mirror of
https://github.com/zeldaret/botw
synced 2026-06-14 14:17:54 -04:00
ksys/phys: Rename BodyGroup -> StaticCompoundRigidBodyGroup
Makes it obvious that it is related to StaticCompound stuff Also fixes the relative ordering (BodyGroup is located after Mgr code).
This commit is contained in:
@@ -0,0 +1,104 @@
|
||||
#include "KingSystem/Physics/StaticCompound/physStaticCompoundRigidBodyGroup.h"
|
||||
#include <Havok/Physics2012/Dynamics/Entity/hkpRigidBody.h>
|
||||
#include <Havok/Physics2012/Dynamics/World/hkpPhysicsSystem.h>
|
||||
#include "KingSystem/Physics/RigidBody/physRigidBodyFromResource.h"
|
||||
#include "KingSystem/Physics/RigidBody/physRigidBodyParam.h"
|
||||
#include "KingSystem/Physics/StaticCompound/physStaticCompoundInfo.h"
|
||||
#include "KingSystem/Physics/StaticCompound/physStaticCompoundMgr.h"
|
||||
#include "KingSystem/Physics/System/physSystem.h"
|
||||
|
||||
namespace ksys::phys {
|
||||
|
||||
// TODO: rename
|
||||
constexpr int BodyGroupNumMatrices = 8;
|
||||
|
||||
StaticCompoundRigidBodyGroup::StaticCompoundRigidBodyGroup() = default;
|
||||
|
||||
StaticCompoundRigidBodyGroup::~StaticCompoundRigidBodyGroup() {
|
||||
mFlags.reset(Flag::Initialised);
|
||||
|
||||
for (int i = 0, n = mRigidBodiesPerBodyLayerType.size(); i < n; ++i) {
|
||||
delete mRigidBodiesPerBodyLayerType[i];
|
||||
}
|
||||
|
||||
mRigidBodiesPerBodyLayerType.freeBuffer();
|
||||
mShapesPerBodyLayerType.freeBuffer();
|
||||
mMatrices2.freeBuffer();
|
||||
mMatrices.freeBuffer();
|
||||
_e8.freeBuffer();
|
||||
mRigidBodies.freeBuffer();
|
||||
}
|
||||
|
||||
void StaticCompoundRigidBodyGroup::init(const hkpPhysicsSystem& system, sead::Matrix34f* mtx, StaticCompound* sc,
|
||||
sead::Heap* heap) {
|
||||
mStaticCompound = sc;
|
||||
mMtxPtr = mtx;
|
||||
|
||||
const int num_rigid_bodies = system.getRigidBodies().getSize();
|
||||
|
||||
mRigidBodies.allocBuffer(num_rigid_bodies + NumBodyLayerTypes, heap);
|
||||
|
||||
if (num_rigid_bodies > 0) {
|
||||
auto* group_handler = System::instance()->getStaticCompoundMgr()->getGroupHandler();
|
||||
|
||||
mRigidBodiesPerBodyLayerType.allocBufferAssert(NumBodyLayerTypes, heap);
|
||||
mShapesPerBodyLayerType.allocBufferAssert(NumBodyLayerTypes, heap);
|
||||
for (int i = 0; i < NumBodyLayerTypes; ++i) {
|
||||
mRigidBodiesPerBodyLayerType[i] = nullptr;
|
||||
mShapesPerBodyLayerType[i] = nullptr;
|
||||
}
|
||||
|
||||
for (int i = 0; i < num_rigid_bodies; ++i) {
|
||||
hkpRigidBody* hk_body = system.getRigidBodies()[i];
|
||||
|
||||
bool is_entity = sead::SafeString(hk_body->getName()).include("Entity");
|
||||
auto layer_type = is_entity ? ContactLayerType::Entity : ContactLayerType::Sensor;
|
||||
|
||||
auto* body = new (heap) RigidBodyFromResource(0.0, hk_body, layer_type, heap,
|
||||
RigidBody::Type::StaticCompoundBody);
|
||||
|
||||
RigidBodyInstanceParam param;
|
||||
param.max_linear_velocity = 1000;
|
||||
body->initMotionAccessor(param, heap, /* init_motion */ false);
|
||||
|
||||
BodyLayerType body_layer_type = getBodyLayerType(body->getContactLayer());
|
||||
mRigidBodiesPerBodyLayerType[int(body_layer_type)] = body;
|
||||
|
||||
body->updateCollidableQualityType(true);
|
||||
body->changeMotionType(MotionType::Fixed);
|
||||
if (body->isEntity()) {
|
||||
body->setSystemGroupHandler(group_handler);
|
||||
body->enableGroundCollision(false);
|
||||
body->enableWaterCollision(false);
|
||||
}
|
||||
|
||||
mRigidBodies.pushBack(body);
|
||||
|
||||
// XXX: eww, const_cast
|
||||
auto* shape =
|
||||
const_cast<hkpShape*>(system.getRigidBodies()[i]->getCollidable()->getShape());
|
||||
shape->m_userData = reinterpret_cast<hkUlong>(this);
|
||||
mShapesPerBodyLayerType[int(body_layer_type)] = shape;
|
||||
}
|
||||
}
|
||||
|
||||
mMatrices2.allocBufferAssert(BodyGroupNumMatrices, heap);
|
||||
mMatrices.allocBufferAssert(BodyGroupNumMatrices, heap);
|
||||
for (int i = 0, n = mMatrices2.size(); i < n; ++i) {
|
||||
mMatrices2[i].makeIdentity();
|
||||
mMatrices[i].makeIdentity();
|
||||
}
|
||||
|
||||
mFlags.set(Flag::Initialised);
|
||||
}
|
||||
|
||||
void StaticCompoundRigidBodyGroup::modifyMatrix(const sead::Matrix34f& matrix, int index) {
|
||||
if (mMatrices[index] == matrix)
|
||||
return;
|
||||
|
||||
mMatrices[index] = matrix;
|
||||
mModifiedMatrices |= 1 << index;
|
||||
mFlags.set(Flag::HasModifiedMatrix);
|
||||
}
|
||||
|
||||
} // namespace ksys::phys
|
||||
Reference in New Issue
Block a user