From 89322a8d0cb0c1aaab509ab653a9368a2ae5dea9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Mon, 28 Sep 2026 03:39:31 +0200 Subject: [PATCH] ksys/phys: rearrange the folder layout to match link order A folder's files are linked before its subfolders, and the rigid body files are linked as one flat sequence. ListShape is the one file that does not fit this order. | Old | New | |---|---| | RigidBody/Shape//physShape.cpp | RigidBody/Shape/physShape.cpp | | RigidBody/Shape//physRigidBody.cpp | RigidBody/physRigidBody.cpp | | RigidBody/Shape/List/physListShapeRigidBody.cpp | RigidBody/physRigidBodyListShape.cpp | | physHavokMemoryAllocator.cpp | System/physHavokMemoryAllocator.cpp | | StaticCompound/physStaticCompound{,Mgr,RigidBodyGroup,Util}.cpp | System/ | | StaticCompound/physStaticCompound{Info,Autogen}.cpp | System/physStaticCompoundInfo.cpp | The original has the type infos' cleanup functions just before StaticCompoundInfo's functions, so the merged file defines the reflection data first, with plain static cleanup functions as in Havok's generated reflection code. Template instantiations would be emitted after the rest of the file. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5) --- data/uking_functions.csv | 8 +- src/KingSystem/Map/mapPlacementMap.cpp | 4 +- src/KingSystem/Physics/CMakeLists.txt | 94 +++++++++---------- .../Shape/{Box => }/physBoxShape.cpp | 2 +- .../RigidBody/Shape/{Box => }/physBoxShape.h | 0 .../{BoxWater => }/physBoxWaterShape.cpp | 4 +- .../Shape/{BoxWater => }/physBoxWaterShape.h | 0 .../Shape/{Capsule => }/physCapsuleShape.cpp | 2 +- .../Shape/{Capsule => }/physCapsuleShape.h | 0 .../physCharacterPrismShape.cpp | 4 +- .../physCharacterPrismShape.h | 0 .../{Cylinder => }/physCylinderShape.cpp | 2 +- .../Shape/{Cylinder => }/physCylinderShape.h | 0 .../physCylinderWaterShape.cpp | 2 +- .../physCylinderWaterShape.h | 2 +- .../Shape/{List => }/physListShape.cpp | 14 +-- .../Shape/{List => }/physListShape.h | 0 .../{Polytope => }/physPolytopeShape.cpp | 2 +- .../Shape/{Polytope => }/physPolytopeShape.h | 0 .../RigidBody/Shape/physShapeParamObj.cpp | 12 +-- .../Shape/{Sphere => }/physSphereShape.cpp | 2 +- .../Shape/{Sphere => }/physSphereShape.h | 0 .../TeraMesh/physTeraMeshRigidBody.cpp | 2 +- ...sBoxRigidBody.cpp => physRigidBodyBox.cpp} | 4 +- .../physBoxRigidBody.h => physRigidBodyBox.h} | 0 ...igidBody.cpp => physRigidBodyBoxWater.cpp} | 4 +- ...terRigidBody.h => physRigidBodyBoxWater.h} | 0 ...RigidBody.cpp => physRigidBodyCapsule.cpp} | 4 +- ...suleRigidBody.h => physRigidBodyCapsule.h} | 0 ...igidBody.cpp => physRigidBodyCylinder.cpp} | 4 +- ...derRigidBody.h => physRigidBodyCylinder.h} | 0 ...ody.cpp => physRigidBodyCylinderWater.cpp} | 4 +- ...gidBody.h => physRigidBodyCylinderWater.h} | 0 .../RigidBody/physRigidBodyFromResource.cpp | 2 +- .../RigidBody/physRigidBodyFromShape.cpp | 32 +++---- ...gidBody.cpp => physRigidBodyListShape.cpp} | 4 +- ...peRigidBody.h => physRigidBodyListShape.h} | 0 .../Physics/RigidBody/physRigidBodyParam.cpp | 32 +++---- ...igidBody.cpp => physRigidBodyPolytope.cpp} | 4 +- ...opeRigidBody.h => physRigidBodyPolytope.h} | 0 ...eRigidBody.cpp => physRigidBodySphere.cpp} | 4 +- ...phereRigidBody.h => physRigidBodySphere.h} | 0 .../StaticCompound/physStaticCompoundInfo.cpp | 56 ----------- .../StaticCompound/physStaticCompoundUtil.cpp | 1 - .../System/physCharacterControllerParam.cpp | 14 +-- .../System/physClosestPointQueryWithInfo.cpp | 4 +- .../{ => System}/physHavokMemoryAllocator.cpp | 2 +- .../{ => System}/physHavokMemoryAllocator.h | 0 src/KingSystem/Physics/System/physRayCast.cpp | 2 +- .../Physics/System/physShapeCastWithInfo.cpp | 4 +- .../physStaticCompound.cpp | 8 +- .../physStaticCompound.h | 0 .../physStaticCompoundInfo.cpp} | 67 ++++++++++++- .../physStaticCompoundInfo.h | 0 .../physStaticCompoundMgr.cpp | 8 +- .../physStaticCompoundMgr.h | 0 .../physStaticCompoundRigidBodyGroup.cpp | 6 +- .../physStaticCompoundRigidBodyGroup.h | 0 .../Physics/System/physStaticCompoundUtil.cpp | 1 + .../physStaticCompoundUtil.h | 0 src/KingSystem/Physics/System/physSystem.cpp | 4 +- 61 files changed, 215 insertions(+), 216 deletions(-) rename src/KingSystem/Physics/RigidBody/Shape/{Box => }/physBoxShape.cpp (98%) rename src/KingSystem/Physics/RigidBody/Shape/{Box => }/physBoxShape.h (100%) rename src/KingSystem/Physics/RigidBody/Shape/{BoxWater => }/physBoxWaterShape.cpp (97%) rename src/KingSystem/Physics/RigidBody/Shape/{BoxWater => }/physBoxWaterShape.h (100%) rename src/KingSystem/Physics/RigidBody/Shape/{Capsule => }/physCapsuleShape.cpp (98%) rename src/KingSystem/Physics/RigidBody/Shape/{Capsule => }/physCapsuleShape.h (100%) rename src/KingSystem/Physics/RigidBody/Shape/{CharacterPrism => }/physCharacterPrismShape.cpp (97%) rename src/KingSystem/Physics/RigidBody/Shape/{CharacterPrism => }/physCharacterPrismShape.h (100%) rename src/KingSystem/Physics/RigidBody/Shape/{Cylinder => }/physCylinderShape.cpp (97%) rename src/KingSystem/Physics/RigidBody/Shape/{Cylinder => }/physCylinderShape.h (100%) rename src/KingSystem/Physics/RigidBody/Shape/{CylinderWater => }/physCylinderWaterShape.cpp (98%) rename src/KingSystem/Physics/RigidBody/Shape/{CylinderWater => }/physCylinderWaterShape.h (95%) rename src/KingSystem/Physics/RigidBody/Shape/{List => }/physListShape.cpp (94%) rename src/KingSystem/Physics/RigidBody/Shape/{List => }/physListShape.h (100%) rename src/KingSystem/Physics/RigidBody/Shape/{Polytope => }/physPolytopeShape.cpp (98%) rename src/KingSystem/Physics/RigidBody/Shape/{Polytope => }/physPolytopeShape.h (100%) rename src/KingSystem/Physics/RigidBody/Shape/{Sphere => }/physSphereShape.cpp (98%) rename src/KingSystem/Physics/RigidBody/Shape/{Sphere => }/physSphereShape.h (100%) rename src/KingSystem/Physics/RigidBody/{Shape/Box/physBoxRigidBody.cpp => physRigidBodyBox.cpp} (93%) rename src/KingSystem/Physics/RigidBody/{Shape/Box/physBoxRigidBody.h => physRigidBodyBox.h} (100%) rename src/KingSystem/Physics/RigidBody/{Shape/BoxWater/physBoxWaterRigidBody.cpp => physRigidBodyBoxWater.cpp} (92%) rename src/KingSystem/Physics/RigidBody/{Shape/BoxWater/physBoxWaterRigidBody.h => physRigidBodyBoxWater.h} (100%) rename src/KingSystem/Physics/RigidBody/{Shape/Capsule/physCapsuleRigidBody.cpp => physRigidBodyCapsule.cpp} (93%) rename src/KingSystem/Physics/RigidBody/{Shape/Capsule/physCapsuleRigidBody.h => physRigidBodyCapsule.h} (100%) rename src/KingSystem/Physics/RigidBody/{Shape/Cylinder/physCylinderRigidBody.cpp => physRigidBodyCylinder.cpp} (93%) rename src/KingSystem/Physics/RigidBody/{Shape/Cylinder/physCylinderRigidBody.h => physRigidBodyCylinder.h} (100%) rename src/KingSystem/Physics/RigidBody/{Shape/CylinderWater/physCylinderWaterRigidBody.cpp => physRigidBodyCylinderWater.cpp} (92%) rename src/KingSystem/Physics/RigidBody/{Shape/CylinderWater/physCylinderWaterRigidBody.h => physRigidBodyCylinderWater.h} (100%) rename src/KingSystem/Physics/RigidBody/{Shape/List/physListShapeRigidBody.cpp => physRigidBodyListShape.cpp} (95%) rename src/KingSystem/Physics/RigidBody/{Shape/List/physListShapeRigidBody.h => physRigidBodyListShape.h} (100%) rename src/KingSystem/Physics/RigidBody/{Shape/Polytope/physPolytopeRigidBody.cpp => physRigidBodyPolytope.cpp} (92%) rename src/KingSystem/Physics/RigidBody/{Shape/Polytope/physPolytopeRigidBody.h => physRigidBodyPolytope.h} (100%) rename src/KingSystem/Physics/RigidBody/{Shape/Sphere/physSphereRigidBody.cpp => physRigidBodySphere.cpp} (93%) rename