ksys/res: Implement GParamList WeaponThrow

This commit is contained in:
Léo Lam
2020-09-19 23:21:22 +02:00
parent a079a5ab20
commit 9a50ece856
4 changed files with 35 additions and 2 deletions
@@ -0,0 +1,30 @@
#pragma once
#include <agl/Utils/aglParameter.h>
#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
#include "KingSystem/Utils/Types.h"
namespace ksys::res {
class GParamListObjectWeaponThrow : public GParamListObject {
public:
GParamListObjectWeaponThrow();
const char* getName() const override { return "WeaponThrow"; }
agl::utl::Parameter<f32> mThrowSpeed;
agl::utl::Parameter<f32> mThrowRotSpeed;
agl::utl::Parameter<f32> mThrowDist;
agl::utl::Parameter<sead::Vector3f> mThrowRigidBodyBaseAxis;
};
KSYS_CHECK_SIZE_NX150(GParamListObjectWeaponThrow, 0xc0);
inline GParamListObjectWeaponThrow::GParamListObjectWeaponThrow() {
auto* const obj = &mObj;
mThrowSpeed.init(1.0, "ThrowSpeed", "", obj);
mThrowRotSpeed.init(50.0, "ThrowRotSpeed", "", obj);
mThrowDist.init(5.0, "ThrowDist", "", obj);
mThrowRigidBodyBaseAxis.init({0.0, 0.0, 1.0}, "ThrowRigidBodyBaseAxis", "", obj);
}
} // namespace ksys::res
@@ -13,6 +13,7 @@
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectGeneral.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectSystem.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectWeaponCommon.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectWeaponThrow.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListTraits.h"
namespace ksys::res {
@@ -58,6 +59,7 @@ bool GParamList::parse_(u8* data, size_t, sead::Heap* heap) {
add<GParamListObjType::BindBone>(archive.getRootList(), "BindBone", heap, dummy_list);
add<GParamListObjType::Attack>(archive.getRootList(), "Attack", heap, dummy_list);
add<GParamListObjType::WeaponCommon>(archive.getRootList(), "WeaponCommon", heap, dummy_list);
add<GParamListObjType::WeaponThrow>(archive.getRootList(), "WeaponThrow", heap, dummy_list);
// TODO: the rest