012/Collide/Shape/Convex/ConvexTranslate/hkpConvexTranslateShape.h>
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#include <Havok/Physics2012/Collide/Shape/Convex/Sphere/hkpSphereShape.h>
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namespace ksys::phys {
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SphereShape* SphereShape::make(const SphereShapeParam& param, sead::Heap* heap) {
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hkpSphereShape* sphere = nullptr;
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if (auto* storage = heap->alloc(sizeof(hkpSphereShape), 0x10)) {
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sphere = new (storage) hkpSphereShape(param.radius);
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}
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hkpConvexTranslateShape* translate_shape = nullptr;
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if (auto* storage = util::allocStorage<hkpConvexTranslateShape>(heap)) {
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translate_shape = new (storage) hkpConvexTranslateShape(sphere, toHkVec4(param.translate));
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if (sphere != nullptr) {
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return new (heap) SphereShape(param, sphere, translate_shape);
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}
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}
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if (sphere) {
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delete reinterpret_cast<u8*>(sphere);
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} else if (translate_shape) {
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delete reinterpret_cast<u8*>(translate_shape);
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}
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return nullptr;
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}
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SphereShape* SphereShape::clone(sead::Heap* heap) const {
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SphereShapeParam param;
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param.radius = mRadius;
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param.translate = mTranslate;
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auto* cloned = make(param, heap);
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cloned->setMaterialMask(mMaterialMask);
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return cloned;
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}
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SphereShape::SphereShape(const SphereShapeParam& param, hkpSphereShape* shape,
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hkpConvexTranslateShape* translate_shape)
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: mRadius(param.radius), mHavokShape(shape), mTranslate(param.translate),
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mMaterialMask(param.common.getMaterialMask()), mTranslateShape(translate_shape) {
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const bool no_transform = mTranslate == sead::Vector3f(0, 0, 0);
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mFlags.change(Flag::HasTransform, !no_transform);
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if (param.common.item_code_disable_stick)
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mMaterialMask.getData().setCustomFlag(MaterialMaskData::CustomFlag::_0);
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setMaterialMask(mMaterialMask);
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}
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SphereShape::~SphereShape() {
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util::deallocateObjectUnsafe(mHavokShape);
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util::deallocateObjectUnsafe(mTranslateShape);
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}
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void SphereShape::setMaterialMask(const MaterialMask& mask) {
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mMaterialMask = mask;
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if (mHavokShape)
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mHavokShape->setUserData(mask.getRawData());
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if (mTranslateShape)
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mTranslateShape->setUserData(mask.getRawData());
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}
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float SphereShape::getVolume() const {
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return 4 / 3 * sead::Mathf::pi() * mRadius * mRadius * mRadius;
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}
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hkpShape* SphereShape::getHavokShape() {
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if (mFlags.isOn(Flag::HasTransform))
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return mTranslateShape;
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return mHavokShape;
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};
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const hkpShape* SphereShape::getHavokShape() const {
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if (mFlags.isOn(Flag::HasTransform))
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return mTranslateShape;
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return mHavokShape;
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};
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const hkpShape* SphereShape::updateHavokShape() {
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if (mFlags.isOn(Flag::Dirty)) {
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{
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const auto ref_count = mHavokShape->getReferenceCount();
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mHavokShape = new (mHavokShape) hkpSphereShape(mRadius);
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mHavokShape->setReferenceCount(ref_count);
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}
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{
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const auto ref_count = mTranslateShape->getReferenceCount();
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mTranslateShape =
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new (mTranslateShape) hkpConvexTranslateShape(mHavokShape, toHkVec4(mTranslate));
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mTranslateShape->setReferenceCount(ref_count);
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}
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setMaterialMask(mMaterialMask);
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mFlags.reset(Flag::Dirty);
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}
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if (mFlags.isOn(Flag::DirtyTransform)) {
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mFlags.reset(Flag::DirtyTransform);
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return getHavokShapeConst();
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}
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return nullptr;
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};
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bool SphereShape::setRadius(float radius) {
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if (radius == mRadius || radius <= 0.0f) {
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return false;
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}
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mRadius = radius;
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mFlags.set(Flag::Dirty);
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return true;
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}
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void SphereShape::setScale(float scale) {
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setRadius(mRadius * scale);
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setTranslate(mTranslate * scale);
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}
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bool SphereShape::setTranslate(const sead::Vector3f& translate) {
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if (mTranslate == translate)
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return false;
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mTranslate = translate;
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const bool had_transform = mFlags.isOn(Flag::HasTransform);
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const bool no_transform = translate == sead::Vector3f(0, 0, 0);
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mFlags.change(Flag::HasTransform, !no_transform);
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mFlags.change(Flag::DirtyTransform, had_transform != !no_transform);
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mFlags.set(Flag::Dirty);
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return true;
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}
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void SphereShape::getTranslate(sead::Vector3f* out, const hkTransformf& transform) const {
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hkVector4f translate;
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if (mFlags.isOn(Flag::HasTransform)) {
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hkVector4f transformed;
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transformed.setTransformedPos(transform, toHkVec4(mTranslate));
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translate = transformed;
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} else {
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translate = transform.getTranslation();
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}
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storeToVec3(out, translate);
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}
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} // namespace ksys::phys
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@@ -1,10 +1,16 @@
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#pragma once
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#include <math/seadVector.h>
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#include <prim/seadTypedBitFlag.h>
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#include <thread/seadAtomic.h>
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#include "KingSystem/Physics/RigidBody/Shape/physShape.h"
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#include "KingSystem/Physics/RigidBody/physRigidBody.h"
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#include "KingSystem/Physics/RigidBody/physRigidBodyParam.h"
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class hkpSphereShape;
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class hkpConvexTranslateShape;
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class hkTransformf;
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namespace ksys::phys {
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class SphereParam;
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@@ -18,15 +24,45 @@ struct SphereShapeParam {
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class SphereShape : public Shape {
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SEAD_RTTI_OVERRIDE(SphereShape, Shape)
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public:
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enum class Flag {
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/// Whether there is a pending change.
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Dirty = 1 << 0,
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/// Whether we have a transform (translation and/or rotation).
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HasTransform = 1 << 1,
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/// Whether there is a pending transform change.
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DirtyTransform = 1 << 2,
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};
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static SphereShape* make(const SphereShapeParam& param, sead::Heap* heap);
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SphereShape(const SphereShapeParam& param, hkpSphereShape* shape,
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hkpConvexTranslateShape* translate_shape);
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~SphereShape() override;
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SphereShape* clone(sead::Heap* heap) const;
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bool setTranslate(const sead::Vector3f& translate);
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bool setRadius(float radius);
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void setMaterialMask(const MaterialMask& mask);
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const MaterialMask& getMaterialMask() const { return mMaterialMask; }
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private:
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char _8[0x28 - 0x8];
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ShapeType getType() const override { return ShapeType::Sphere; }
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float getVolume() const override;
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hkpShape* getHavokShape() override;
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const hkpShape* getHavokShape() const override;
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const hkpShape* updateHavokShape() override;
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void setScale(float scale) override;
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/// Get the transform's translation or mTranslate transformed by the matrix
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/// (if we have a non-zero translation vector).
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void getTranslate(sead::Vector3f* out, const hkTransformf& transform) const;
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float mRadius;
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hkpSphereShape* mHavokShape{};
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sead::TypedBitFlag<Flag, sead::Atomic<u32>> mFlags;
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sead::Vector3f mTranslate;
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MaterialMask mMaterialMask;
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hkpConvexTranslateShape* mTranslateShape{};
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};
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class SphereParam : public RigidBodyInstanceParam, public SphereShapeParam {
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