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https://github.com/zeldaret/botw
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query: Implement CheckIsOpenItemCategory
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@@ -1,5 +1,6 @@
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#include "Game/AI/Query/queryCheckIsOpenItemCategory.h"
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#include <evfl/query.h>
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#include "KingSystem/GameData/gdtCommonFlagsUtils.h"
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namespace uking::query {
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@@ -7,9 +8,8 @@ CheckIsOpenItemCategory::CheckIsOpenItemCategory(const InitArg& arg) : ksys::act
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CheckIsOpenItemCategory::~CheckIsOpenItemCategory() = default;
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// FIXME: implement
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int CheckIsOpenItemCategory::doQuery() {
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return -1;
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return !ksys::gdt::getFlag_IsOpenItemCategory(*mCategory);
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}
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void CheckIsOpenItemCategory::loadParams(const evfl::QueryArg& arg) {
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