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https://github.com/zeldaret/botw
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Rename PauseMenuDataMgr addGrabbedItem to removeGrabbedItem
The previous name was completely wrong, whoops.
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@@ -1339,7 +1339,7 @@ void PauseMenuDataMgr::removeGrabbedItems() {
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}
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// NON_MATCHING: mostly branching (which leads to other differences), but visibly equivalent
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bool PauseMenuDataMgr::addGrabbedItem(ksys::act::BaseProcLink* link) {
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bool PauseMenuDataMgr::removeGrabbedItem(ksys::act::BaseProcLink* link) {
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if (!link || !link->hasProc())
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return false;
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@@ -287,7 +287,7 @@ public:
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PouchItem* getMasterSword() const;
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void removeGrabbedItems();
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bool addGrabbedItem(ksys::act::BaseProcLink* link);
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bool removeGrabbedItem(ksys::act::BaseProcLink* link);
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bool getEquippedArrowType(sead::BufferedSafeString* name, int* count) const;
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int getArrowCount(const sead::SafeString& name) const;
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