src/KingSystem/Physics/RigidBody/{Shape/Sphere/physSphereRigidBody.h => physRigidBodySphere.h} (100%) delete mode 100644 src/KingSystem/Physics/StaticCompound/physStaticCompoundInfo.cpp delete mode 100644 src/KingSystem/Physics/StaticCompound/physStaticCompoundUtil.cpp rename src/KingSystem/Physics/{ => System}/physHavokMemoryAllocator.cpp (94%) rename src/KingSystem/Physics/{ => System}/physHavokMemoryAllocator.h (100%) rename src/KingSystem/Physics/{StaticCompound => System}/physStaticCompound.cpp (96%) rename src/KingSystem/Physics/{StaticCompound => System}/physStaticCompound.h (100%) rename src/KingSystem/Physics/{StaticCompound/physStaticCompoundAutogen.cpp => System/physStaticCompoundInfo.cpp} (50%) rename src/KingSystem/Physics/{StaticCompound => System}/physStaticCompoundInfo.h (100%) rename src/KingSystem/Physics/{StaticCompound => System}/physStaticCompoundMgr.cpp (95%) rename src/KingSystem/Physics/{StaticCompound => System}/physStaticCompoundMgr.h (100%) rename src/KingSystem/Physics/{StaticCompound => System}/physStaticCompoundRigidBodyGroup.cpp (98%) rename src/KingSystem/Physics/{StaticCompound => System}/physStaticCompoundRigidBodyGroup.h (100%) create mode 100644 src/KingSystem/Physics/System/physStaticCompoundUtil.cpp rename src/KingSystem/Physics/{StaticCompound => System}/physStaticCompoundUtil.h (100%) diff --git a/data/uking_functions.csv b/data/uking_functions.csv index a4f97988..69875092 100644 --- a/data/uking_functions.csv +++ b/data/uking_functions.csv @@ -84755,15 +84755,15 @@ Address,Quality,Size,Name 0x0000007100fcaecc,O,000092,_ZNK4ksys4phys14StaticCompound18getRuntimeTypeInfoEv 0x0000007100fcaf28,O,000008,_ZNK4ksys4phys14StaticCompound10needsParseEv 0x0000007100fcaf30,O,000372,_ZN4ksys4phys14StaticCompound33checkDerivedRuntimeTypeInfoStaticEPKN4sead15RuntimeTypeInfo9InterfaceE -0x0000007100fcb0a4,O,000004,_ZN10hkTypeInfo19cleanupFunctionImplIN4ksys4phys9ShapeInfoEEEvPv -0x0000007100fcb0a8,O,000004,_ZN10hkTypeInfo19cleanupFunctionImplIN4ksys4phys9ActorInfoEEEvPv -0x0000007100fcb0ac,O,000136,_ZN10hkTypeInfo19cleanupFunctionImplIN4ksys4phys18StaticCompoundInfoEEEvPv +0x0000007100fcb0a4,O,000004,_ZN4ksys4physL28cleanupLoadedObjectShapeInfoEPv +0x0000007100fcb0a8,O,000004,_ZN4ksys4physL28cleanupLoadedObjectActorInfoEPv +0x0000007100fcb0ac,O,000136,_ZN4ksys4physL37cleanupLoadedObjectStaticCompoundInfoEPv 0x0000007100fcb134,O,000088,_ZNK4ksys4phys18StaticCompoundInfo11getActorIdxEjj 0x0000007100fcb18c,O,000048,_ZNK4ksys4phys18StaticCompoundInfo17getShapeInfoStartEi 0x0000007100fcb1bc,O,000048,_ZNK4ksys4phys18StaticCompoundInfo15getShapeInfoEndEi 0x0000007100fcb1ec,O,000048,_ZNK4ksys4phys18StaticCompoundInfo12getShapeInfoEi 0x0000007100fcb21c,O,000120,_ZN4ksys4phys16getBodyLayerTypeENS0_12ContactLayerE -0x0000007100fcb294,O,000396,_GLOBAL__sub_I_physStaticCompoundAutogen.cpp +0x0000007100fcb294,O,000396,_GLOBAL__sub_I_physStaticCompoundInfo.cpp 0x0000007100fcb420,O,000080,_ZN4ksys4phys17StaticCompoundMgrC1Ev 0x0000007100fcb470,O,000076,_ZN4ksys4phys17StaticCompoundMgrD1Ev 0x0000007100fcb4bc,O,000084,_ZN4ksys4phys17StaticCompoundMgrD0Ev diff --git a/src/KingSystem/Map/mapPlacementMap.cpp b/src/KingSystem/Map/mapPlacementMap.cpp index 05461527..e2bb1182 100644 --- a/src/KingSystem/Map/mapPlacementMap.cpp +++ b/src/KingSystem/Map/mapPlacementMap.cpp @@ -3,8 +3,8 @@ #include #include "KingSystem/AOC/aocManager.h" #include "KingSystem/Map/mapObject.h" -#include "KingSystem/Physics/StaticCompound/physStaticCompound.h" -#include "KingSystem/Physics/StaticCompound/physStaticCompoundRigidBodyGroup.h" +#include "KingSystem/Physics/System/physStaticCompound.h" +#include "KingSystem/Physics/System/physStaticCompoundRigidBodyGroup.h" #include "KingSystem/Resource/resLoadRequest.h" namespace ksys::map { diff --git a/src/KingSystem/Physics/CMakeLists.txt b/src/KingSystem/Physics/CMakeLists.txt index a4efb365..9f9b7656 100644 --- a/src/KingSystem/Physics/CMakeLists.txt +++ b/src/KingSystem/Physics/CMakeLists.txt @@ -41,17 +41,31 @@ target_sources(uking PRIVATE RigidBody/physRigidBody.h RigidBody/physRigidBodyAccessor.cpp RigidBody/physRigidBodyAccessor.h + RigidBody/physRigidBodyBox.cpp + RigidBody/physRigidBodyBox.h + RigidBody/physRigidBodyBoxWater.cpp + RigidBody/physRigidBodyBoxWater.h + RigidBody/physRigidBodyCapsule.cpp + RigidBody/physRigidBodyCapsule.h RigidBody/physRigidBodyContactEvent.h + RigidBody/physRigidBodyCylinder.cpp + RigidBody/physRigidBodyCylinder.h + RigidBody/physRigidBodyCylinderWater.cpp + RigidBody/physRigidBodyCylinderWater.h RigidBody/physRigidBodyFromResource.cpp RigidBody/physRigidBodyFromResource.h RigidBody/physRigidBodyFromShape.cpp RigidBody/physRigidBodyFromShape.h + RigidBody/physRigidBodyListShape.cpp + RigidBody/physRigidBodyListShape.h RigidBody/physRigidBodyMotionEntity.cpp RigidBody/physRigidBodyMotionEntity.h RigidBody/physRigidBodyMotionSensor.cpp RigidBody/physRigidBodyMotionSensor.h RigidBody/physRigidBodyParam.cpp RigidBody/physRigidBodyParam.h + RigidBody/physRigidBodyPolytope.cpp + RigidBody/physRigidBodyPolytope.h RigidBody/physRigidBodyRequestMgr.cpp RigidBody/physRigidBodyRequestMgr.h RigidBody/physRigidBodyResource.cpp @@ -60,44 +74,30 @@ target_sources(uking PRIVATE RigidBody/physRigidBodySet.h RigidBody/physRigidBodySetParam.cpp RigidBody/physRigidBodySetParam.h + RigidBody/physRigidBodySphere.cpp + RigidBody/physRigidBodySphere.h - RigidBody/Shape/Box/physBoxRigidBody.cpp - RigidBody/Shape/Box/physBoxRigidBody.h - RigidBody/Shape/Box/physBoxShape.cpp - RigidBody/Shape/Box/physBoxShape.h - RigidBody/Shape/BoxWater/physBoxWaterRigidBody.cpp - RigidBody/Shape/BoxWater/physBoxWaterRigidBody.h - RigidBody/Shape/BoxWater/physBoxWaterShape.cpp - RigidBody/Shape/BoxWater/physBoxWaterShape.h - RigidBody/Shape/Capsule/physCapsuleRigidBody.cpp - RigidBody/Shape/Capsule/physCapsuleRigidBody.h - RigidBody/Shape/Capsule/physCapsuleShape.cpp - RigidBody/Shape/Capsule/physCapsuleShape.h - RigidBody/Shape/CharacterPrism/physCharacterPrismShape.cpp - RigidBody/Shape/CharacterPrism/physCharacterPrismShape.h - RigidBody/Shape/Cylinder/physCylinderRigidBody.cpp - RigidBody/Shape/Cylinder/physCylinderRigidBody.h - RigidBody/Shape/Cylinder/physCylinderShape.cpp - RigidBody/Shape/Cylinder/physCylinderShape.h - RigidBody/Shape/CylinderWater/physCylinderWaterRigidBody.cpp - RigidBody/Shape/CylinderWater/physCylinderWaterRigidBody.h - RigidBody/Shape/CylinderWater/physCylinderWaterShape.cpp - RigidBody/Shape/CylinderWater/physCylinderWaterShape.h - RigidBody/Shape/List/physListShape.cpp - RigidBody/Shape/List/physListShape.h - RigidBody/Shape/List/physListShapeRigidBody.cpp - RigidBody/Shape/List/physListShapeRigidBody.h - RigidBody/Shape/Polytope/physPolytopeRigidBody.cpp - RigidBody/Shape/Polytope/physPolytopeRigidBody.h - RigidBody/Shape/Polytope/physPolytopeShape.cpp - RigidBody/Shape/Polytope/physPolytopeShape.h - RigidBody/Shape/Sphere/physSphereRigidBody.cpp - RigidBody/Shape/Sphere/physSphereRigidBody.h - RigidBody/Shape/Sphere/physSphereShape.cpp - RigidBody/Shape/Sphere/physSphereShape.h + RigidBody/Shape/physBoxShape.cpp + RigidBody/Shape/physBoxShape.h + RigidBody/Shape/physBoxWaterShape.cpp + RigidBody/Shape/physBoxWaterShape.h + RigidBody/Shape/physCapsuleShape.cpp + RigidBody/Shape/physCapsuleShape.h + RigidBody/Shape/physCharacterPrismShape.cpp + RigidBody/Shape/physCharacterPrismShape.h + RigidBody/Shape/physCylinderShape.cpp + RigidBody/Shape/physCylinderShape.h + RigidBody/Shape/physCylinderWaterShape.cpp + RigidBody/Shape/physCylinderWaterShape.h + RigidBody/Shape/physListShape.cpp + RigidBody/Shape/physListShape.h + RigidBody/Shape/physPolytopeShape.cpp + RigidBody/Shape/physPolytopeShape.h RigidBody/Shape/physShape.h RigidBody/Shape/physShapeParamObj.cpp RigidBody/Shape/physShapeParamObj.h + RigidBody/Shape/physSphereShape.cpp + RigidBody/Shape/physSphereShape.h RigidBody/TeraMesh/physTeraMeshRigidBody.cpp RigidBody/TeraMesh/physTeraMeshRigidBody.h @@ -106,18 +106,6 @@ target_sources(uking PRIVATE RigidBody/TerrainHeightField/physTerrainHeightFieldRigidBody.h - StaticCompound/physStaticCompound.cpp - StaticCompound/physStaticCompound.h - StaticCompound/physStaticCompoundAutogen.cpp - StaticCompound/physStaticCompoundInfo.cpp - StaticCompound/physStaticCompoundInfo.h - StaticCompound/physStaticCompoundMgr.cpp - StaticCompound/physStaticCompoundMgr.h - StaticCompound/physStaticCompoundRigidBodyGroup.cpp - StaticCompound/physStaticCompoundRigidBodyGroup.h - StaticCompound/physStaticCompoundUtil.cpp - StaticCompound/physStaticCompoundUtil.h - SupportBone/physSupportBoneParam.cpp SupportBone/physSupportBoneParam.h SupportBone/physSupportBoneResource.cpp @@ -144,6 +132,8 @@ target_sources(uking PRIVATE System/physContactMgr.h System/physContactPointInfo.cpp System/physContactPointInfo.h + System/physHavokMemoryAllocator.cpp + System/physHavokMemoryAllocator.h System/physLayerContactPointInfo.cpp System/physLayerContactPointInfo.h System/physEntityContactListener.cpp @@ -178,6 +168,16 @@ target_sources(uking PRIVATE System/physShapeCast.h System/physShapeCastWithInfo.cpp System/physShapeCastWithInfo.h + System/physStaticCompound.cpp + System/physStaticCompound.h + System/physStaticCompoundInfo.cpp + System/physStaticCompoundInfo.h + System/physStaticCompoundMgr.cpp + System/physStaticCompoundMgr.h + System/physStaticCompoundRigidBodyGroup.cpp + System/physStaticCompoundRigidBodyGroup.h + System/physStaticCompoundUtil.cpp + System/physStaticCompoundUtil.h System/physSystem.cpp System/physSystem.h System/physSystemData.cpp @@ -188,8 +188,6 @@ target_sources(uking PRIVATE physConversions.h physDefines.cpp physDefines.h - physHavokMemoryAllocator.cpp - physHavokMemoryAllocator.h physHeapUtil.h physLayerMaskBuilder.h physMaterialMask.cpp diff --git a/src/KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.cpp b/src/KingSystem/Physics/RigidBody/Shape/physBoxShape.cpp similarity index 98% rename from src/KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.cpp rename to src/KingSystem/Physics/RigidBody/Shape/physBoxShape.cpp index 1ded03e0..fe54a365 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.cpp +++ b/src/KingSystem/Physics/RigidBody/Shape/physBoxShape.cpp @@ -1,4 +1,4 @@ -#include "KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physBoxShape.h" #include #include #include "KingSystem/Physics/physConversions.h" diff --git a/src/KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.h b/src/KingSystem/Physics/RigidBody/Shape/physBoxShape.h similarity index 100% rename from src/KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.h rename to src/KingSystem/Physics/RigidBody/Shape/physBoxShape.h diff --git a/src/KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterShape.cpp b/src/KingSystem/Physics/RigidBody/Shape/physBoxWaterShape.cpp similarity index 97% rename from src/KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterShape.cpp rename to src/KingSystem/Physics/RigidBody/Shape/physBoxWaterShape.cpp index 5adc16ec..787d9801 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterShape.cpp +++ b/src/KingSystem/Physics/RigidBody/Shape/physBoxWaterShape.cpp @@ -1,9 +1,9 @@ -#include "KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physBoxWaterShape.h" #include #include #include #include -#include "KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physBoxShape.h" #include "KingSystem/Physics/physConversions.h" #include "KingSystem/Utils/HeapUtil.h" #include "KingSystem/Utils/SafeDelete.h" diff --git a/src/KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterShape.h b/src/KingSystem/Physics/RigidBody/Shape/physBoxWaterShape.h similarity index 100% rename from src/KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterShape.h rename to src/KingSystem/Physics/RigidBody/Shape/physBoxWaterShape.h diff --git a/src/KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleShape.cpp b/src/KingSystem/Physics/RigidBody/Shape/physCapsuleShape.cpp similarity index 98% rename from src/KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleShape.cpp rename to src/KingSystem/Physics/RigidBody/Shape/physCapsuleShape.cpp index fb4c7c78..25fb18f8 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleShape.cpp +++ b/src/KingSystem/Physics/RigidBody/Shape/physCapsuleShape.cpp @@ -1,4 +1,4 @@ -#include "KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCapsuleShape.h" #include #include #include diff --git a/src/KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleShape.h b/src/KingSystem/Physics/RigidBody/Shape/physCapsuleShape.h similarity index 100% rename from src/KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleShape.h rename to src/KingSystem/Physics/RigidBody/Shape/physCapsuleShape.h diff --git a/src/KingSystem/Physics/RigidBody/Shape/CharacterPrism/physCharacterPrismShape.cpp b/src/KingSystem/Physics/RigidBody/Shape/physCharacterPrismShape.cpp similarity index 97% rename from src/KingSystem/Physics/RigidBody/Shape/CharacterPrism/physCharacterPrismShape.cpp rename to src/KingSystem/Physics/RigidBody/Shape/physCharacterPrismShape.cpp index 1e58d6d8..31f747ff 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/CharacterPrism/physCharacterPrismShape.cpp +++ b/src/KingSystem/Physics/RigidBody/Shape/physCharacterPrismShape.cpp @@ -1,8 +1,8 @@ -#include "KingSystem/Physics/RigidBody/Shape/CharacterPrism/physCharacterPrismShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCharacterPrismShape.h" #include #include #include -#include "KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physPolytopeShape.h" #include "KingSystem/Physics/physConversions.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/RigidBody/Shape/CharacterPrism/physCharacterPrismShape.h b/src/KingSystem/Physics/RigidBody/Shape/physCharacterPrismShape.h similarity index 100% rename from src/KingSystem/Physics/RigidBody/Shape/CharacterPrism/physCharacterPrismShape.h rename to src/KingSystem/Physics/RigidBody/Shape/physCharacterPrismShape.h diff --git a/src/KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderShape.cpp b/src/KingSystem/Physics/RigidBody/Shape/physCylinderShape.cpp similarity index 97% rename from src/KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderShape.cpp rename to src/KingSystem/Physics/RigidBody/Shape/physCylinderShape.cpp index f306f2a4..b167fcf5 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderShape.cpp +++ b/src/KingSystem/Physics/RigidBody/Shape/physCylinderShape.cpp @@ -1,4 +1,4 @@ -#include "KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCylinderShape.h" #include #include "KingSystem/Physics/physConversions.h" #include "KingSystem/Utils/HeapUtil.h" diff --git a/src/KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderShape.h b/src/KingSystem/Physics/RigidBody/Shape/physCylinderShape.h similarity index 100% rename from src/KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderShape.h rename to src/KingSystem/Physics/RigidBody/Shape/physCylinderShape.h diff --git a/src/KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterShape.cpp