ksys/phys: Add RigidBodyResource

This commit is contained in:
Léo Lam
2022-01-07 00:24:11 +01:00
parent 293b231fd8
commit 9a3016d4a9
4 changed files with 36 additions and 6 deletions
+2
View File
@@ -19,6 +19,8 @@ target_sources(uking PRIVATE
RigidBody/physRigidBodyFactory.h
RigidBody/physRigidBodyParam.cpp
RigidBody/physRigidBodyParam.h
RigidBody/physRigidBodyResource.cpp
RigidBody/physRigidBodyResource.h
RigidBody/physRigidBodySetParam.cpp
RigidBody/physRigidBodySetParam.h
RigidBody/Shape/physBoxShape.cpp
@@ -0,0 +1,11 @@
#include "KingSystem/Physics/RigidBody/physRigidBodyResource.h"
namespace ksys::phys {
RigidBodyResource::RigidBodyResource() = default;
RigidBodyResource::~RigidBodyResource() = default;
void RigidBodyResource::doCreate_(u8* buffer, u32 bufferSize, sead::Heap* heap) {}
} // namespace ksys::phys
@@ -0,0 +1,17 @@
#pragma once
#include <resource/seadResource.h>
namespace ksys::phys {
class RigidBodyResource : public sead::DirectResource {
SEAD_RTTI_OVERRIDE(RigidBodyResource, sead::DirectResource)
public:
RigidBodyResource();
~RigidBodyResource() override;
void doCreate_(u8* buffer, u32 bufferSize, sead::Heap* heap) override;
};
} // namespace ksys::phys