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ksys/world: Implement AnimalMasterController
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@@ -6,6 +6,8 @@
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namespace ksys::act {
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class ActorConstDataAccess;
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// TODO: incomplete
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class ActorSystem {
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SEAD_SINGLETON_DISPOSER(ActorSystem)
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@@ -14,6 +16,8 @@ class ActorSystem {
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public:
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void onBaseProcMgrCalc();
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bool getPlayer(ActorConstDataAccess* accessor);
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bool getAutoPlacementActorPos(const sead::SafeString& name, sead::Vector3f* pos) const;
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sead::Heap* getEmergencyHeap() const { return mEmergencyHeap; }
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