b/src/KingSystem/Physics/RigidBody/Shape/physCylinderWaterShape.cpp similarity index 98% rename from src/KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterShape.cpp rename to src/KingSystem/Physics/RigidBody/Shape/physCylinderWaterShape.cpp index f9b65b07..679cac0b 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterShape.cpp +++ b/src/KingSystem/Physics/RigidBody/Shape/physCylinderWaterShape.cpp @@ -1,4 +1,4 @@ -#include "KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCylinderWaterShape.h" #include #include #include diff --git a/src/KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterShape.h b/src/KingSystem/Physics/RigidBody/Shape/physCylinderWaterShape.h similarity index 95% rename from src/KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterShape.h rename to src/KingSystem/Physics/RigidBody/Shape/physCylinderWaterShape.h index a06a2b8f..02e8de24 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterShape.h +++ b/src/KingSystem/Physics/RigidBody/Shape/physCylinderWaterShape.h @@ -2,7 +2,7 @@ #include #include -#include "KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCylinderShape.h" #include "KingSystem/Physics/RigidBody/physRigidBody.h" #include "KingSystem/Physics/RigidBody/physRigidBodyParam.h" #include "KingSystem/Physics/physMaterialMask.h" diff --git a/src/KingSystem/Physics/RigidBody/Shape/List/physListShape.cpp b/src/KingSystem/Physics/RigidBody/Shape/physListShape.cpp similarity index 94% rename from src/KingSystem/Physics/RigidBody/Shape/List/physListShape.cpp rename to src/KingSystem/Physics/RigidBody/Shape/physListShape.cpp index fbffbb46..3bcbb344 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/List/physListShape.cpp +++ b/src/KingSystem/Physics/RigidBody/Shape/physListShape.cpp @@ -1,14 +1,14 @@ -#include "KingSystem/Physics/RigidBody/Shape/List/physListShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physListShape.h" #include #include #include #include -#include "KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleShape.h" -#include "KingSystem/Physics/RigidBody/Shape/CharacterPrism/physCharacterPrismShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physBoxShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCapsuleShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCharacterPrismShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCylinderShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physPolytopeShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physSphereShape.h" #include "KingSystem/Physics/physHeapUtil.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/RigidBody/Shape/List/physListShape.h b/src/KingSystem/Physics/RigidBody/Shape/physListShape.h similarity index 100% rename from src/KingSystem/Physics/RigidBody/Shape/List/physListShape.h rename to src/KingSystem/Physics/RigidBody/Shape/physListShape.h diff --git a/src/KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeShape.cpp b/src/KingSystem/Physics/RigidBody/Shape/physPolytopeShape.cpp similarity index 98% rename from src/KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeShape.cpp rename to src/KingSystem/Physics/RigidBody/Shape/physPolytopeShape.cpp index 8ce7f93d..7c8f2dc8 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeShape.cpp +++ b/src/KingSystem/Physics/RigidBody/Shape/physPolytopeShape.cpp @@ -1,4 +1,4 @@ -#include "KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physPolytopeShape.h" #include #include #include diff --git a/src/KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeShape.h b/src/KingSystem/Physics/RigidBody/Shape/physPolytopeShape.h similarity index 100% rename from src/KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeShape.h rename to src/KingSystem/Physics/RigidBody/Shape/physPolytopeShape.h diff --git a/src/KingSystem/Physics/RigidBody/Shape/physShapeParamObj.cpp b/src/KingSystem/Physics/RigidBody/Shape/physShapeParamObj.cpp index 90a04023..42c58aeb 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/physShapeParamObj.cpp +++ b/src/KingSystem/Physics/RigidBody/Shape/physShapeParamObj.cpp @@ -1,11 +1,11 @@ #include "KingSystem/Physics/RigidBody/Shape/physShapeParamObj.h" -#include "KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleShape.h" -#include "KingSystem/Physics/RigidBody/Shape/CharacterPrism/physCharacterPrismShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physBoxShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCapsuleShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCharacterPrismShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCylinderShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physPolytopeShape.h" #include "KingSystem/Physics/RigidBody/Shape/physShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physSphereShape.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.cpp b/src/KingSystem/Physics/RigidBody/Shape/physSphereShape.cpp similarity index 98% rename from src/KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.cpp rename to src/KingSystem/Physics/RigidBody/Shape/physSphereShape.cpp index 46f211de..a5e04131 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.cpp +++ b/src/KingSystem/Physics/RigidBody/Shape/physSphereShape.cpp @@ -1,4 +1,4 @@ -#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physSphereShape.h" #include "KingSystem/Physics/physConversions.h" #include "KingSystem/Utils/HeapUtil.h" #include "KingSystem/Utils/SafeDelete.h" diff --git a/src/KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.h b/src/KingSystem/Physics/RigidBody/Shape/physSphereShape.h similarity index 100% rename from src/KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.h rename to src/KingSystem/Physics/RigidBody/Shape/physSphereShape.h diff --git a/src/KingSystem/Physics/RigidBody/TeraMesh/physTeraMeshRigidBody.cpp b/src/KingSystem/Physics/RigidBody/TeraMesh/physTeraMeshRigidBody.cpp index 438a035a..9e55c51d 100644 --- a/src/KingSystem/Physics/RigidBody/TeraMesh/physTeraMeshRigidBody.cpp +++ b/src/KingSystem/Physics/RigidBody/TeraMesh/physTeraMeshRigidBody.cpp @@ -1,7 +1,7 @@ #include "KingSystem/Physics/RigidBody/TeraMesh/physTeraMeshRigidBody.h" #include #include "KingSystem/Physics/RigidBody/physRigidBodyParam.h" -#include "KingSystem/Physics/StaticCompound/physStaticCompoundUtil.h" +#include "KingSystem/Physics/System/physStaticCompoundUtil.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/RigidBody/Shape/Box/physBoxRigidBody.cpp b/src/KingSystem/Physics/RigidBody/physRigidBodyBox.cpp similarity index 93% rename from src/KingSystem/Physics/RigidBody/Shape/Box/physBoxRigidBody.cpp rename to src/KingSystem/Physics/RigidBody/physRigidBodyBox.cpp index 9e38ba43..80f2babb 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/Box/physBoxRigidBody.cpp +++ b/src/KingSystem/Physics/RigidBody/physRigidBodyBox.cpp @@ -1,6 +1,6 @@ -#include "KingSystem/Physics/RigidBody/Shape/Box/physBoxRigidBody.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyBox.h" #include -#include "KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physBoxShape.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/RigidBody/Shape/Box/physBoxRigidBody.h b/src/KingSystem/Physics/RigidBody/physRigidBodyBox.h similarity index 100% rename from src/KingSystem/Physics/RigidBody/Shape/Box/physBoxRigidBody.h rename to src/KingSystem/Physics/RigidBody/physRigidBodyBox.h diff --git a/src/KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterRigidBody.cpp b/src/KingSystem/Physics/RigidBody/physRigidBodyBoxWater.cpp similarity index 92% rename from src/KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterRigidBody.cpp rename to src/KingSystem/Physics/RigidBody/physRigidBodyBoxWater.cpp index 3f30214f..5c02928d 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterRigidBody.cpp +++ b/src/KingSystem/Physics/RigidBody/physRigidBodyBoxWater.cpp @@ -1,5 +1,5 @@ -#include "KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterShape.