diff --git a/src/Game/Actor/Action/actionForceSetCameraPos.cpp b/src/Game/Actor/Action/actionForceSetCameraPos.cpp index ade0b7de..61e5b345 100644 --- a/src/Game/Actor/Action/actionForceSetCameraPos.cpp +++ b/src/Game/Actor/Action/actionForceSetCameraPos.cpp @@ -14,14 +14,14 @@ void ForceSetCameraPos::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Action::enter_(params); } +void ForceSetCameraPos::calc_() { + ksys::act::ai::Action::calc_(); +} + void ForceSetCameraPos::leave_() { ksys::act::ai::Action::leave_(); } void ForceSetCameraPos::loadParams_() {} -void ForceSetCameraPos::calc_() { - ksys::act::ai::Action::calc_(); -} - } // namespace uking::action diff --git a/src/Game/Actor/Action/actionInWaterSelForkASPlay.cpp b/src/Game/Actor/Action/actionInWaterSelForkASPlay.cpp index 7296f05c..791ff4f1 100644 --- a/src/Game/Actor/Action/actionInWaterSelForkASPlay.cpp +++ b/src/Game/Actor/Action/actionInWaterSelForkASPlay.cpp @@ -14,6 +14,10 @@ void InWaterSelForkASPlay::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Action::enter_(params); } +void InWaterSelForkASPlay::calc_() { + ksys::act::ai::Action::calc_(); +} + void InWaterSelForkASPlay::leave_() { ksys::act::ai::Action::leave_(); } @@ -28,8 +32,4 @@ void InWaterSelForkASPlay::loadParams_() { getStaticParam(&mASName_s, "ASName"); } -void InWaterSelForkASPlay::calc_() { - ksys::act::ai::Action::calc_(); -} - } // namespace uking::action diff --git a/src/KingSystem/ActorSystem/CMakeLists.txt b/src/KingSystem/ActorSystem/CMakeLists.txt index e0b70bfd..71080f19 100644 --- a/src/KingSystem/ActorSystem/CMakeLists.txt +++ b/src/KingSystem/ActorSystem/CMakeLists.txt @@ -77,8 +77,6 @@ target_sources(uking PRIVATE actBaseProcInitializer.h actBaseProcJob.cpp actBaseProcJob.h - actBaseProcJobHandler.cpp - actBaseProcJobHandler.h actBaseProcJobQue.cpp actBaseProcJobQue.h actBaseProcLink.cpp diff --git a/src/KingSystem/ActorSystem/actActor.h b/src/KingSystem/ActorSystem/actActor.h index 2749d091..dcd0515d 100644 --- a/src/KingSystem/ActorSystem/actActor.h +++ b/src/KingSystem/ActorSystem/actActor.h @@ -11,7 +11,6 @@ #include #include "KingSystem/ActorSystem/actActorEditorNode.h" #include "KingSystem/ActorSystem/actBaseProc.h" -#include "KingSystem/ActorSystem/actBaseProcJobHandler.h" #include "KingSystem/ActorSystem/actBaseProcLink.h" #include "KingSystem/ActorSystem/actPhysicsConstraints.h" #include "KingSystem/ActorSystem/actPhysicsUserTag.h" diff --git a/src/KingSystem/ActorSystem/actBaseProc.cpp b/src/KingSystem/ActorSystem/actBaseProc.cpp index cce31c21..97b1b5b1 100644 --- a/src/KingSystem/ActorSystem/actBaseProc.cpp +++ b/src/KingSystem/ActorSystem/actBaseProc.cpp @@ -3,7 +3,6 @@ #include