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyBoxWater.h" +#include "KingSystem/Physics/RigidBody/Shape/physBoxWaterShape.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterRigidBody.h b/src/KingSystem/Physics/RigidBody/physRigidBodyBoxWater.h similarity index 100% rename from src/KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterRigidBody.h rename to src/KingSystem/Physics/RigidBody/physRigidBodyBoxWater.h diff --git a/src/KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleRigidBody.cpp b/src/KingSystem/Physics/RigidBody/physRigidBodyCapsule.cpp similarity index 93% rename from src/KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleRigidBody.cpp rename to src/KingSystem/Physics/RigidBody/physRigidBodyCapsule.cpp index b4a2663b..1d8b9594 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleRigidBody.cpp +++ b/src/KingSystem/Physics/RigidBody/physRigidBodyCapsule.cpp @@ -1,6 +1,6 @@ -#include "KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleRigidBody.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyCapsule.h" #include -#include "KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCapsuleShape.h" #include "KingSystem/Utils/SafeDelete.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleRigidBody.h b/src/KingSystem/Physics/RigidBody/physRigidBodyCapsule.h similarity index 100% rename from src/KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleRigidBody.h rename to src/KingSystem/Physics/RigidBody/physRigidBodyCapsule.h diff --git a/src/KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderRigidBody.cpp b/src/KingSystem/Physics/RigidBody/physRigidBodyCylinder.cpp similarity index 93% rename from src/KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderRigidBody.cpp rename to src/KingSystem/Physics/RigidBody/physRigidBodyCylinder.cpp index 48764205..0f1a6ac3 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderRigidBody.cpp +++ b/src/KingSystem/Physics/RigidBody/physRigidBodyCylinder.cpp @@ -1,6 +1,6 @@ -#include "KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderRigidBody.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyCylinder.h" #include -#include "KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCylinderShape.h" #include "KingSystem/Utils/SafeDelete.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderRigidBody.h b/src/KingSystem/Physics/RigidBody/physRigidBodyCylinder.h similarity index 100% rename from src/KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderRigidBody.h rename to src/KingSystem/Physics/RigidBody/physRigidBodyCylinder.h diff --git a/src/KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterRigidBody.cpp b/src/KingSystem/Physics/RigidBody/physRigidBodyCylinderWater.cpp similarity index 92% rename from src/KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterRigidBody.cpp rename to src/KingSystem/Physics/RigidBody/physRigidBodyCylinderWater.cpp index 154f70e8..9e5acbeb 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterRigidBody.cpp +++ b/src/KingSystem/Physics/RigidBody/physRigidBodyCylinderWater.cpp @@ -1,5 +1,5 @@ -#include "KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterShape.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyCylinderWater.h" +#include "KingSystem/Physics/RigidBody/Shape/physCylinderWaterShape.h" #include "KingSystem/Utils/SafeDelete.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterRigidBody.h b/src/KingSystem/Physics/RigidBody/physRigidBodyCylinderWater.h similarity index 100% rename from src/KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterRigidBody.h rename to src/KingSystem/Physics/RigidBody/physRigidBodyCylinderWater.h diff --git a/src/KingSystem/Physics/RigidBody/physRigidBodyFromResource.cpp b/src/KingSystem/Physics/RigidBody/physRigidBodyFromResource.cpp index 397cee6b..6e4384d1 100644 --- a/src/KingSystem/Physics/RigidBody/physRigidBodyFromResource.cpp +++ b/src/KingSystem/Physics/RigidBody/physRigidBodyFromResource.cpp @@ -5,7 +5,7 @@ #include #include #include "KingSystem/Physics/RigidBody/physRigidBodyParam.h" -#include "KingSystem/Physics/StaticCompound/physStaticCompoundUtil.h" +#include "KingSystem/Physics/System/physStaticCompoundUtil.h" #include "KingSystem/Physics/physConversions.h" #include "KingSystem/Physics/physMaterialMask.h" diff --git a/src/KingSystem/Physics/RigidBody/physRigidBodyFromShape.cpp b/src/KingSystem/Physics/RigidBody/physRigidBodyFromShape.cpp index 3f1bd76e..286c6242 100644 --- a/src/KingSystem/Physics/RigidBody/physRigidBodyFromShape.cpp +++ b/src/KingSystem/Physics/RigidBody/physRigidBodyFromShape.cpp @@ -2,24 +2,24 @@ #include #include #include -#include "KingSystem/Physics/RigidBody/Shape/Box/physBoxRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.h" -#include "KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleShape.h" -#include "KingSystem/Physics/RigidBody/Shape/CharacterPrism/physCharacterPrismShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterShape.h" -#include "KingSystem/Physics/RigidBody/Shape/List/physListShape.h" -#include "KingSystem/Physics/RigidBody/Shape/List/physListShapeRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physBoxShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physBoxWaterShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCapsuleShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCharacterPrismShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCylinderWaterShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physListShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physPolytopeShape.h" #include "KingSystem/Physics/RigidBody/Shape/physShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physSphereShape.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyBox.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyBoxWater.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyCapsule.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyCylinder.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyCylinderWater.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyListShape.h" #include "KingSystem/Physics/RigidBody/physRigidBodyParam.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyPolytope.h" +#include "KingSystem/Physics/RigidBody/physRigidBodySphere.h" #include "KingSystem/Physics/System/physGroupFilter.h" #include "KingSystem/Physics/physConversions.h" #include "KingSystem/Physics/physDefines.h" diff --git a/src/KingSystem/Physics/RigidBody/Shape/List/physListShapeRigidBody.cpp b/src/KingSystem/Physics/RigidBody/physRigidBodyListShape.cpp similarity index 95% rename from src/KingSystem/Physics/RigidBody/Shape/List/physListShapeRigidBody.cpp rename to src/KingSystem/Physics/RigidBody/physRigidBodyListShape.cpp index 3bb9c3b9..ff31dcbb 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/List/physListShapeRigidBody.cpp +++ b/src/KingSystem/Physics/RigidBody/physRigidBodyListShape.cpp @@ -1,5 +1,5 @@ -#include "KingSystem/Physics/RigidBody/Shape/List/physListShapeRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/List/physListShape.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyListShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physListShape.h" #include "KingSystem/Utils/SafeDelete.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/RigidBody/Shape/List/physListShapeRigidBody.h b/src/KingSystem/Physics/RigidBody/physRigidBodyListShape.h similarity index 100% rename from src/KingSystem/Physics/RigidBody/Shape/List/physListShapeRigidBody.h rename to src/KingSystem/Physics/RigidBody/physRigidBodyListShape.h diff --git a/src/KingSystem/Physics/RigidBody/physRigidBodyParam.cpp b/src/KingSystem/Physics/RigidBody/physRigidBodyParam.cpp index 9339f5d7..73021829 100644 --- a/src/KingSystem/Physics/RigidBody/physRigidBodyParam.cpp +++ b/src/KingSystem/Physics/RigidBody/physRigidBodyParam.cpp @@ -1,23 +1,23 @@ #include "KingSystem/Physics/RigidBody/physRigidBodyParam.h" #include #include -#include "KingSystem/Physics/RigidBody/Shape/Box/physBoxRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.h" -#include "KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/BoxWater/physBoxWaterShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderShape.h" -#include "KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/CylinderWater/physCylinderWaterShape.h" -#include "KingSystem/Physics/RigidBody/Shape/List/physListShape.h" -#include "KingSystem/Physics/RigidBody/Shape/List/physListShapeRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physBoxShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physBoxWaterShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCapsuleShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCylinderShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCylinderWaterShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physListShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physPolytopeShape.h" #include "KingSystem/Physics/RigidBody/Shape/physShapeParamObj.h" +#include "KingSystem/Physics/RigidBody/Shape/physSphereShape.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyBox.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyBoxWater.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyCapsule.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyCylinder.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyCylinderWater.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyListShape.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyPolytope.h" +#include "KingSystem/Physics/RigidBody/physRigidBodySphere.h" #include "KingSystem/Physics/System/physEntityGroupFilter.h" #include "KingSystem/Utils/SafeDelete.h" diff --git a/src/KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeRigidBody.cpp b/src/KingSystem/Physics/RigidBody/physRigidBodyPolytope.cpp similarity index 92% rename from src/KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeRigidBody.cpp rename to src/KingSystem/Physics/RigidBody/physRigidBodyPolytope.cpp index 97a3ca0c..0a6e4be3 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeRigidBody.cpp +++ b/src/KingSystem/Physics/RigidBody/physRigidBodyPolytope.cpp @@ -1,5 +1,5 @@ -#include "KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeShape.h" +#include "KingSystem/Physics/RigidBody/physRigidBodyPolytope.h" +#include "KingSystem/Physics/RigidBody/Shape/physPolytopeShape.h" #include "KingSystem/Utils/SafeDelete.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeRigidBody.h b/src/KingSystem/Physics/RigidBody/physRigidBodyPolytope.h similarity index 100% rename from src/KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeRigidBody.h rename to src/KingSystem/Physics/RigidBody/physRigidBodyPolytope.h diff --git a/src/KingSystem/Physics/RigidBody/Shape/Sphere/physSphereRigidBody.cpp b/src/KingSystem/Physics/RigidBody/physRigidBodySphere.cpp similarity index 93% rename from src/KingSystem/Physics/RigidBody/Shape/Sphere/physSphereRigidBody.cpp rename to src/KingSystem/Physics/RigidBody/physRigidBodySphere.cpp index 2ed40ff9..00884113 100644 --- a/src/KingSystem/Physics/RigidBody/Shape/Sphere/physSphereRigidBody.cpp +++ b/src/KingSystem/Physics/RigidBody/physRigidBodySphere.cpp @@ -1,6 +1,6 @@ -#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereRigidBody.h" +#include "KingSystem/Physics/RigidBody/physRigidBodySphere.h" #include -#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physSphereShape.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/RigidBody/Shape/Sphere/physSphereRigidBody.h b/src/KingSystem/Physics/RigidBody/physRigidBodySphere.h similarity index 100% rename from src/KingSystem/Physics/RigidBody/Shape/Sphere/physSphereRigidBody.h rename to src/KingSystem/Physics/RigidBody/physRigidBodySphere.h diff --git a/src/KingSystem/Physics/StaticCompound/physStaticCompoundInfo.cpp b/src/KingSystem/Physics/StaticCompound/physStaticCompoundInfo.cpp deleted file mode 100644 index 149bdbeb..00000000 --- a/src/KingSystem/Physics/StaticCompound/physStaticCompoundInfo.cpp +++ /dev/null @@ -1,56 +0,0 @@ -#include "KingSystem/Physics/StaticCompound/physStaticCompoundInfo.h" - -namespace ksys::phys { - -int StaticCompoundInfo::getActorIdx(u32 hash_id, u32 srt_hash) const { - for (int i = 0; i < m_ActorInfo.getSize(); ++i) { - const auto& info = m_ActorInfo[i]; - if (info.m_HashId == hash_id && u32(info.m_SRTHash) == srt_hash) - return i; - } - return -1; -} - -int StaticCompoundInfo::getShapeInfoStart(int actor_idx) const { - if (actor_idx < 0 || actor_idx >= m_ActorInfo.getSize()) - return -1; - return m_ActorInfo[actor_idx].m_ShapeInfoStart; -} - -int StaticCompoundInfo::getShapeInfoEnd(int actor_idx) const { - if (actor_idx < 0 || actor_idx >= m_ActorInfo.getSize()) - return -1; - return m_ActorInfo[actor_idx].m_ShapeInfoEnd; -} - -const ShapeInfo* StaticCompoundInfo::getShapeInfo(int shape_idx) const { - if (shape_idx < 0 || shape_idx >= m_ShapeInfo.getSize()) - return nullptr; - return &m_ShapeInfo[shape_idx]; -} - -static ContactLayer getContactLayerForBodyLayerType(BodyLayerType type) { - ContactLayer map[NumBodyLayerTypes]; - map[int(BodyLayerType::EntityGround)] = ContactLayer::EntityGround; - map[int(BodyLayerType::EntityGroundSmooth)] = ContactLayer::EntityGroundSmooth; - map[int(BodyLayerType::EntityGroundRough)] = ContactLayer::EntityGroundRough; - map[int(BodyLayerType::EntityObject)] = ContactLayer::EntityObject; - map[int(BodyLayerType::EntityGroundObject)] = ContactLayer::EntityGroundObject; - map[int(BodyLayerType::EntityTree)] = ContactLayer::EntityTree; - map[int(BodyLayerType::SensorInDoor)] = ContactLayer::SensorInDoor; - map[int(BodyLayerType::EntityNoHit)] = ContactLayer::EntityNoHit; - map[int(BodyLayerType::EntityWallForClimb)] = ContactLayer::EntityWallForClimb; - map[int(BodyLayerType::EntityWater)] = ContactLayer::EntityWater; - return map[int(type)]; -} - -BodyLayerType getBodyLayerType(ContactLayer layer) { - for (int i = 0; i < NumBodyLayerTypes; ++i) { - auto type = static_cast(i); - if (int(getContactLayerForBodyLayerType(type)) == int(layer)) - return type; - } - return BodyLayerType::Invalid; -} - -} // namespace ksys::phys diff --git a/src/KingSystem/Physics/StaticCompound/physStaticCompoundUtil.cpp b/src/KingSystem/Physics/StaticCompound/physStaticCompoundUtil.cpp deleted file mode 100644 index 72d1bcbb..00000000 --- a/src/KingSystem/Physics/StaticCompound/physStaticCompoundUtil.cpp +++ /dev/null @@ -1 +0,0 @@ -#include "KingSystem/Physics/StaticCompound/physStaticCompoundUtil.h" diff --git a/src/KingSystem/Physics/System/physCharacterControllerParam.cpp b/src/KingSystem/Physics/System/physCharacterControllerParam.cpp index a4ca3d0f..dc190d05 100644 --- a/src/KingSystem/Physics/System/physCharacterControllerParam.cpp +++ b/src/KingSystem/Physics/System/physCharacterControllerParam.cpp @@ -1,14 +1,14 @@ #include "KingSystem/Physics/System/physCharacterControllerParam.h" #include -#include "KingSystem/Physics/RigidBody/Shape/Box/physBoxShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Capsule/physCapsuleShape.h" -#include "KingSystem/Physics/RigidBody/Shape/CharacterPrism/physCharacterPrismShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Cylinder/physCylinderShape.h" -#include "KingSystem/Physics/RigidBody/Shape/List/physListShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Polytope/physPolytopeShape.h" -#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physBoxShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCapsuleShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCharacterPrismShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physCylinderShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physListShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physPolytopeShape.h" #include "KingSystem/Physics/RigidBody/Shape/physShape.h" #include "KingSystem/Physics/RigidBody/Shape/physShapeParamObj.h" +#include "KingSystem/Physics/RigidBody/Shape/physSphereShape.h" #include "KingSystem/Utils/SafeDelete.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/System/physClosestPointQueryWithInfo.cpp b/src/KingSystem/Physics/System/physClosestPointQueryWithInfo.cpp index 65f34b68..0aa43528 100644 --- a/src/KingSystem/Physics/System/physClosestPointQueryWithInfo.cpp +++ b/src/KingSystem/Physics/System/physClosestPointQueryWithInfo.cpp @@ -1,6 +1,6 @@ #include "KingSystem/Physics/System/physClosestPointQueryWithInfo.h" -#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physSphereShape.h" +#include "KingSystem/Physics/RigidBody/physRigidBodySphere.h" #include "KingSystem/Physics/System/physQueryContactPointInfo.h" #include "KingSystem/Physics/System/physSystem.h" diff --git a/src/KingSystem/Physics/physHavokMemoryAllocator.cpp b/src/KingSystem/Physics/System/physHavokMemoryAllocator.cpp similarity index 94% rename from src/KingSystem/Physics/physHavokMemoryAllocator.cpp rename to src/KingSystem/Physics/System/physHavokMemoryAllocator.cpp index efe356ce..dfa76401 100644 --- a/src/KingSystem/Physics/physHavokMemoryAllocator.cpp +++ b/src/KingSystem/Physics/System/physHavokMemoryAllocator.cpp @@ -1,4 +1,4 @@ -#include "KingSystem/Physics/physHavokMemoryAllocator.h" +#include "KingSystem/Physics/System/physHavokMemoryAllocator.h" #include "KingSystem/Utils/HeapUtil.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/physHavokMemoryAllocator.h b/src/KingSystem/Physics/System/physHavokMemoryAllocator.h similarity index 100% rename from src/KingSystem/Physics/physHavokMemoryAllocator.h rename to src/KingSystem/Physics/System/physHavokMemoryAllocator.h diff --git a/src/KingSystem/Physics/System/physRayCast.cpp b/src/KingSystem/Physics/System/physRayCast.cpp index 338bfe12..e7f8f9b9 100644 --- a/src/KingSystem/Physics/System/physRayCast.cpp +++ b/src/KingSystem/Physics/System/physRayCast.cpp @@ -14,10 +14,10 @@ #include #include #include "KingSystem/Physics/RigidBody/physRigidBody.h" -#include "KingSystem/Physics/StaticCompound/physStaticCompoundUtil.h" #include "KingSystem/Physics/System/physEntityContactListener.h" #include "KingSystem/Physics/System/physGroupFilter.h" #include "KingSystem/Physics/System/physPhantom.h" +#include "KingSystem/Physics/System/physStaticCompoundUtil.h" #include "KingSystem/Physics/System/physSystem.h" #include "KingSystem/Physics/physConversions.h" #include "KingSystem/Physics/physLayerMaskBuilder.h" diff --git a/src/KingSystem/Physics/System/physShapeCastWithInfo.cpp b/src/KingSystem/Physics/System/physShapeCastWithInfo.cpp index 10bb5afd..bcb4a0c9 100644 --- a/src/KingSystem/Physics/System/physShapeCastWithInfo.cpp +++ b/src/KingSystem/Physics/System/physShapeCastWithInfo.cpp @@ -3,9 +3,9 @@ #include #include #include -#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereRigidBody.h" -#include "KingSystem/Physics/RigidBody/Shape/Sphere/physSphereShape.h" +#include "KingSystem/Physics/RigidBody/Shape/physSphereShape.h" #include "KingSystem/Physics/RigidBody/physRigidBody.h" +#include "KingSystem/Physics/RigidBody/physRigidBodySphere.h" #include "KingSystem/Physics/System/physQueryContactPointInfo.h" #include "KingSystem/Physics/System/physSystem.h" #include "KingSystem/Physics/physConversions.h" diff --git a/src/KingSystem/Physics/StaticCompound/physStaticCompound.cpp b/src/KingSystem/Physics/System/physStaticCompound.cpp similarity index 96% rename from src/KingSystem/Physics/StaticCompound/physStaticCompound.cpp rename to src/KingSystem/Physics/System/physStaticCompound.cpp index 88853b39..d95f642d 100644 --- a/src/KingSystem/Physics/StaticCompound/physStaticCompound.cpp +++ b/src/KingSystem/Physics/System/physStaticCompound.cpp @@ -1,12 +1,12 @@ -#include "KingSystem/Physics/StaticCompound/physStaticCompound.h" +#include "KingSystem/Physics/System/physStaticCompound.h" #include #include #include #include #include -#include "KingSystem/Physics/StaticCompound/physStaticCompoundInfo.h" -#include "KingSystem/Physics/StaticCompound/physStaticCompoundMgr.h" -#include "KingSystem/Physics/StaticCompound/physStaticCompoundRigidBodyGroup.h" +#include "KingSystem/Physics/System/physStaticCompoundInfo.h" +#include "KingSystem/Physics/System/physStaticCompoundMgr.h" +#include "KingSystem/Physics/System/physStaticCompoundRigidBodyGroup.h" #include "KingSystem/Physics/System/physSystem.h" #include "KingSystem/Utils/Debug.h" #include "KingSystem/Utils/HeapUtil.h" diff --git a/src/KingSystem/Physics/StaticCompound/physStaticCompound.h b/src/KingSystem/Physics/System/physStaticCompound.h similarity index 100% rename from src/KingSystem/Physics/StaticCompound/physStaticCompound.h rename to src/KingSystem/Physics/System/physStaticCompound.h diff --git a/src/KingSystem/Physics/StaticCompound/physStaticCompoundAutogen.cpp b/src/KingSystem/Physics/System/physStaticCompoundInfo.cpp similarity index 50% rename from src/KingSystem/Physics/StaticCompound/physStaticCompoundAutogen.cpp rename to src/KingSystem/Physics/System/physStaticCompoundInfo.cpp index 20d6066e..920255be 100644 --- a/src/KingSystem/Physics/StaticCompound/physStaticCompoundAutogen.cpp +++ b/src/KingSystem/Physics/System/physStaticCompoundInfo.cpp @@ -1,8 +1,15 @@ +#include "KingSystem/Physics/System/physStaticCompoundInfo.h" #include #include #include #include -#include "KingSystem/Physics/StaticCompound/physStaticCompoundInfo.h" + +#define DEFINE_TYPE_INFO(TYPE) \ + static void cleanupLoadedObject##TYPE(void* p) { \ + static_cast(p)->~TYPE(); \ + } \ + const hkTypeInfo TYPE##_TypeInfo(#TYPE, "!" #TYPE, nullptr, cleanupLoadedObject##TYPE, \ + nullptr, sizeof(TYPE)) namespace ksys::phys { @@ -38,7 +45,7 @@ const hkClass& ShapeInfo::staticClass() { return ShapeInfo_Class; } -const hkTypeInfo ShapeInfo_TypeInfo = hkTypeInfo::make("ShapeInfo", "!ShapeInfo"); +DEFINE_TYPE_INFO(ShapeInfo); // ActorInfo @@ -69,7 +76,7 @@ const hkClass& ActorInfo::staticClass() { return ActorInfo_Class; } -const hkTypeInfo ActorInfo_TypeInfo = hkTypeInfo::make("ActorInfo", "!ActorInfo"); +DEFINE_TYPE_INFO(ActorInfo); // StaticCompoundInfo @@ -98,7 +105,57 @@ const hkClass& StaticCompoundInfo::staticClass() { return StaticCompoundInfo_Class; } -const hkTypeInfo StaticCompoundInfo_TypeInfo = - hkTypeInfo::make("StaticCompoundInfo", "!StaticCompoundInfo"); +DEFINE_TYPE_INFO(StaticCompoundInfo); + +int StaticCompoundInfo::getActorIdx(u32 hash_id, u32 srt_hash) const { + for (int i = 0; i < m_ActorInfo.getSize(); ++i) { + const auto& info = m_ActorInfo[i]; + if (info.m_HashId == hash_id && u32(info.m_SRTHash) == srt_hash) + return i; + } + return -1; +} + +int StaticCompoundInfo::getShapeInfoStart(int actor_idx) const { + if (actor_idx < 0 || actor_idx >= m_ActorInfo.getSize()) + return -1; + return m_ActorInfo[actor_idx].m_ShapeInfoStart; +} + +int StaticCompoundInfo::getShapeInfoEnd(int actor_idx) const { + if (actor_idx < 0 || actor_idx >= m_ActorInfo.getSize()) + return -1; + return m_ActorInfo[actor_idx].m_ShapeInfoEnd; +} + +const ShapeInfo* StaticCompoundInfo::getShapeInfo(int shape_idx) const { + if (shape_idx < 0 || shape_idx >= m_ShapeInfo.getSize()) + return nullptr; + return &m_ShapeInfo[shape_idx]; +} + +static ContactLayer getContactLayerForBodyLayerType(BodyLayerType type) { + ContactLayer map[NumBodyLayerTypes]; + map[int(BodyLayerType::EntityGround)] = ContactLayer::EntityGround; + map[int(BodyLayerType::EntityGroundSmooth)] = ContactLayer::EntityGroundSmooth; + map[int(BodyLayerType::EntityGroundRough)] = ContactLayer::EntityGroundRough; + map[int(BodyLayerType::EntityObject)] = ContactLayer::EntityObject; + map[int(BodyLayerType::EntityGroundObject)] = ContactLayer::EntityGroundObject; + map[int(BodyLayerType::EntityTree)] = ContactLayer::EntityTree; + map[int(BodyLayerType::SensorInDoor)] = ContactLayer::SensorInDoor; + map[int(BodyLayerType::EntityNoHit)] = ContactLayer::EntityNoHit; + map[int(BodyLayerType::EntityWallForClimb)] = ContactLayer::EntityWallForClimb; + map[int(BodyLayerType::EntityWater)] = ContactLayer::EntityWater; + return map[int(type)]; +} + +BodyLayerType getBodyLayerType(ContactLayer layer) { + for (int i = 0; i < NumBodyLayerTypes; ++i) { + auto type = static_cast(i); + if (int(getContactLayerForBodyLayerType(type)) == int(layer)) + return type; + } + return BodyLayerType::Invalid; +} } // namespace ksys::phys diff --git a/src/KingSystem/Physics/StaticCompound/physStaticCompoundInfo.h b/src/KingSystem/Physics/System/physStaticCompoundInfo.h similarity index 100% rename from src/KingSystem/Physics/StaticCompound/physStaticCompoundInfo.h rename to src/KingSystem/Physics/System/physStaticCompoundInfo.h diff --git a/src/KingSystem/Physics/StaticCompound/physStaticCompoundMgr.cpp b/src/KingSystem/Physics/System/physStaticCompoundMgr.cpp similarity index 95% rename from src/KingSystem/Physics/StaticCompound/physStaticCompoundMgr.cpp rename to src/KingSystem/Physics/System/physStaticCompoundMgr.cpp index c16285a2..95c4c607 100644 --- a/src/KingSystem/Physics/StaticCompound/physStaticCompoundMgr.cpp +++ b/src/KingSystem/Physics/System/physStaticCompoundMgr.cpp @@ -1,9 +1,9 @@ -#include "KingSystem/Physics/StaticCompound/physStaticCompoundMgr.h" +#include "KingSystem/Physics/System/physStaticCompoundMgr.h" #include #include -#include "KingSystem/Physics/StaticCompound/physStaticCompound.h" -#include "KingSystem/Physics/StaticCompound/physStaticCompoundInfo.h" -#include "KingSystem/Physics/StaticCompound/physStaticCompoundRigidBodyGroup.h" +#include "KingSystem/Physics/System/physStaticCompound.h" +#include "KingSystem/Physics/System/physStaticCompoundInfo.h" +#include "KingSystem/Physics/System/physStaticCompoundRigidBodyGroup.h" #include "KingSystem/Physics/System/physSystem.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/StaticCompound/physStaticCompoundMgr.h b/src/KingSystem/Physics/System/physStaticCompoundMgr.h similarity index 100% rename from src/KingSystem/Physics/StaticCompound/physStaticCompoundMgr.h rename to src/KingSystem/Physics/System/physStaticCompoundMgr.h diff --git a/src/KingSystem/Physics/StaticCompound/physStaticCompoundRigidBodyGroup.cpp b/src/KingSystem/Physics/System/physStaticCompoundRigidBodyGroup.cpp similarity index 98% rename from src/KingSystem/Physics/StaticCompound/physStaticCompoundRigidBodyGroup.cpp rename to src/KingSystem/Physics/System/physStaticCompoundRigidBodyGroup.cpp index 8623a3b3..a3da25c2 100644 --- a/src/KingSystem/Physics/StaticCompound/physStaticCompoundRigidBodyGroup.cpp +++ b/src/KingSystem/Physics/System/physStaticCompoundRigidBodyGroup.cpp @@ -1,4 +1,4 @@ -#include "KingSystem/Physics/StaticCompound/physStaticCompoundRigidBodyGroup.h" +#include "KingSystem/Physics/System/physStaticCompoundRigidBodyGroup.h" #include #include #include @@ -6,8 +6,8 @@ #include "KingSystem/Physics/RigidBody/physRigidBody.h" #include "KingSystem/Physics/RigidBody/physRigidBodyFromResource.h" #include "KingSystem/Physics/RigidBody/physRigidBodyParam.h" -#include "KingSystem/Physics/StaticCompound/physStaticCompoundInfo.h" -#include "KingSystem/Physics/StaticCompound/physStaticCompoundMgr.h" +#include "KingSystem/Physics/System/physStaticCompoundInfo.h" +#include "KingSystem/Physics/System/physStaticCompoundMgr.h" #include "KingSystem/Physics/System/physSystem.h" #include "KingSystem/Utils/MathUtil.h" diff --git a/src/KingSystem/Physics/StaticCompound/physStaticCompoundRigidBodyGroup.h b/src/KingSystem/Physics/System/physStaticCompoundRigidBodyGroup.h similarity index 100% rename from src/KingSystem/Physics/StaticCompound/physStaticCompoundRigidBodyGroup.h rename to src/KingSystem/Physics/System/physStaticCompoundRigidBodyGroup.h diff --git a/src/KingSystem/Physics/System/physStaticCompoundUtil.cpp b/src/KingSystem/Physics/System/physStaticCompoundUtil.cpp new file mode 100644 index 00000000..3216d4bf --- /dev/null +++ b/src/KingSystem/Physics/System/physStaticCompoundUtil.cpp @@ -0,0 +1 @@ +#include "KingSystem/Physics/System/physStaticCompoundUtil.h" diff --git a/src/KingSystem/Physics/StaticCompound/physStaticCompoundUtil.h b/src/KingSystem/Physics/System/physStaticCompoundUtil.h similarity index 100% rename from src/KingSystem/Physics/StaticCompound/physStaticCompoundUtil.h rename to src/KingSystem/Physics/System/physStaticCompoundUtil.h diff --git a/src/KingSystem/Physics/System/physSystem.cpp b/src/KingSystem/Physics/System/physSystem.cpp index acc926fc..2a42ae70 100644 --- a/src/KingSystem/Physics/System/physSystem.cpp +++ b/src/KingSystem/Physics/System/physSystem.cpp @@ -6,19 +6,19 @@ #include "KingSystem/Physics/Ragdoll/physRagdollResource.h" #include "KingSystem/Physics/RigidBody/TeraMesh/physTeraMeshRigidBodyResource.h" #include "KingSystem/Physics/RigidBody/physRigidBodyResource.h" -#include "KingSystem/Physics/StaticCompound/physStaticCompound.h" #include "KingSystem/Physics/SupportBone/physSupportBoneResource.h" #include "KingSystem/Physics/System/physContactListener.h" #include "KingSystem/Physics/System/physContactMgr.h" #include "KingSystem/Physics/System/physContactPointInfo.h" #include "KingSystem/Physics/System/physEntityGroupFilter.h" #include "KingSystem/Physics/System/physGroupFilter.h" +#include "KingSystem/Physics/System/physHavokMemoryAllocator.h" #include "KingSystem/Physics/System/physLayerContactPointInfo.h" #include "KingSystem/Physics/System/physMaterialTable.h" #include "KingSystem/Physics/System/physRayCastRequestMgr.h" #include "KingSystem/Physics/System/physSensorGroupFilter.h" +#include "KingSystem/Physics/System/physStaticCompound.h" #include "KingSystem/Physics/System/physSystemData.h" -#include "KingSystem/Physics/physHavokMemoryAllocator.h" #include "KingSystem/Resource/resEntryFactory.h" #include "KingSystem/Resource/resSystem.h"